Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- OpenFL
9.3.0
and Lime8.1.0
have been released! - Play the Kid Bubblegum Demo at Next Fest Now!
- Spooky Update! by Axol Studio.
- IntelliJ IDEA Haxe plugin releases:
Devlogs
- Wartales Community Update 2 is Out Now!
- Minicology - It’s a bird… It’s a bee… it’s a… bumblebird? devlog.
- Fraymakers Update
v0.5.18
- Camera Shake and Controller Dash and Trigger Bug Fixes!
In case you missed it
- Shino-kun is coming to consoles, but… by Andrej Preradovic.
- Langton’s Ant on Try-Haxe with Canvas thread by Jeff Ward.
- HaxeFlixel
5.4.0
release announcement covering the latest features such as Aseprite Utils, combing multiple atlases, animation time scaling and more! - Armory3D
2023.10
is out now! via RPaladin. - Kid Bubblegum is gonna be at Next Fest!
- “I 99%-open-sourced Even the Ocean (2016)”! But why? by Melos Han-tani.
- LDtk has been mentioned in Game Bytes · September 2023!
- ArmorLab
0.1
is out - PBR material creation app. - Dead Cells: The End is Near Update is now in Beta phase!
- Minicology Beta
0.11.8
changelog. - Fraymakers Update
0.5.17
- Tons of crash fixes and other goodies!
Videos & Music
- Rogue of Vallas Idosra Level 14: Vallan Lab by Merrak.
- Path-Tracing on iOS in ArmorPaint video.
- Ray-Tracing Baking on iOS in ArmorPaint video.
- Wartales | Community Update
#2
video. - Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Learn Heaps.io Basics - Sprites, Animations, and Movement video by Sabe.
- Photo to PBR Material in ArmorLab video.
- Adding 3D collision to my Gameboy Advance game video by SomeRanDev.
- Youtube shorts from Kid Bubblegum:
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim I Hely, a highly experienced HaxeFlixel developer!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- None this issue.
In case you missed it
- Axol Studio have released a new, small, fun game for Hallowseen - The Long Road to Fresno.
- Melos han-tani has announced that Even the Ocean🌊 game is now open source.
- MondayHopscotch made a small games with friends for
#GBJam 11
, called Legion. - tinkerTry released an update to their game Pakka Pets Village, using latest NME.
- ⚡️Power Line Rider⚡️ by travis_battles now has a Steam page!
Previews & Demos
LD54 “Limited Space”
In case you missed it
- TowerSprawl by Daniel Blaker. Made with Kha.
- Cyberframe EDEN made with Heaps by Spitko.
- Bill’s Cave of Numbers by jefvel. Made with Heaps.
- Minecart Madness made by Jaakko Rinta-Filppula, Mika Kuitunen & Konsta Leinonen.
- Lenticular Isle made with Heaps by Speedphoenix & jean-phenix.
- Speedboat Tube Cruise made with HaxeFlixel.
- Astrolabing the Arctic made with HaxeFlixel by @Sebbernery
- Homeonaut made with HaxeFlixel.
- Free The Slime! made with Heaps & LDtk by Christian Zommerfelds.
- Fac Spatium made with Heaps by nathmate.
Open Source
Community Showcase
- AlienArena
git
- “A Game that Ashton and their brother made when they were 7. Alien shoot Alien with Bouncing Balls.” You can play it online. - Rough idea: Abandoned village by Oleg Dolya.
- Via the Haxe Discord server, Jérémy Fa considers making a new tool to convert HXCPP & HL/C builds to work with CMake. SomeRanDev stole the idea and added it to reflaxe.CPP
git
!
Via the Haxe Discord server
Git Repos
- OpenFL
9.3.0
and9.3.1
have been released. - Lime
8.1.0
has been released. - fractal-hx
git
- Explore Mandelbrot fractals with interactive mouse-controlled zoom. - ANesX
git
- Haxe OpenFL Nes Simulator (AminNes). - epikowa_terminal
git
- Terminal manipulation library (move cursor, read dimensions, set colours…) - cobra
git
- A high-level general-purpose interpreted language. - lumpy
git
- Lump editor for Doom projects with most of its focus on GZDoom. - blok.bridge
git
- Server-client bridge for Blok. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Armory3D is “continuing to improve ArmorPaint for iOS and Android. Path-tracing now on iPad M1 or newer”.
- Syo uses “GOAP for the behavior of bots and units. Together with the finite state machine, they provide interesting possibilities”.
- Just another calm sol on the space base from Syo.
- The Linerian urge to dig a hole in Renaine.
- Potion drop builds can get a little ridiculous at really high levels in “Into the Necrovale”.
- Minicology Procedural arrow system - “combine arrow shafts (determine arrow damage and speed), arrowheads (determine on-hit effects), and feathers (determines whether arrows pierce, split, or fly straight). 240 or so combinations possible.”
- The Octodad devs wanted to see Octodad win in Fraymakers.
- Presenting - the Double Dumbbell Combo from Fraymakers!
- New GIFs from Animal Arena (which is coming to the App Store and Google Play on 9th of November):
- The ocean level has low gravity and lets players perform long, floaty jumps!
- The Mines stage features horizontally moving minecarts to push you around!
Via the Haxe Discord server
- Doodslr is working on Lord of Fights which is an rpg heavily inspired by pizza tower for the style, and god of war for the designs.
- Semmi tries Armory3D.
- Here’s a first look at Gameplay in ⚡️Power Line Rider⚡️ Watch out for squirrels!
Some Library Releases
- parallaxlt
0.0.4
- openfl
9.3.1
- echo-flixel
0.0.2
- lime
8.1.0
- proxsys
0.0.1
- tink_pure
0.7.0
- tink_domspec
0.5.1
- hxyarn
0.1.9
- AE-Script
0.0.2
- electron
27.0.0
- complex
0.0.2
- mc2it_theme
5.7.1
- SScript
6.1.800
- extension-admob
2.2.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
17~ updates have been made to Haxe in the last two weeks.
- Catch errors during callbacks merged.
- Enum inlining no longer working issue.
- Has extra field error range is too big fixed.
[js]
Fix enums parameters generation to make it compatible with advanced JS minification tools merged.[js]
DOMElement insertAdjacentElement should not be pure merged.[js]
Update Object and Symbol externs pull request.
In case you missed it
- Dont infer string on concat pull request.
[eval]
Array data is recoverable afterresize(0)
fixed.[eval]
Broken exception handling fixed.[typer]
Delay typer creation to after init macros pull request.[typer]
Prepare for typer creation delaying merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you in the next week or two.