Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Feathers UI
v1.2
— Big performance boosts! - Armory3D Release:
v2023.06
via RPaladin. - 🏡Village Generator
1.5.0
: non-square maps and isolated villages article by Oleg Dolya. [devlog]
Minicology Furnace & Fuel rework, automation bugfixes post.- From Dead Cells to reinventing retro IP: The untold story of Evil Empire:
- Dead Cells has officially sold over ten millions copies.
- The team has a roadmap of content that gets the title to at least the end of 2024
- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
[devlog]
Kid Bubblegum devlog#2
by Andrej.- LDtk – Level Designer Toolkit in 2023 by Game From Scratch.
Videos & Music
- Wolfenstein 3D Raycaster In Haxe (Pseudo 3D) video.
- Reminder that Squidly does a Haxe dev stream every weekday on Twitch. 6pm EST -> 12am EST Monday/Tuesday/Wednesday. 12pm EST -> 6pm EST Thursday/Friday.
- Add a video related to Haxe.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- Backend Haxe devs wanted to make PVP deltarune fangame listing.
- Ysbryd Games is looking for HaxePunk porters for a potential future title.
- Sean James McKenzie of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases
- Talk to Strangers will be released on the Nintendo Switch today! Made with Stencyl.
- Pixel Pajama Studios have re-released Astral Defense completely free with no ads. Made with Stencyl.
In case you missed it
- Return Portal, Robert Alvarez newest puzzle platformer is now playable on Poki.
Via the Haxe Discord server
Previews & Demos
Open Source
Community Showcase
- Dojo of Death by George Harpwood is complete and soon will be open sourced.
- More bugfixes and better handling of types returned by macros in latest IntelliJ Haxe plugin beta release.
Via the Haxe Discord server
- Reflaxe/C++ updates for restricted hardware like the Gameboy Advance.
Git Repos
- PHP Index
1.1.0
has been released. - Feathers UI
v1.2.0
for Haxe and OpenFL have been released. - HaxeGradle
git
- A HaxeLib tool that helps you use Gradle with Haxe. - recs
git
- RES Entity Component System. - YSON
git
- YSON = YvesScriptObjectNotation. - hxlitehtml
git
- Haxe/hxcpp@:native
bindings for litehtml. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Important update from Renaine: CRAB and Kraken Smacken! 🦑
- FNF in-game audio visualization IS REAL.
- Some visual evolution of Tenjutsu by Sébastien Benard.
- Juriën Meerlo has added smaller walls that are only out when gravity pulls them down.
- The venom wall issues in Starfox remake by SnkyGames had been solved.
- Couple of quick videos from a
WIP
game by indigoUan:- I love my “job”.
- eheheehehheh…
- Some dev updates from Kid Bubblegum:
- Pressing jump at the right time when bouncing off a bubble will lead to a perfect bounce.
- HUD.
Via the Haxe Discord server
- Prexot fixed depth related issue in Rhythm Magus.
- EyeDaleHim is making Chess AI game.
Some Library Releases
- parasol
0.0.5
- mc2it_theme
5.0.0
- genes
0.4.7
- feathersui
1.2.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
9~ updates have been made to Haxe in the last week.
Exception.stack
is missing the throwing line in Haxe4.3.x
issue.[js]
Runtime error when covering branches on safe navigation operator issue.[flash]
Bitwise compound assignment inside of a Map switch statement causes Unbound variable and Compiler failure issue.
In case you missed it
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you next week.