Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
-
[events/upcoming]
The next Haxe Roundup Roundup Discord event is scheduled for Saturday 30th September 18:30. -
Haxe
4.3.2
has been uploaded to the PPA by Andy Li. ️ -
Armory3D
2023.09
has been released! via RPaladin. -
🏡Village Generator
1.5.2
: improved rivers and bridges article by Oleg Dolya. -
ArmorPaint
0.9
has been shipped. Check Out a New Version of This Open-Source 3D Texturing Tool. - 9 months+ of daily grind on Crop Rotation, its always fun to look back at my notes to see how much the game evolve. Will probably write a post mortem at some point.
- Releasing an OpenFL project on MacOS - code signing and notarization guide.
- Over of the Haxe Discord, Joshua Tynjala posted a few screenshots of Feathers UI for OpenFL compiled to SWF and running on Ruffle instead of Flash Player. Plus screenshots of NyanCat and PiratePig OpenFL samples running in Ruffle. ️
Devlogs
-
Bring It On!
0.11.5
Released! - Dune: Spice Wars - Early Access Recap.
-
Dead Cells Update
#35
alpha - New system for Cursed mobs i.e the Cursed Biome effect! And again! Plus patch notes. - Wartales: Korean language now available!
- Wartales is available now on Nintendo Switch!
-
Dune: Spice Wars
1.0
is available now!
In case you missed it
-
Haxe
4.3.2
has been released! Check out the list of bugfixes in this release. -
🔑Dwellings
1.2.0
: Tags and improved visuals article by Oleg Dolya. -
Armorpaint
0.9
has been released. -
How to add in
<?php declare(strict_types=1)
question & answer. -
Dune: Spice Wars
1.0
release date and F.A.Q article. -
🏡Village Generator
1.5.1
: ponds and improved farm fields article by Oleg Dolya. - Haxe/C++ Tips for Avoiding GC article by SomeRanDev.
- Ohsat Games now have their own Discord server.
Pax West
- Ultra Fishbunjin 3000 & Fraymakers at PAX West post!
-
Some photos from Fraymakers team at PAX West:
- PAX West has officially opened!!
- A new friend has joined the Fraymakers booth for day 2.
- Tt’s PAX West day 3!
- Three more hours left of PAX West.
- Goodbye PAX West!!!
-
Some photos from Renaine team at PAX West:
- Renaine at PAX West.
- Did you know you can pet the Chompy in the Renaine demo.
- That’s a wrap!
Devlogs
-
Dead Cells
Update
#35
“The End is Near” is in alpha stage! -
Wartales Community
Update
#2
Preview: Camp & Troop Management. -
Fraymakers
Update
0.5.15
: Menu Memory Leak, Dash Buffer and More Bug Fixes! - Dune Spice Wars: Introducing House Ecaz.
- Northgard Kernev Update is available now!
- Dead Cells: The second Patch released for current alpha for Update 35!
-
Wartales Community
Update
#2
Preview: Combat & Battles. Plus patch notes.
Videos & Music
- Processing Textures in ArmorLab video.
-
Dune: Spice Wars
1.0
trailer. - Wartales Nintendo Switch Launch Trailer.
- Extracting PBR maps from a photo in ArmorLab.
- Via the Haxe Discord server, HxGodot & Steam Audio, first steps by Michael Bickel.
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Northgard | The Clan of the Stoat trailer.
-
Dune: Spice Wars |
1.0
Release Announcement trailer. -
Texturing a Cowboy in ArmorPaint
0.9
video. - HSV-Colorpicker (GUI) In Haxe | Heaps.io video.
- Play Kid Bubblegum at SAGE 2023 NOW! trailer.
- How to Make a Space Game in Heaps.io - EP2 (Adding Sprites & Player) tutorial.
Shorts
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim I Hely, a highly experienced HaxeFlixel developer!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Crop Rotation has launched!
-
Gogoprog
#js13k
entry made with Haxe is call Minipuyo. - Via the Haxe Discord server, A fun lil drawing app made in HaxeFlixel by White Ninja.
