Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- New Armory3D release:
2023.11
via RPaladin. - IntelliJ IDEA Haxe plugin version
1.4.17-231
has been released. - 🏡Village Generator
1.5.3
: new water features and other additions article by Oleg Dolya.
Devlogs
- Minicology
0.12.9
Chest improvements post, tutorial changes update and a big boss update. - Wartales
25/10/2023
patch notes. - Balance Patch
1.1.0
for Crop Rotation by Eric | ZwodahS. - Northgard - “Night of the living Draugar: New Blood” article. Triumph over fear and draugr in this seasonal event!
In case you missed it
- OpenFL
9.3.0
and Lime8.1.0
have been released! - Play the Kid Bubblegum Demo at Next Fest Now!
- Spooky Update! by Axol Studio.
- IntelliJ IDEA Haxe plugin releases:
- Wartales Community Update 2 is Out Now!
- Minicology - It’s a bird… It’s a bee… it’s a… bumblebird? devlog.
- Fraymakers Update
v0.5.18
- Camera Shake and Controller Dash and Trigger Bug Fixes!
Videos & Music
- Itch.io APP to easily update Armory 3D video.
- Treats & Shrieks - St Louis Game Dev Co-op Halloween Game Jam Game 2023 video.
- Kid Bubblegum Trailer.
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Rogue of Vallas Idosra Level 14: Vallan Lab by Merrak.
- Path-Tracing on iOS in ArmorPaint video.
- Ray-Tracing Baking on iOS in ArmorPaint video.
- Wartales | Community Update
#2
video.
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim I Hely, a highly experienced HaxeFlixel developer!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Kid Bubblegum by Ohsat Games is out and available on Steam and Itch.io!
- Two Button Bounce by Robert Alvarez.
Via the Haxe Discord server
- SPELKORT game made by Melori with Heaps.
- Creature Collab by MSGhero.
- Six Spaceships: now with an “easy” mode! by Jérémy Faivre.
Previews & Demos
Open Source
Community Showcase
Via the Haxe Discord server
- Ceramic
v1.3.1
release via Jérémy Faivre.
Git Repos
- towos
git
- A 2D Platformer created for a high school project in 2015. Built in Haxe using the Flixel library which supports multiple platforms such as Windows, HTML5, Flash, Android, Mac, etc. - TBOI-Haxe-Port
git
- HaxeFlixel port of “The Binding of Isaac: Rebirth”. - stx_coroutine_queue
git
-WIP
Coroutine interface for Ian Harrigans queues. - hxStomp
git
- Stomp protocol client for Haxe language. [hldx]
Implement Drag and Drop API pull request.- Check out the latest open source Haxe projects over on GitHub.
LD54 “Limited Space”
In case you missed it
- TowerSprawl by Daniel Blaker. Made with Kha.
- Cyberframe EDEN made with Heaps by Spitko.
- Bill’s Cave of Numbers by jefvel. Made with Heaps.
- Minecart Madness made by Jaakko Rinta-Filppula, Mika Kuitunen & Konsta Leinonen.
- Lenticular Isle made with Heaps by Speedphoenix & jean-phenix.
- Speedboat Tube Cruise made with HaxeFlixel.
- Astrolabing the Arctic made with HaxeFlixel by @Sebbernery
- Homeonaut made with HaxeFlixel.
- Free The Slime! made with Heaps & LDtk by Christian Zommerfelds.
- Fac Spatium made with Heaps by nathmate.
Closed Source
- “We entered the asteroid field. Everyone back to base, I repeat: return to the base!” The latest GIF from the Jitter Game.
- The pathfinding in the Jitter Game has moved to a separate thread.
- Wartales is now available on XBox Series X/S!
- Fishbunjin from Fraymakers, sprites are 100% complete!
- SnkyGames have been tweaking physics and I got obsessed with joints, ‘what if I could take control of an object’. It took six weeks to get joints working how they wanted it.
- Couple of quick videos from eheu:
Via the Haxe Discord server
- RandomityGuy repurposed HIDE to function as a level editor for an existing game.
- Giant procedurally animated robot in Minicology? Made of 9 parts, with 4 attack patterns that upgrade throughout the fight as different sections take damage.
- Power Line Rider showcase:
- Been working on upgrading my backgrounds tile sets.
- 2 more upgraded background tilesets. “Squirrel City” and “Monkey Temple”.
- HUD Redesign.
Some Library Releases
- godot-extension-api-typings
1.0.1
- SScript
7.0.0
- hxsdl
0.1.7
- typepacker
2.0.0
- bake
0.6.1
- mc2it_theme
6.0.2
- dell
0.2.0
- hxgamejolt-api
1.1.0
- hxparse
4.3.0
- hxyarn
0.1.10
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
26~ updates have been made to Haxe in the last two weeks.
[java/cs]
Fix stack overflow from closures constraints merged.- Improve
make_static_call
pull request. - hx4compat tracker.
- Remove weird partial resolution pull request.
In case you missed it
- Catch errors during callbacks merged.
- Enum inlining no longer working issue.
- Has extra field error range is too big fixed.
[js]
Fix enums parameters generation to make it compatible with advanced JS minification tools merged.[js]
DOMElement insertAdjacentElement should not be pure merged.[js]
Update Object and Symbol externs pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you in the next week or two.