Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[events/upcoming]
The next Discord Haxe Roundup Roundup event is this Sunday 11th at 18:30.- IntelliJ IDEA Haxe plugin version 1.4.36 has been released.
- Enums and
@:rtti
community question. - Josh Tynjala added the Working with the file system chapter to the OpenFL Developer’s Guide.
- OpenFL devlog: HashLink/C compilation article by Josh Tynjala.
- New articles from Oleg Dolya:
- 🔑Dwellings
1.3.1
: small improvements and experiments. - ☠️Perilous Shores
1.6.3
: improved forests.
- 🔑Dwellings
Devlogs
- Minicology Auto-saws and Auto-harvesters, Mimic Eels, Mysterious Artifacts, Crashfixes, Fire Eels and Pink zone POI updates.
- Northgard in 2024 article.
- Fraymakers Frame 1 Random Desync devlog.
- Addlemoth Dev Update: January 2024 by mauve.
In case you missed it
- IntelliJ IDEA Haxe plugin version
1.4.25
has been released. ️ - LDtk
1.5
finally released (lots of optimizations, global search, biome system, quality of life changes) LDtk. - 🔑Dwellings
1.3.0
: elevation and improved rooms by Oleg Dolya. - Armory3D: An Accessible Game Development Engine article by Game Crafting Hub.
- Converting programming languages to and from Haxe code thread.
- Heaps and LDtk both featured in Game Bytes: January 2024 article from GitHub.
- LDtk
1.5
Released article and video by GameFromScratch. - Week One, Two and Three of Urban Forest devlogs from Eric | ZwodahS.
- E-Corp Intergalatic Almanac: The Fronkey article from Minicology.
- Funkin Minecraft devlog tidbit on memory stats.
- Northgard set of patchnotes for
11/01/2024
,15/01/2024
&16/01/2024
. - Wartales
24/01/2024
patch notes.
Videos & Music
- Learn Haxe with HaxeFlixel video series.
- Ship of Fools trailer.
- Armory3D Lesson 25 Environment Animation video.
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Adding Noughts & Crosses: Making TicTacToe Game Using Armory3D Part 3.
- Armory3D Lesson 05 - Arrays video.
- Armory3D Lesson 06 - Working With Arrays video.
- Haxeflixel RPG Game Tutorial | Part 1.
- HxGodot, Statecharts & Debug-Visualization video. ️
- Many cool materials with physical & audio properties now in HxGodot. ️
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim Hely, a highly experienced Haxe & HaxeFlixel developer, with 20+ years of experience!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Luc Vauvillier has shared Gadsme Connect Paris 2024 made with Jérémy Faivre using Ceramic engine. Play to try and win tickets to the Olympic Games in Paris. ️
- Into the Necrovale is live! via Clyde.
- Ship of Fools by Axol Studio made in 48 hourse for the 2024 Global Game Jam.
In case you missed it
- Eric | ZwodahS has created a Steam store page for their new game - Urban Forest. Next target - Public demo by April!
Previews & Demos
Open Source
Community Showcase
Via Haxe Discord server
- Heaps Editor by Nayata.
Git Repos
- canabalt-hf
git
- A HaxeFlixel port of CANABALT, by Adam ‘Atomic’ Saltsman, ported by Cameron ‘ninjamuffin99’ Taylor. - kit.file
git
- File tools for Haxe. - editor
git
- Minimal 2D editor written in Haxe Heaps. - hltml
git
- HL Partial HTML emulation in Domkit. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Does this look familiar? by Gauthier Billot.
- Things are going great with Tenjutsu Project by Deepnight Games.
- Addlemoth screenshots of 3 new stages made on stream.
- 2-Hit Death in Power Line Rider by Travis Battles.
- Characters in Fantasy Sphere by Peter Achberger can hide behind trees now.
- New quick videos from Jitter Game by Syo:
- Experiments with multi-layered music, mood changes.
- I can’t wait to show you the full demo, but it’s still a work in progress. Hopefully it will be playable this month.
- 1 minute to go.
