Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[events/upcoming]
The next Haxe Roundup Roundup Discord event is scheduled for July 23rd.[events/upcoming]
The next weeklong HaxeJam 2023: Summer Jam is scheduled to start on August 6th hosted by Logo. Remember to join the Discord event.- ☠️Perilous Shores
1.6.0
article: archipelagoes, adding and removing towns by Oleg Dolya. - Aseprite Animation Code Exporter for HaxeFlixel article by George Harpwood.
- New gamedev blog post in French about texture atlases by Ludovic Bas. Ludovic put some tests made with OpenFL in a big table with data of POT/NPOT textures, ATF compression texture + GZIP and with a slight comparison with Unity.
- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
- Armory3D July 2023 release notes.
- Partnership Announcement: Iceberg Interactive to Publish Minicology.
- Via the Haxe Discord server, The Next Haxe Game Jam planned date poll results.
Videos & Music
- Two short videos from Kid Bubblegum: Boat Ride & Weeeee!
- Sugar Coding Tips
#1
DYNAMIC FUNCTIONS AND UPDATES. - Add a video related to Haxe.
In case you missed it
- Making a Gameboy Advance game I witnessed in a dream by SomeRanDev.
- Game Dev stream by Tim I Hely.
Jobs, Bounties
- Add an available job involving Haxe.
Available for work
- You can hire Tim I Hely, a highly experienced HaxeFlixel developer!
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- None.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Dune Spice Wars Patch Notes for
07/07/2023
. - Decomposing mini-game by Yutori.
- Dark Clues by Oleg Dolya is an attempt to make a roguelike game in 7 days for 7DRL CHALLENGE. Here is some info about the games origins.
- Via the Haxe Discord server, sup0088 finished their first HaxeFlixel game for the gmtk game jam - Survive The Human!
In case you missed it
- Avoid the explosion minigame by Yutori.
- Dune: Spice Wars
30/06/2023
Patch Notes.
Previews & Demos
Open Source
Community Showcase
- Haxe IntelliJ Toolkit
1.4.5
has been released. - Damilare Akinlaja is implementing the Hashlink bytecode interpreter byte by byte…
Via the Haxe Discord server
- You can download a preview build of LDtk
1.3.4
right now. Changelog via Sébastien Benard. - Vadym Diachenko aka YellowAfterlife presented a cleaner-looking C# generator. ️
Git Repos
- spm
git
- A simple package manager for Linux. - stx_lense
git
- Implementation of bidirectional tree transforms over the PML datastructure. - geometrize-haxe-cli
git
- CLI version of the haxe package Geometrize Haxe based on the Geometrize Lib Example. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Cornell Daly “shows off how the basic crafting system will work” in their upcoming game made with Kha.
- Paradeus adds drag and drop animations to their
WIP
indie game. - When you thought your 2d lighting finally worked as expected, but notice there is one single situation where it doesn’t by Jérémy Faivre.
- Defeating enemies and salvage the SCRAPS OF LIGHT, these can be used later to create new skills and upgrades.
Via the Haxe Discord server
- Reesod implemented Bevel Filters in FlxAnimate! Here’s the filter in action.
Some Library Releases
- PickHaxe
0.3.0
- mc2it_theme
5.1.1
- dropecho.ai
1.0.0
- dropecho.testing
1.1.4
- dropecho.lib_example
0.10.0
- hxdiscord
0.5.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
11~ updates have been made to Haxe in the last week.
[jvm]
Resources containing a dash are escaped fixed.- Account for sub-types in
ComplexTypeTools.toComplex()
merged. - Prepare for ocaml5 draft pull request.
- Callback arg type is transformed to Mono with overloads issue.
In case you missed it
- Make break/continue exprs not-nullable merged.
- Revive
hxb
Haxe binary format draft pull request. ️
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you next week.