Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[upcoming/event]
The next Discord Haxe Roundup Roundup is scheduled for Sunday May 12th 18:45.[upcoming/event]
The next HaxeJam 2024: Summer Jam is scheduled for June 9th till June 15th!- Minicology: A small thank you!
- Minicology E-Corp Intergalactic Almanac: Celebrating Farming Fest!
- Minicology: FAQ - 10 Things Every Space Traveler Should Know! (And 6 More).
- Northgard Claws & Jaws is Out Now!
- Wartales: The Tavern Opens is Out Now!
- Minicology
1.0.4
: The First Big Update. - 🍺Tiny Pubs
1.3.0
: Universal Pub Profile by Oleg Dolya.
Devlogs
- Dune: Spice Wars patch notes for
29/04/24
and23/04/24
. - Minicology patch notes for
1.01
and1.03
snapshot. - Northgard Claw & Jaws hotfix for
26/04/24
and patch notes for25/04/24
and 30/04/24`. - Wartales patch notes for
26/04/24
and19/04/24
. - Fraymakers patch notes for
0.6.9
- New Autolink Angle, Bug Fixes, and Quality of Life.
In case you missed it
- HaxeUI
1.7.0
has been released! 🌟- With lots of new CSS features, new styles, new components, new animations, an impressive community showcase and Ian’s plans for the
2.0
release! - HaxeUI is one of those projects that inspires you with each release & update.
- With lots of new CSS features, new styles, new components, new animations, an impressive community showcase and Ian’s plans for the
- IntelliJ IDEA Haxe Plugin version
1.5.1
and1.5.2
have been released! - The latest comments from the Auto Closing proposal.
- The latest comments from the Cast Specification discussion.
- Aidan Lee’s latest update on Coroutines for Haxe.
- 🏰 Medieval Fanatasy City Generator
0.11.1
: Improved Map Labels by Oleg Dolya. - First Offical Fraymakers Workshop Contest: Unique Assists!
- Minicology is Launching on April 25th 2024!
- Minicology E-Corp Intergalactic Almanac: Procedural Generation.
- HaxeFlixel Site Update announcement.
- Northgard beta patch notes for
11/04/24
and04/04/24
. - Dune: Spice Wars patch notes for
10/04/24
. - Wartales - The Tavern Opens! release date has been announced.
Videos & Music
- The latest Asteroids Armory3D series video updates:
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
- Alex Johansson is looking for a part time/contractor role.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Funkin Crew has released the “WeekEnd 1” update to Friday Night Funkin’.
- SabeDoesThings just finished making his second game in Heaps.io Pewzerk.
Previews & Demos
Open Source
Community Showcase
- Spaceship for Haxe code. Installs the Haxe compiler and NekoVM interpreter anywhere. bertha
git
. - Ian Harrigan previews HaxeUI’s new “Spinner” component working on all backends!
Via the Haxe Discord server
- EyeDaleHim is developing a 2D game framework in Haxe called Gaius. Dev updates are posted in the Haxe Discord Server.
Git Repos
[format]
Add sourcemap reader merged.[heaps]
Adddeaps_disable_res_completion
compilation flag pull request.[lime]
System Impl spinlock and usleep methods for sys targets pull request.- haxe-cpp-extern-example
git
- A simple example CPP extern for Windows. - hashlink-extension-example
git
- This repo contains an example HL extension for Windows. - canvas2d
git
- The core backend library used to power Vortex. The library is designed to abstract GL rendering into easier to understand classes/functions. - hotdish
git
- Build tools for Haxe. - bucket
git
- Elegant compiled general-purpose programming language. - gaius-2d
git
- Gaius is a Haxe 2D game framework. This project is more of a “for-fun” project. Which means that anything here is made on a best-effort basis. - kit.macro
git
- Macro tools for Haxe. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Fun with bouncing shrooms! in Renaine.
- Jeremy Fa is “once again creating a visual editor for Ceramic”.
Some Library Releases
- haxe-tester
1.0.0
- peote-view
1.0.1
- hxUnicode
0.0.1
- flixel-demos
3.2.0
- hxvlc
1.4.3
- hx-thenable
0.0.1
- SScript
20.8.618
- hxdefold
2.0.0
- hxsdl
0.4.0
- hxdr_wav
0.1.3
- hxdr_mp3
0.1.3
- torchsfunctions
0.4.0
- smartfox-haxe-client
1.1.0
- hxgamejolt-api
1.2.0
- hxal
1.1.0
- gafplayer-starling
2.0.1
- HxWebView
0.0.7
- bake
0.6.2
- flixel
5.8.0
- bind
0.5.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Cast Specification changes for Haxe 5 discussion.
- Add Auto Closing proposal.
- Add additional mathematical constants and functions discussion.
- Additional syntax for safe navigation discussion.
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
32~ updates have been made to Haxe since the last issue.
- Add memory print that support details for macro interpreter merged.
[hl]
Add-D hl_w_null_compare
merged.[eval]
Macro interpreter memory leak, up to 24GB RAM usage observed discussion.[tests]
Add more Null op tests pull request.[hxcpp]
@:generic
ignores@:unreflective
fixed.[hashlink]
Fix multiple instances of undefined behaviour and crashes when using ubsan pull request.[ci]
Switch to GitHub CI pull request.[hxb]
Load less dependencies during display requests pull request.[hxb]
Only enable timers with-D hxb-times
merged.
In case you missed it
- Cleanup error positions pull request.
- Add support for binary literals merged. ⭐
0b1000
,0b10_00
,0b10_00i32
[hxb]
Unbound type parameter issues draft pull request.[macro]
Macro build order draft pull request & discussion.[macro]
Display failing macro forBuild failure
errors pull request.[macro]
Catch eval runtime failures when decoding merged.[haxelib]
Migrate server to Haxe 4 draft pull request.[macro]
Apply@:native
for extern enum pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see next time. ️