- New GIFs and screenshot from Renaine:
- But it will be with a lil…
- The oddly named puffcop is a variant of the puffdrop that patrols left and right before dropping down on you.
WIP
bathysphere, ignore the second aine sinking in the ground looking confused as her front facing doppelganger is inside.
Via the Haxe Discord server
- Textbox should be accurate in Undertale Purple by EyeDaleHim.
- Prexot made made a trailer for their Rhythm Magus game.
Some Library Releases
- hxWebP
0.2.0
- extension-androidtools
1.9.0
- hxgamejolt-api
1.1.1
- hxluajit
1.0.1
- wquery
1.1.0
- stdlib
3.0.0
- jsonmod
1.2.1
- injector
1.2.0
- HtmlParser
3.4.0
- SScript
10.0.618-beta
- flixel
5.6.0
- modifaxe.json
1.0.0
- proxsys
0.2.1
- hxdr_mp3
0.1.2
- hxdr_wav
0.1.2
- pony
1.9.8
- codegen
1.7.1
- classic-for
0.4.0
- torchsfunctions
0.3.2
- input2action
0.7.1
- mongomod
1.0.5
- codemirror
1.1.2
- bootstrap
1.0.7
- serializator
1.0.2
- yuidoc2haxe
1.5.6
- xpcom
1.4.1
- winapi
1.0.2
- websocket
2.0.3
- unicode
1.4.1
- undoqueue
1.0.2
- tweenjs
1.0.3
- threejs
91.0.1
- soundjs
0.6.3
- session
1.2.3
- requirejs
1.0.1
- refactor
4.3.0
- profiler
1.0.7
- preloadjs
0.6.3
- phpnatives
3.2.1
- orm
2.1.1
- ndllfinder
1.1.2
- haxescript
1.0.3
- ImageMagick
1.6.5
- jsprop
2.1.1
- jslibs
1.2.2
- jsfl
1.2.5
- jquery
1.5.3
- hxnodejs-rgbquant
1.1.3
- hant
3.7.3
- fontjs
1.0.3
- fcgi
1.1.4
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Type based enums proposal.
- Additional syntax for safe navigation discussion.
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
176~ updates have been made to Haxe since the last issue.
- Add empty enum as
haxe.Unit
pull request. [jvm]
Reflect.callMethod
problem related to… I don’t know fixed.[jvm]
Assign dynamic method only if it’s null merged.[jvm]
Rework functional interface unification pull request.- Hxb writer config merged.
- Exhaustiveness checks thrown off by enum abstract with only null value issue.
- Viability of hxb based custom backends? discussion.
- Always allow local function type parameters merged.
- Class type parameter in static var fixed.
- Populate cache from last context rather than hxb discussion.
- Inline constructor of abstracts fixed.
- Set --run args only when we’re actually running merged.
[hxb]
Implement shared string pools pull request.- Split up typer context merged.
@:structInit
on forwarded abstracts breaks when using@:from
another structInit type fixed.- Remove C# and Java targets merged.
- Typedefs are not enums merged.
- Typer cleanup continued merged.
- Make
ctx.pass
immutable merged. - Skip abstract impl classes when applying
addGlobalMetadata
merged. - Remove 32bit Windows builds pull request.
- Delete
Reflect.deleteField
discussion. [haxe.org]
Add nightlies page merged.- Simplify type parameter typing merged.
[macro]
Remove some API fromhaxe.marcro.Compiler
merged.- Allow
@:using
with Class and Enum merged. - Only allow
Void
in return types pull request. - Default type parameters vs constraints fixed.
- Coroutine experiments but without the TFun change draft pull request.
In case you missed it
- DCE cleanup 2024 merged.
[jvm]
sys.io.File.read
is a huge performance trap issue.[hxb]
--hxb-lib
vs.-cp
vs.--java-lib
issue.[hxb]
Delayed expression typing fixed.- Asynchronous IO api thoughts & notes.
- Definite assignment analysis for if-cases and while-loops fail to conclude that value is initialized before usage issue.
[hxb]
Future compatibility discussion.- Hxb: The Haxe Binary Format merged. ️
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see next time. ️