Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- HaxeFlixel Blog Posts are Back by George Kurelic.
- OpenFL
9.2.2
and Lime8.0.2
release notes. - Ground plans for the castles in the mist by Oleg Dolya.
[devlog]
Wartales Roadmap Update.[devlog]
Fraymakers EA Update0.5.11
- Super Hexagon and Reworked Custom Content Loading.[devlog]
Minicology Major crash fixes, Turret refresh, Jelly nests update.[devlog]
Clumsy Cat Kitchen Version1.1
devlog - online leaderboard & new gamemodes!- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
- Feathers UI
v1.2
— Big performance boosts! - Armory3D Release:
v2023.06
via RPaladin. - 🏡Village Generator
1.5.0
: non-square maps and isolated villages article by Oleg Dolya. [devlog]
Minicology Furnace & Fuel rework, automation bugfixes post.- From Dead Cells to reinventing retro IP: The untold story of Evil Empire:
- Dead Cells has officially sold over ten millions copies.
- The team has a roadmap of content that gets the title to at least the end of 2024
Videos & Music
- Motion Twin has announced the animated series based on Dead Cells. Dead Cells - The Animated Series Teaser Trailer.
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
In case you missed it
- Wolfenstein 3D Raycaster In Haxe (Pseudo 3D) video.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- Backend Haxe devs wanted to make PVP deltarune fangame listing.
- Ysbryd Games is looking for HaxePunk porters for a potential future title.
- Sean James McKenzie of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Crop Rotation by ZwodahS is participating in Steam Next Fest: June 2023 Edition.
In case you missed it
- Talk to Strangers will be released on the Nintendo Switch today! Made with Stencyl.
- Pixel Pajama Studios have re-released Astral Defense completely free with no ads. Made with Stencyl.
Previews & Demos
Open Source
Community Showcase
- CPP Generate Typed Functions progress update.
- George Harpwood has open-sourced “Dojo of Death”.
- Freestyle Engine Dev by Rapper_GF_Dev:
- Dev Build 0011 : You can add stages to the game without coding anything inside of it, including animated parts of stages!
- Dev Build 0012 : Auto XML animations - just drag a file and drop it in the game handles the rest!
- Dev Build 0012 : A heavily requested feature being slowly constructed!
- Dev Build 0013 : added animations, grid snapping & movement!
Via the Haxe Discord server
- New update of IntelliJ Haxe plugin by m0rkeulv. With better performance and better HaxeLib support.
Git Repos
[hxWidgets]
Add AppName, StandardPaths.FileLayout, MessageBox, TaskBarIcon.removeIcon, some more StandardIds merged.- hxvue3
git
- Writing Vue3 with Haxe. - om.log
git
- HaxeBinaryStream
git
- evnpaths
git
- Haxe port of env-paths. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Axol Studio are working on adding a Codex to Bring It On!
- Screen of Jitter Sandbox launcher by Syo.
- Andrej has implemented the sewer tileset for Kid Bubblegum.
- Videos of
WIP
GBA game by SomeRanDev:- Added movable player.
- Finally got collision working.
- NEW GIFs from Renaine:
- Finally figured out pixel perfect gameplay recording.
- Transition/frame placeholder, but in the swordsister’s dojo you can see examples of the combos you gotta do.
- Listen up! ⚔️
Via the Haxe Discord server
- TheMysticSword is making Clumsy Cat Kitchen - a fast-paced top-down mobile arcade game about a trio of cats running a cafe.
Some Library Releases
- logipar
0.5.0
- flixel-demos
2.9.2
- hxlua
1.6.1
- typepacker
1.3.2
- electron
25.1.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
9~ updates have been made to Haxe in the last week.
- Fix
??
inference and precedence merged. [hl/eval/cpp/neko]
Fix exception stack when wrapping native exceptions draft pull request.
In case you missed it
Exception.stack
is missing the throwing line in Haxe4.3.x
issue.[js]
Runtime error when covering branches on safe navigation operator issue.[flash]
Bitwise compound assignment inside of a Map switch statement causes Unbound variable and Compiler failure issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you next week.