Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- The HaxeJam 2023 Summer Jam results are out!
- Declaring generic function types question.
- Trying to implement
Array.min
question & answers. - Dune: Spice Wars
1.0
Release Announcement. - 🏰 Medieval Fantasy City Generator
0.10.0-alpha
article by Oleg Dolya. - Article by Lucas Pope on Making “LCD, Please”. ️
- Indie Interviews: Mauve developer/designer of Addlemoth, Defender’s Quest 2 & Them’s Fightin Herds.
- Via the Haxe Discord server, the latest announcement post for the latest release of LDtk
1.3.4
is available! Here is the changelog. - The Minicology open demo is live for Gamescom!
Devlogs
- Renaine Kickstarter Update
#46
: Everything Pink. - Minicology Beta
0.11.4.1
Filament Rig live in overworld, soda machines, bugfixes post. - Wartales Community Update
#2
Paths & Endings & Wartales Roadmap Update! - Northgard The Clan of the Stoat is coming!
In case you missed it
- Armory 3D 2023.08 release notes via RPaladin.
- “Papers, Please” is 10 years old! Also, LCD, Please, a “Papers, Please” de-make no one asked for by Lucas Pope.
- George Harpwood has released AseFlixel, the ultimate Aseprite Animation Code Exporter for HaxeFlixel.
- Removing function call in native python code question.
- Hey, it’s the 5th Anniversary of Dead Cells
1.0
launch this week! - Kid Bubblegum is gonna be playable at Sonic Amateur Games Expo 2023 this year.
[devlog]
Northgard: The Summer Update is coming![devlog]
Dune: Spice Wars | August Development Update.[devlog]
Minicology BETA0.11
: Filament Rig, new weapons, new armors post.[devlog]
Fraymakers Updatev0.5.13
- Quality of Life Updates and Bug Fixes post.
Videos & Music
- Northgard - The Clan of the Stoat | Coming Soon trailer.
- Graphical User Interface In Haxe | Heaps.io video.
- Kid Bubblegum Boss 1
WIP
video. - Minicology - Gamescom Trailer.
- Add a video related to Haxe.
Shorts
- Fun transition system for a Gameboy Advance game by SomeRanDev.
- The latest Bubblegum Kid YouTube shorts:
In case you missed it
- Short video demonstrating Crowd Control in action.
- Kid Bubblegum YouTube shorts:
- Rotating Platforms.
- Separated at birth?
- Sewer Wallumps.
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim I Hely, a highly experienced HaxeFlixel developer!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Crop Rotation (made in Haxe & Heaps) coming to Steam and there is a new demo!
- Time Clones by Robert Alvarez is available on Poki.
- Mini Puyo is a
#lowrezjam
entry by Gogoprog.
Via the Haxe Discord server
- Toboiro is a
#lowrezjam
entry by MondayHopscotch. - Six Spaceships is a
#lowrezjam
entry by Jérémy Fa. - RollSafe by OURABIG is made in Defold mostly in Lua but some thing are made using the Haxe plugin for Defold.
Previews & Demos
Open Source
Community Showcase
- Ceramic
1.3.0
is out!
Via the Haxe Discord server
- Jérémy Fa is trying every project with Ceramic’s Unity target.
Git Repos
- UTF
git
- A engine for Undertale made with HaxeFlixel. - gghx
git
- A rewrite of GGPO to Haxe. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- New GIF from Renaine: bonk!
- SomeRanDev previews thier GBA games biggest hurdle is performance with 3D collision per frame.
- SomeRanDev has made good progress implementing transitions, static text & more in their GBA game.
- Player_03 has continued to update mostly daily about developing Runaway, plus other dev insights.
- Funky Birds changed the HaxeFlixel screen again. And it took 8 hours to make all the assets, animate the blocks spawning in, add in all the sounds, and write a unique version of the jingle!
- Some guys buyin sodas by zzox (tyler).
- Tim I Hely is working on Boss 13… for Bring It On!.
- New GIF from Jitter Sandbox by Syo.
- New screenshots and quick video from Kid Bubblegum:
- Makin’ levels for Kid Bubblegum.
- Wow, this was a tricky bug to track down.
- Shiro games are working on visual improvements for Northgard:
- Here comes a new week of working hard on the Summer Update Northgard.
- Visual improvements will be shared with you over the coming week!
- The Northgard Biomes have undergone a revamp, each now having more distinctive features!
- Here are some Northgard villagers practicing the traditional ritual of the✨Glow Up✨
Via the Haxe Discord server
- Jérémy Fa is back to their “light/mirror project testing to add platforms complementary to the ladders that only allow to go up. Could be interesting to design some levels”.
- Oderzyl has “worked on some hexagonal pathfinding and infinite worldgen. Done with Haxe, Heaps and deepnight’s GameBase.”
- Lakmatiol has a “port of GGPO (rollback netcode library) to Haxe. The video is with 300ms of artificial ping”.
- TehPuertoRicanSpartan is moving to the 16-bit sonic era.
- Travis is working on Power Line Rider which is an Arcade/Endless Runner.
- TheMysticSword are making their own networking.
Some Library Releases
- pirhana
1.1.27
- intl
1.0.0
- mc2it_theme
5.2.1
- ldtk-haxe-api
1.3.4-rc.1
- tink_domspec
0.4.5
- electron
26.0.0
- haxeda
1.0.3
- flixel-addons
3.2.0
- flixel-demos
3.0.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
22~ updates have been made to Haxe in the last two weeks.
- Follow
@:forwardStatics
abstract merged. [hashlink]
Add support for Xbox Series: new macroHL_XBS
, directx adapt pull request.
In case you missed it
- No completion for
@:forwardStatics
with typedef issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you next week.