Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- OpenFL
9.3.2
and Lime8.1.1
have been released. - Cave Generator
2.1.0
: assorted new features by Oleg Dolya. - Axol Studio updated the Bring It On! website with a FAQ section.
Devlogs
- 💪 Ultra Fishbunjin 3000 OUT NOW!! + The Watcher Details - November 2023 Progress Update from Fraymakers.
- Go! Go! Pogogirl Is Coming to Mega Drive! article by Andrej Preradovic.
- Join the Northgard beta-test team for a new multiplayer system post.
- Kid Bubblegum Emergency Patch and Wall of Text.
In case you missed it
- New Armory3D release:
2023.11
via RPaladin. - IntelliJ IDEA Haxe plugin version
1.4.17-231
has been released. - 🏡Village Generator
1.5.3
: new water features and other additions article by Oleg Dolya. - Minicology
0.12.9
Chest improvements post, tutorial changes update and a big boss update. - Wartales
25/10/2023
patch notes. - Balance Patch
1.1.0
for Crop Rotation by Eric | ZwodahS. - Northgard - “Night of the living Draugar: New Blood” article. Triumph over fear and draugr in this seasonal event!
Videos & Music
- Big Armory 3D update for November 2023 video.
- Make a Top Down player controller in Armory 3D video.
- Groupe chat networking in Armory 3D video.
- HxGodot & Steam Audio, Occlusion & Reflections
#2
video. - Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
Shorts
- Make moving platforms in Armory 3D short video.
In case you missed it
- Itch.io APP to easily update Armory 3D video.
- Treats & Shrieks - St Louis Game Dev Co-op Halloween Game Jam Game 2023 video.
- Kid Bubblegum Trailer.
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim I Hely, a highly experienced HaxeFlixel developer!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Animal Arena by Advent is now available on App Store and Google Play.
In case you missed it
- Kid Bubblegum by Ohsat Games is out and available on Steam and Itch.io!
- Two Button Bounce by Robert Alvarez.
- SPELKORT game made by Melori with Heaps.
- Creature Collab by MSGhero.
- Six Spaceships: now with an “easy” mode! by Jérémy Faivre.
Previews & Demos
Open Source
Community Showcase
- SomeRanDev has launched Awesome Haxe Targets “a list of all unofficial Haxe compilation targets”.
- Michael Bickle previews further work on HxGodot with a complex test-scene using Haxe externs and proven Haxe libs.
- SomeRanDev has added a Haxe compliation button to Godot with their Haxe-GodotBindingsGenerator
git
library. - New HaxeFlixel demo just dropped, showcasing new FlxAsepriteUtil helpers.
Via the Haxe Discord server
- PickHaxe, the Minecraft modding framework for Haxe, has been making a lot of progress in its tooling lately. Here’s a demonstration that goes from an empty workspace to a sample mod working in-game in less than 2 minutes. Find out more details about the version
0.4.0
release. ️
Git Repos
[vshaxe]
@:structInit
hover does not have doc comments issue.- hx-http-server
git
- Haxe HXCPP target httpserver. - fuel-lang
git
- A port of the fuel language to the Haxe language. - hxghub
git
- Haxe/HXCPP@:native
bindings for Logitech GHUB SDK. - centauri-game-engine
git
- The Centauri Game Engine uses BabylonHx as its rendering engine & adds pathfinding, artificial intelligence systems, entity component systems. - haxe-shade
git
- A utility library to relocate packages in Haxe projects. - haxix
git
- nix flake to build Haxe/heaps.io projects. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Advent is working on some new content for Animal Arena.
- Racing minigame idea by zzox (tyler).
- Before they play their roles for you, we learn to play airsoft together by Syo.
- New HaxeFlixel demo just dropped, showcasing new FlxAsepriteUtil helpers.
Via the Haxe Discord server
- Short gameplay clip from Power Line Rider.
- ChargingTurnip is making Sweepminer - What if Minesweeper was a rogue-lite platformer?
- EyeDaleHim is working on FNaF Series Recreation.
- More sprite stacking shenanigans by WIll Blanton, plus adding a
lod
property that clones slices.
Some Library Releases
- hxyarn
0.1.12
- nwjs
1.4.1
- couchdb
0.2.0
- PickHaxe
0.4.1
- tink_macro
1.0.3
- flixel
5.5.0
- openfl
9.3.2
- lime
8.1.1
- typed-json
0.0.2
- macro-type-decoder
0.0.2
- SScript
7.7.0
- hxsdl
0.1.9
- godot-api-generator
1.2.1
- 3LLua
0.0.618-alpha
- torchsfunctions
0.3.1
- proxsys
0.1.1
- parasol
0.0.6
- flixel-demos
3.1.0
- deepnightLibs
1.0.79
- docklix
0.1.0
- godot-extension-api-typings
1.0.2
- commUnit
0.1.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
74~ updates have been made to Haxe in the last two weeks.
[jvm]
Field annotations not exported correctly withRententionPolicy.RUNTIME
issue.[jvm]
Compiler failure when attempting to relocatehaxe.root.Array
issue.Contex.parseInlineString
ignore extra code fixed.extern overload
's cause enum identifier resolution to fail issue.[php]
Wrongaddbytes
for BytesBuffer issue.- RH switch with only null case causes stack overflow in the compiler fixed.
- Some preprocessor cleanup merged.
- Typedef vs
@:generic
fixed. - Improve inline constructor handling of
if
,try
andwhile
expressions merged. [eval]
MakeContext.definedValue
returnNull<String>
and documentContext.resolvePath
exception merged.- Instance builder cleanup merged.
- Safe navigation is invalid for assigning variables issue.
[hlc]
HL/C compilation fails with Visual Studio when Haxe field is named restrict, _restrict, or __restrict issue.- Respect imports on
@:build
merged. - Don’t exception-wrap every macro API function pull request.
[haxelib]
Misleading instructions issue.[haxelib]
SQL query leak issue.
In case you missed it
[java/cs]
Fix stack overflow from closures constraints merged.- Improve
make_static_call
pull request. - hx4compat tracker.
- Remove weird partial resolution pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you in two weeks. ️