Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
Haxe 4.3.0
has been released!
Here are the most notable features that made it into this release:
- Support defaults for type parameters
<T=String>
(see proposal). - Support
abstract
keyword to reference the abstract (see proposal). - Support
static var
at expression-level (see proposal). - Support
?.
safe navigation operator (see proposal). - Added
??
null coalescing operator (see proposal). - Support number separators
123_456
(see proposal). - Support numeric literal suffixes
7i32
(see proposal). - Add
-w
compiler option to configure warnings (see pull request). - Added new error reporting modes
classic
,pretty
orindent
and logging to file-D messages-log-files=<path>
(see pull request). - Support custom metadata and defines (see pull request).
Haxe 4.3.0
also includes dozens of other additions, optimizations, improvements and bugfixes. Check out the changelog for more.
If you have any suggestions or run into any problems, absolutely open an issue on GitHub.
News and Articles
[events/upcoming]
The next Haxe Roundup Roundup is scheduled for Sunday 9th April over on Haxe Discord server.- Armory3D
2023.04
release notes. - Defender’s Quest 2 is re-announced. Learn more at defendersquest2.com!
- Chibi Ninja Shino-kun: Treasure of Demon Tower ~ How’s the Game? by Ando.
- Wartales Community Update
#6
out now! [devlog]
Northgard Spectator Mode: Open Beta announcement.[devlog]
Dead Cells Update 34 “Clean Cut” is in alpha stage!- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
- PAX East 2023! by Renaine team. There are many more photos from the expo on Twitter.
- 🏡Village Generator
1.4.0
- Village square and orchards by Oleg Dolya. - Nuclear Blaze worldwide price adjustment.
[devlog]
New funkin blog - WEEK OF 2023/03/27: VITAMIN D EDITION.
Videos & Music
- How to Make Adding a Video to a HaxeFlixel Project Quick and Painless video by Richard Oliver Bray.
- Armory 3D project structure video.
- Armory 3D April 2023 release overview.
- Node grouping is changing Armory 3D forever video.
- Add a video related to Haxe.
In case you missed it
- Smooth camera follow in Armory 3D.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- Backend Haxe devs wanted to make PVP deltarune fangame listing.
- Ysbryd Games is looking for HaxePunk porters for a potential future title.
- Sean James McKenzie of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
- Corrun is looking for an experienced Haxe programmer to make a deltarune engine.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- None this week.
In case you missed it
- Poor Bunny! (made with Stencyl) by Advent has been released on Poki, App Store and Google Play.
[pre-release]
Wartales leaves Early Access and launches into1.0
on April 12th with a huge content update![pre-release]
The City Streets update is coming soon for Bring It On! by Axol Studio.
Previews & Demos
Open Source
Community Previews
- PickHaxe, a Minecraft modding framework which currently supports Fabric
1.19
, with Forge support coming soon. - Gepatto is testing the Away3D Terrain Sample on a Raspberry Pi 4 at
640x480
.
Via the Haxe Discord server
- Sébastien Benard has added a quick switcher to travel between existing worlds in LDtk.
Git Repos
- micromodhx
git
- Ammer wrapper around micromodgit
which is a music player library for MOD, S3M and XM formats. - minecraft-book-paster
git
- Tool to help paste large pieces of text into Minecraft’s book & quill item. - HaxeDiepIO
git
- Recreating diep.io in Haxe! An open-source alternative to the popular multiplayer game, with tank movement, shooting, upgrading, and battling. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Ando has announced that they are working on a new game Edge Monster Saga.
- The door is no longer needed in Jitter Sandbox by Syo.
- Kala is working on Tien Len, a Vietnamese card game.
- indigoUan wrote a StepMania chart parser in Haxe.
- New quick videos from Renaine:
- Chompy actually goes after anyone that attacks you - even ranged attacks (•﹏•)
- Going up ⬆️
- Important Announcement on April 1st: Due to the popularity of Chompy as an assist and adorable pet, we’ve upgraded their role to Main Character!
Via the Haxe Discord server
- More editor progress by ChargingTurnip.
- Real-time RIGID BODY editing in Starfox remake by SnkyGames.
Some Library Releases
- bootstrap_bundle
2.1.2
- SScript
2.0.0
- deepnightLibs
1.0.76
- PickHaxe
0.1.1
- haxe-concurrent
5.1.1
- flxgif
1.0.1
- hxdiscord
0.5.0
- extension-kizzyrpc
1.0.1
- extension-androidtools
1.8.1
- hxgamejolt-api
1.0.4
- hxlua
1.3.2
- starling
2.7.0
- tink_core
2.1.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add package alias proposal.
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
84~ updates have been made to Haxe in the last week.
- Similarly named typedefs in adjacent modules cause overlap issue.
[null safety]
Null safety inline generic function issue.[null safety]
Fix null arg check pull request.- Mono to Any cast error issue.
- Fix call stack positions merged.
- Switch with at least one field match accesses all the fields issue.
[python]
Fix Python vector syntax issue merged.[js]
Generate class names when usingType.typeof
on classes pull request.
In case you missed it
- MacroApi.type_expr vs diagnostics merged.
- More strict macro API for init vs not init macros merged.
[nullsafety]
Null safety skips inline argument cast issue.- Detect transitive casts pull request.
[hxcpp]
Migrate to PCRE2 pull request.[eval]
Migrate to PCRE2 merged.[lua]
Use lrexlib-pcre2 for regular expressions merged.[hl]
Migrate to PCRE2 merged.Vector.fill
merged.@:using
typedef cascading signatures loop fixed.[lua]
Fix for https requests failing immediately and updating_hx_bit
to work with lua5.4
merged.[macro]
AddTypeTools.validateTypeParams
pull request.[eval]
Floats being treated as Ints in interp mode issue.[jvm]
Functional interface support merged.- Improve duplicate field range merged.
[typer]
Add define to retain meta upon typing merged.[lua]
Hide Lua String inlines pull request.[neko]
Fix issues with HaxeLib ndll behaviour merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.