Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[upcoming/event]
The next Haxe Roundup Roundup Discord event is scheduled for July 21st at 18:45.- ⛏️Cave/Glade Generator is now a part of Procgen Arcana article by Oleg Dolya.
- Avoid serving legacy JavaScript to modern browsers thread.
Devlogs
- Fraymakers Update
v0.6.13
- Engine Upgrade Release. - Tightrope Theatre
1.0.5
Rebalancing Update. - Northgard patch notes for
04/07/24
. - Printersim Achievements Bug Fix post.
In case you missed it
- The HaxeJam 2024: Summer Jam results are in, with Spellbound taking 1st . With Teleport Man and Wizard Spell TD taking 2nd and 3rd place.
- ⛏️Cave Generator
2.1.1
: assorted new features article by Oleg Dolya. - IntelliJ Haxe plugin
1.5.4
has been released! - Printersim: The Nightmare Update.
- Sabe is creating a video where he interviews members of the Haxe Discord community, DM him if you’re interested in doing an interview. ️
- Wartales patch notes
13/06/2024
. - Northgard patch notes
19/06/2024
.
Videos & Music
- The Haxe Roundup Roundup Archive Episode 5
- The latest Asteroids Armory3D series video updates:
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- SabeDoesThing’s game devlog on the game he made for the Haxe Game Jam I Made a Puzzle Game about Words?
- Haxe in 100 Seconds parody video.
- The latest Asteroids Armory3D series video. Rocks Animation.
- The Haxe Roundup Roundup Archive Episode 4.
- Power Line Rider - Demo Trailer.
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
Job listings
- Clockwork Acorn is looking for an experienced Haxe developer to port their game Jetstream to iOS and Android.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- None this week.
Previews & Demos
Open Source
Community Showcase
Via the Haxe Discord server
- Sabe is working on a first person shooter inspired by Wolfenstein 3D, written in Heaps.io Haxenstein
git
. - Jeremy Fa has a “game prototype working on the retroid pocket 4. Gamepad support on Android will be enabled in the next Ceramic release”.
Git Repos
- UZG
git
- A game about shooting zombies written in Heaps.io and Haxe. - modvania
git
- Component-oriented, moddable metroidvania engine in HaxeFlixel. - hxopenai_api
git
- Haxe bindings for OpenAI API. - space-chaos
git
- Porting an old Flash game of mine to HTML5. - HaxeSandbox
git
- Use podman to run untrusted Haxe code in a read-only container. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
Via the Haxe Discord server
- Jeremy Fa “switched to a circular shape for the magnetic impulsion that turns mirrors”.
- MKI has written a “simple graph calculator in Haxe as a simple demo for their
WIP
UI framework” call KumoUI. Find out more over on the projects Discord page.
Some Library Releases
- hxopenai_api
git
- hxpkg
1.1.0
- haxework
2.1.1
- extension-androidtools
2.1.0
- hxvlc
1.7.1
- hxdiscord_gamesdk
0.1.0
- hxluagit
1.0.2
- hxArchipelago
0.9.0
- freeCategories
1.0.1
- hxScry
0.0.1-beta
- polybool
1.1.0
- colyseus-websocket
1.0.14
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Cast Specification changes for Haxe 5 discussion.
- Add Auto Closing proposal.
- Add additional mathematical constants and functions discussion.
- Additional syntax for safe navigation discussion.
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
17~ updates have been made to Haxe since the last issue.
[4.3.5]
Backport Json RPC diagnostics pull request.- Null-coalescing operator cast before test against null issue fixed.
[hashlink]
Unexpected implicit cast toInt
, fromabstract(Null<Int>)
issue.[hxcpp]
HXCPP_CXX_STANDARD
define issue.[hxcpp]
CI - Updated version handling pull request.[neko]
Pre-release of neko2.4.0-rc
.
In case you missed it
[js]
Use native maps when ES6 is enabled merged.[ci]
Hot and Localhost tests merged.- Don’t populate cache from legacy diagnostics merged.
[hxcpp]
mbedtls3 migration pull request.[hxcpp]
Added compiler flag to enable C++17 support merged.[hxcpp]
Errors where function named Array returns Generic of Array issue.[hxcpp]
CI UTest2 merged.[hxcpp]
AddHXCPP_CPP17
to mingw, ios and android toolchains merged.[hxcpp]
CheckHXCPP_ARCH
before defaulting to host arch merged.[diagnostics]
Fix compiler failure when report mode disabled pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see next time. ️