Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[upcoming/events]
The next Haxe Roundup Roundup Discord Events is scheduled for Sunday September 1st at 18:45.- How to convert
haxe.macro.Type
toExpr
? answered thread. - Macro or feature for dynamic field access? answered thread.
- IntelliJ Haxe plugin
1.5.9
has been released. - 🏰Medieval Fantasy City Generator
0.11.2
: small improvements and bug fixes article by Oleg Dolya. - Wartales: The Pits - Mastering Combat article.
- 🏡Village Generator
1.6.2
: shading article by Oleg Dolya.
Devlogs
- Fraymakers Update
0.7.1
- Mini Bug Fixes devlog. - Dune: Spice Wars
13/08/24
and22/08/24
patch notes. - Bring It On!
1.0.1
,1.0.2
,1.0.3
and1.0.4
patch notes. - Clumsy Cat Kitchen
1.2
- Gamemode changes & Newgrounds release update.
In case you missed it
- Haxe
4.3.6
has been officially released! - New HaxeUI component explorer by Ian Harrigan! Haxe community thread. ️
- Feathers UI
1.3
- Drag and drop, Collapsible component, dispose() method and tons of bugs fixed article by Josh Tynjala. - VsHaxe
2.32.0
has been released! Includes support for the new Json RPC diagnostics introduced in Haxe4.3.5
and recent nightlies. ️ - The Watcher OUT NOW!! + Character 7 Update & Fraymakers at PAX West - July 2024 Progress Update.
- Ohsat Games Update 2024.
- Dune: Spice Wars
06/08/24
patch notes. - Dune: Spice Wars Community Update
#3
is out now.
Videos & Music
- Bring It On! Available Now on Steam and Itch.io release trailer.
- Easy and advanced no-code actions for RPG Playground video.
- The latest Asteroids Armory3D videos:
- Wartales: The Pits Trailer.
- New Cortex Renderer
#1
video. - Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Rooftop Ambush Scene from Level 4-2 “Cyralai” of Idosra.
- OpenFL Monthly Roundup
#1
by Chris Speciale. ️ - Haxe Roundup Roundup Archive Episode 6.
- The Watcher from Slay the Spire now in Fraymakers!
- Gepatto is having fun with Away3D Haxe on a RaspberryPi 5 and a micro:bit.
- The latest Asteroids Armory3D videos:
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
Job listings
- None this issue.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Bring It On!
1.0.0
, the Full Release, is Now Live! available on itch.io and Steam! ️ - Dead Cells: Update 35 - The End is Near is now live!
- Via the Haxe Discord server, Diced Up! by slameron has “new features from the Newgrounds version include online multiplayer, bosses, a new weapon, and more!”
- None this issue.
Previews & Demos
Open Source
- Via the Haxe Discord server, Eric "spent sometime updating PickHaxe to work with Minecraft
1.21
".
Git Repos
[json2object]
Nightly Safe Macros pull request.[lime]
Set correct paths forndll
forlinuxarm
andlinuxarm64
on RaspberryPi pull rquest.- warui
git
- A DOMkit UI library for Heaps. - haxe-func
git
- Func (TON) target for Haxe that make Smart Contract development easier, made with Reflaxe.
Closed Source
- Nothing this issue.
Some Library Releases
- lcov
5.2.0
- bootstrap_bundle
3.0.2
- hxpkg
1.3.1
- electron
32.0.0
- fuse
0.1.8
- architect-js
0.0.1
- architect-core
0.0.3
- HaxeStdRevamped
1.0.0-alpha
- moonchart
0.2.3
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Defer keyword proposal.
- Cast Specification changes for Haxe 5 discussion.
- Add Auto Closing proposal.
- Add additional mathematical constants and functions discussion.
- Additional syntax for safe navigation discussion.
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
22~ updates have been made to Haxe since the last issue.
[haxelib]
Check for different urls when runninghaxelib git
pull request.[haxelib]
Show progress in git based installs pull request.[haxelib]
Change the order ofhaxelib git
submodule installation pull request.[hxb]
Splithxb read
timers merged.[hxcpp]
Fix callstack retrieval in critical error handler merged.- Implement
Int128
pull request. ️
In case you missed it
[haxelib]
Added ANSI colouring tohaxelib help
command pull request.[haxelib]
Display current repository path when usinghaxelib list
pull request.[hashlink]
Fix TestInt64 merged.[hxcpp]
Expose mbedtls xml config for external use merged.[jvm]
Fix--java out -D jvm
deprecation warning merged.[js]
Call stack missing type names on JS in Chrome issue.[hxcpp]
Null check interfaces merged.[diagnostics]
Do not definedisplay
for json rpc diagnostics merged.[hxcpp]
WinCrypt and Friends SSL implementationdraft
pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see next time. ️