Haxe Roundup 718

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • [upcoming/events] The next Haxe Discord Haxe Roundup Roundup event is scheduled for Sunday 29th September at 19:00.
  • Friday Night Funkin’ has released a new update, featuring a new playable character with all new remixes! Play on Newgrounds.
  • 🔑Dwellings 1.3.2: permalinks and multi-floor export article by Oleg Dolya.
  • The latest update from Aidan Lee on their progress with the Async IO API.
  • Northgard: Road to Bifröst - A new adventure.
  • Via the Haxe Discord server, Join Chris and others in the Haxe community entry in the Ludum Dare 56 Collab channel.

Devlogs

In case you missed it

Videos & Music

  • 📌 Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
In case you missed it

Jobs, Bounties

Available for work

  • You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!

Bounties

Previews & Demos

Open Source

  • Friday Night Funkin’ has published the source code for its latest update! Check it out on GitHub!
Git Repos

Closed Source

Via the Haxe Discord server
  • Jeremy Fa has done "work on ladder animations in their game " made with Ceramic.
  • Travis shows monkey cartwheel action!

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

25~ updates have been made to Haxe since the last issue.

  • [cpp] Add Tracy profiler extern to std pull request.
  • [hxcpp] Add support for Tracy profiler pull request.
  • [php] Add externs for some POSIX functions merged.
  • [tests] Enable hlc tests on Windows and Mac pull request.
  • Consider toString static extension in string coercion issue.
  • Non-Issue: How to get Haxe compiling and running on FreeBSD issue.
  • [cpp] Absolute paths with absolute-path merged.
  • Inconsistent interface type inference for getters/setters issue.
  • [cppia] Generate scriptable functions for overriden functions merged.
  • [haxe5] Invalid_argument("List.iter2") at unknown position issue.
  • Apply @:haxe.warning rules to cached warnings too pull request.
  • Adds a new --std-path argument to set standard libary path pull request.
In case you missed it
  • Implement Int128 and its numeral literal suffix pull request. 👏
  • Update to luv 0.5.13 pull request.
  • [haxelib] Fix for attempting to remove a lib when dev is set pull request.
  • [haxelib] Allow compiling client with hxcpp target merged.
  • [php] Return type declarations issue.
  • [make] Compile haxelib binary with hxcpp pull request.
  • [haxelib] Allow more license types pull request.
  • [typer] Monomorph vs Null<T> inference pull request.
  • [haxelib] Get compiler version for run scripts lazily merged.
  • [hlc] Implement automatic compilation with make and Build.xml templates pull request.
  • [dox] Md5 hash diffing to skip generating unchanged files merged.
  • [dox] Fix the check for minimum node version merged.
  • [cppia] Cant seem toget host to call extern super functions issue.
  • [display] Do not silently replace missing types with Dynamic pull request.
  • [hxcpp] Better ANSI colour support detection pull request.
  • [dox] File association for .mtt to .html merged.
  • [hxcpp] Include arm64 cppia binary for mac pull request.
  • [hxcpp] Fixed some warnings on MinGW target when compiling Socket.cpp pull request.
  • [hashlink] Standardise install tree for windows cmake builds pull request.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.

Take it easy everyone, stay safe and see next time. ☮🕊