In case you missed it
- Nuclear Blaze is available now for Nintendo Switch!
- The demo of Kid Bubblegum is now live and available to play at SAGE 2023 - Demo Kid Bubblegum.
Via the Haxe Discord server
- BGP: Kitchen Infestation by E. Zachary Knight has been out for a couple of weeks.
- Penrose by michael! is a non-linear interactive novella which was built in OpenFL, and is releasing on Steam this month. There is also a playable demo.
Previews & Demos
Open Source
Community Showcase
- OpenFL Library for stroked and outlined text announcement post.
Via the Haxe Discord server
-
Spitko
has made
CerastesTemplate
git
available. They don’t recommend anyone use it, but it could be a good starting point for your own stuff. An example of what you can do with it. -
HeapsIONewGameTemplate
git
is just a basic heaps.io template by Sabe aka sup0088.
Git Repos
-
xml2object
git
- Type safe XML (de)serializer. -
couchdb.hx
git
- An Apache CouchDB client for Haxe. -
reflaxe_javasources
git
- A compiler that compiles Haxe code into javasources. ️ -
ColorMatrixHx
git
- Utility to manipulate a ColorMatrix for use in a ColorMatrixFilter in Flash or OpenFL. -
epikowa_cli
git
- Cli command line parser. -
Godot Manager
git
is a tool to manage Godot versions on Linux. Made with Haxe. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- After two weeks of messing with shaders in Haxe/Kha, Cornell Daly finally has a lighting solution they are pleased with.
- Fraymakers hard at work finishing Fishbunjin’s sprites!
- The aliens seem to have put out digital wanted posters for Kid Bubblegum… probably for good reason.
- Andrei Apanasik is checking out Haxe as an option to port a plugin for their company’s product Balancy. And trying to use ChatGPT for it.
-
Couple of quick video from
Animal Arena
by Jussi Simpanen:
- The Desert stage features quicksand that slows down anyone who steps in it. Jump to get out!
- Testing a button to let you pick a random animal from the ones you’ve unlocked instead of choosing one from a list.
-
The latest GIFs from Renaine:
- Your chance of being attacked by a gnome at any given time are low… but not zero.
- Bonk!
- A mid combo crouch attack is perfect for keeping your enemy stun-locked!
- Lineria is made of many areas, that are all diverse and full of life!
- Sometimes you just need a nice reading break 📚
- Cool knights don’t look at explosions 😎
-
New GIFs from
Into the Necrovale
by Casey Clyde:
- New player and enemies in action.
- Ice Master Crystal staff power move.
- Bear hugs for all the skeletons.
Via the Haxe Discord server
- Prexot is almost done with Chapter 1 of Rhythm Magus.
- Semmi wrote a little function-plotter.
- Eggu has made a game for history class about the Boston tea party.
Some Library Releases
-
formula
0.4.3
-
stroked-textfield
1.0.0
-
react-beautiful-dnd
1.9.4
-
dropecho.ds
1.8.0
-
ColorMatrixHx
1.0.0
-
SScript
5.2.0
-
bootstrap_bundle
2.3.0
-
hxsdl
0.1.2
-
hxal
1.0.1
-
hxdr_wav
0.1.0
-
hxstb_vorbis
0.1.0
-
mc2it_theme
5.4.2
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
-
Add Constructor
this.arg
syntax proposal. -
Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
-
Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
-
[RFC]
Xml Dsl’s discussion. - Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
44~ updates have been made to Haxe in the last two weeks.
- Default constructors question?
-
sys.FileStat.ctime
is not accurate on Linux/macOS issue. - Map abstract breaks compilation server DCE issue.
-
[server]
Add support for ipv6 addresses for--wait
/--connect
merged. -
[hl]
“output_value: functional value” when usinghl.Ref<String>
in hl/c issue. -
CLI
Sys.getChar
doesn’t work on OSX issue. -
Remove hard references from
if_features
pull request.
In case you missed it
-
[hashlink]
Add HL prefetch merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you in the next week or two.