Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[devlog]
Reflaxe/C++ - CallStack - Devlog#1
by Robert Borghese. ️- Super simple soft-body physics prototype by Jeff Ward.
- Announcing Next Update for Bring It On!: Catacombs! by Axol Studio.
- Dead Cells: The Rogue-Lite Board Game Kickstarter is live!
- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
- ☠️Perilous Shores
1.5.2
: improved mountains by Oleg Dolya. - Porting LD53 Game FedUp to Heaps from PixiJS thoughts & questions by Jeff Ward.
- LDtk
1.3.3
update:- Added custom UI icons for IntGrid layer values.
- Added custom min/max size limits to entities when then are resizable.
- If you change the “grid size” of a Layer or a Tileset, LDtk will now try to remap all existing data to this new grid size (if that’s possible).
- Added an option to allow/disallow tiles stacking in the Rules Assistant window.
Videos & Music
- Verlet Integration | 2D Physics in Haxe Game Engine using Heaps demo video.
- Add a video related to Haxe.
In case you missed it
- Armory 3D update for May 2023 video.
- Rogue of Vallas Conquered Lands Revision video.
- Demo of A-Star Pathfinding Algorithm using Haxe Game Engine (Heaps) video.
- Creating NodeJs Server in Haxe easily video.
- Serving Static Files in Haxe for NodeJs Server video.
- “My update videos are getting out of control” video by Zanzlanz.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- Backend Haxe devs wanted to make PVP deltarune fangame listing.
- Ysbryd Games is looking for HaxePunk porters for a potential future title.
- Sean James McKenzie of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
In case you missed it
- Bundle Beeline has gotten its official post LD53 jam release onto Newgrounds by Squidly.
Previews & Demos
Open Source
Community Previews
- PolyProxy fixed textures in their Haxe game engine, Endor.
- What is the best way to learn an API? Writing Haxe externs of course! So Gauthier Billot created externs for WebGPU.
- Matthijs Kamstra has updated the haxesys repository with fresh examples.
- Saharan has opened source for Chill simulation onto GitHub.
Via the Haxe Discord server
- The Hashlink JIT can now print Hello World running on ARM.
- Jérémy Faivre is making progress in the lights+mirror system, which also works with 2 lights as well (and with hot reload from LDtk).
- Vortex is working on hxpy which allows users to run python code from within a Haxe application or from a file.
Git Repos
- Saharan also has plans to update HGSL
git
. - HXVis
git
- Audio Visualizer made using HaxeFlixel. - Check out the latest open source Haxe projects over on GitHub.
LD53 “Delivery”
In case you missed it
- Why Deliver Y?, a vaguely noir puzzle game.
- FedUp - A Flying Delivery game by Jeff Ward.
- Dressed Delivery - Three women embark on a journey to find a place in life.
- Delivering Parcelman - Your good friend Travelling Salesman has introduce you to a Parcel delivery job. Will you do your job well or will you get fired?
- Flipping Finches - You are a finch known as the flip master. You always flip when turning in the air. You need to deliver a parcel. Hopefully you can deliver it intact!
- Haul and Pray - “I am only accepted as long as I am useful. If I don’t earn my keep, if I don’t constantly prove my worth, I might as well just disappear. And wouldn’t that be better for everyone?”
- B.H.M.D.S - Black Hole Manipulation Delivery System. A simple game about manipulating gravity to get your packets flying to the right places.
- Bundle Beeline - Deliver packages throughout Bundle’s shift to her valuable Daintree Delivery customers! But be careful, as the shift continues, expected delivery times will speed up! And don’t even think about dropping the merchandise!
- Knotty Network - The internet may just be a series of tubes, but someone has to make sure the tubes go to the right place! Spin and swap the pieces on the board to build connections from the messages at the bottom of the board to the recipients waiting at the top.
Closed Source
- “Remember that falling tower? Here it is coming out the other end…” from the latest Renaine preview.
- Sébastien Benard is putting a lot of effort into elevating Tenjutsu to meet their own expectations.
- Team Fray! are working on the next patch, including rebalanced characters, 95% of Octodad’s sprites done + tons of other improvements.
- Text and doors issue from
WIP
game by Gauthier Billot. - Shelja by IndigoUan.
- Portal-pushing platforms by Robert Alvarez.
- From
Bubble BoyKid Bubblegum:- You can now also shoot bubbles up and down.
- Making progress with transitions and enemies!
Via the Haxe Discord server
- New enemies and laser explosion effects in the latest Minicology video.
Bubble BoyKid Bubblegum has ladders! Plus theres a logo and the (most likely) the final title of the game!
Some Library Releases
- dell
0.1.0
- typepacker
1.3.1
- phpoffice
0.3.1
- hxwren
1.1.2
- hxlua
1.6.0
- hxdiscord_rpc
1.1.1
- graphql-server
0.2.3
- colyseus
0.15.1
- hgsl
0.3.0
- ase
2.0.2
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Typed metadata proposal.
- Add support for Extension of Abstracts proposal.
- Add Shading proposal with alt macro solution.
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
33~ updates have been made to Haxe in the last week.
- Getting invalid “Potential typo detected” warning issue.
- Broken completion in display test case issue.
- ReferenceError / Instance prototype not found issue.
- Bring back forced inline merged.
Syntax.code
: remove double curly braces escaping pull request.[macro]
Add flags to TDAbstract to be able to construct enum abstracts pull request.
In case you missed it
- No documentation / goto data with safe nav access issue.
[ide]
FalseThis cast has no effect, but some of its sub-expressions
report issue.[interp]
MainLoop.add
not repeating issue.- Diagnostics update merged.
- Returning function with stored
TConst(TThis)
in body no longer works issue. - Matching on enum abstract around another enum gives
Incompatible pattern
error fixed. - Multiple
#else
blocks allowed issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site. Head over to OSS Insights for more Haxe statistics.
Take it easy everyone, stay safe and see you next week.