Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[upcoming/event]
The next Discord Haxe Roundup Roundup event is scheduled for Sunday 7th July at 18:45.- The HaxeJam 2024: Summer Jam results are in, with Spellbound taking 1st . With Teleport Man and Wizard Spell TD taking 2nd and 3rd place.
- ⛏️Cave Generator
2.1.1
: assorted new features article by Oleg Dolya. - IntelliJ Haxe plugin
1.5.4
has been released! - Printersim: The Nightmare Update.
- Sabe is creating a video where he interviews members of the Haxe Discord community, DM him if you’re interested in doing an interview. ️
Devlogs
- Wartales patch notes
13/06/2024
. - Northgard patch notes
19/06/2024
.
In case you missed it
- Tenjutsu Announcement by Sébastien Benard! ️
- 🏡Village Generator
1.6.1
: palisades in JSON and small visual improvements article by Oleg Dolya. - Wartales Community Update 3 Out Now!
- Northgard patch notes for
06/06/2024
,31/05/2024
and30/05/2024
. Plus the road map update. - Wartales patch notes for
07/06/2024
. - Fraymakers update
0.6.11
- Stratostar Hazards, Replay Auto Save & Beta Upgrade Branch!
Videos & Music
- SabeDoesThing’s game devlog on the game he made for the Haxe Game Jam I Made a Puzzle Game about Words?
- Haxe in 100 Seconds parody video.
- The latest Asteroids Armory3D series video. Rocks Animation.
- The Haxe Roundup Roundup Archive Episode 4.
- Power Line Rider - Demo Trailer
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Northgard Clan of the Hounds Release Trailer.
- Haxe Game Jam Join Speech.
- Haxe Roundup Roundup Archive Episode 3.
- The latest Asteroids Armory3D series video updates:
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
- Alex Johansson is looking for a part time/contractor role.
Job listings
- Clockwork Acorn is looking for an experienced Haxe developer to port their game Jetstream to iOS and Android.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
In case you missed it
- Friday Night Funkin “Pit Stop” Update, with 2 new songs and UI revamps!
- Northgard Clan of the Hounds is Available Now.
- Renaine is a cute n’ colorful game featuring weird characters, smooth as butter combat, amazing music and Chompy petting! Check out the new trailer.
- Wardanza first public game, Star Dust is available on itch.io.
- 4 Player Games maintained by Vortelio has exceeded 5 million installs!
Previews & Demos
Open Source
Community Showcase
Git Repos
- Ceramic
1.5.0
has been released! - HxPKG
git
- Haxelib local package installer, inspired by HMM. - neon
git
- Cross-platform Application on native runtimes. - NocticOS-Rewritten
git
- An operating system THAT ISN’T ACTUALLY an operating system. - hxtja
git
-.TJA
Parser in Haxe. - haxeScry
git
- An implementation of the Scryfall REST API . - HF-Fall
git
- Re-writing my old AS3 Flixel Fall experiment into HaxeFlixel. - hx-eq
git
- Deep equality checker. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
Via the Haxe Discord server
- Jeremy Fa is testing more juicy jumps in their latest game.
Some Library Releases
- hxvlc
1.7.0
- electron
31.1.0
- Emitter
0.9.1
- HaxeGJClient
6.1.0
- hxScry
0.0.1-alpha
- hx-eq
0.0.1
- HaxeAL-Soft
1.2.1
- im-exporter-builder
1.0.0
- macro-type-decoder
1.0.0
- haxe-extension-tools
1.0.0
- localized-streams
1.0.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Cast Specification changes for Haxe 5 discussion.
- Add Auto Closing proposal.
- Add additional mathematical constants and functions discussion.
- Additional syntax for safe navigation discussion.
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
29~ updates have been made to Haxe since the last issue.
[js]
Use native maps when ES6 is enabled merged.[ci]
Hot and Localhost tests merged.- Don’t populate cache from legacy diagnostics merged.
[hxcpp]
mbedtls3 migration pull request.[hxcpp]
Added compiler flag to enable C++17 support merged.[hxcpp]
Errors where function named Array returns Generic of Array issue.[hxcpp]
CI UTest2 merged.[hxcpp]
AddHXCPP_CPP17
to mingw, ios and android toolchains merged.[hxcpp]
CheckHXCPP_ARCH
before defaulting to host arch merged.[diagnostics]
Fix compiler failure when report mode disabled pull request.
In case you missed it
[macro]
Can’t use mixed arrays with macros issue.[macro]
Compiler.exclude()
doesn’t work for module-level fields issue.[hlc]
Weird compiler error issue.- For loop is not removed if variable is used issue.
- Do not store warnings as cache bound objects during display requests issue.
- Compiler failure
tUnification
unknown position fixed. - Expose
TVar
VStatic
flag in macros merged. - Use structural equality in
generic_substitute_type
pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see next time. ️