Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Nicolas Cannasse has received the Person of the Year award at Pégases 2023. The prize was awarded by the Minister Jean-Noël Barrot. And “Dune: Spice Wars” got Best Technological Innovation award at Pégases 2023 by Académie des Arts et Techniques du Jeu Vidéo.
- Chibi Ninja Shino Kun is Out Now!
[devlog]
Fraymakers0.5.6
Update: Online Freeze Improvements post.[devlog]
Papers, Please1.4.10
update.[devlog]
Dead Cells fixing Mac crashes, Steam Deck save issue, softlock in DLC changelog.[devlog]
A “village square” thread by Oleg Dolya.- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
- Lime
8.0.1
and OpenFL9.2.1
have been released. - Dead Cells AMA with the devs.
Videos & Music
- Color grading in Armory 3D.
- Color ID Masks in ArmorPaint.
- Add a video related to Haxe.
In case you missed it
- Everything new in the March 2023 update of Armory 3D.
- Build and preview your game live with Armory 3D.
- Easily create retro or pixelated 3D games in Armory 3D.
- Dead Cells : Return to Castlevania Live Stream.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- Ysbryd Games is looking for HaxePunk porters for a potential future title.
- Sean James McKenzie of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
- Corrun is looking for an experienced Haxe programmer to make a deltarune engine.
Bounties
- Armory3D bounties are available.
- Keep an eye on the Funkin Bounties repo for future items.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Crop Rotation’s new build is live!! More QOL. The game now has a Steam page also. via ZwodahS.
In case you missed it
- Papers, Please
1.4
is now available on Steam. A near-total rewrite by Lucas Pope.
From the Haxe Discord server
- Crop Rotation
0.0.5
is live! With new mechanic : Crop Set. via ZwodahS. - Cherry On Top is a cherry-throwing arcade microgame made by Markl for Nokia jam using HaxeFlixel.
- Fish, Man is a score-chaser game with a built in leaderboard by tissproper.
Previews & Demos
Open Source
Community Previews
- HTML5 Lime target on Raspberry Pi is now working a lot better.
- HxCodecPlus dev Build 004: 32 bit wav files are now supported! Along with reversed playback.
- Jérémy Faivre is working on improvements for pixel art workflow using Ceramic engine: Aseprite files can now be loaded as is, they can be hot reloaded on change, and multiples files are merged on the fly in a shared atlas for best performances and memory usage.
From the Haxe Discord server
- EliteMasterEric teases a Minecraft modding framework for Haxe and talks about PickHaxe which is a work-in-progress framework to allow developers to write Minecraft mods for Forge and Fabric.
- Almost the main set of components are done for the Ceramic HaxeUI backend.
- Magnumsrt has finished the API docs for their Blue Programming Language.
- George is adding
FlxAtlasFrames.fromAseprite()
method which utilized aseprite’s per-frame durations.
Git Repos
- Lightstreamer-lib-client-Haxe
git
- Lightstreamer Client SDKs.The project is based on the Haxe language and each native library is derived by transpiling the Haxe code, adding specific code and modules, and wrapping the interfaces. The result is a fully native library for each target platform.
[vshaxe]
Fix replace range for missing override code action merged.- 3DSCII-hxRenderer
git
- Heaps-based.3dscii
file renderer. - poki-stencyl
git
- Poki SDK for Stencyl. - haxego
git
- Converting Haxe into Golang. - SSIni
git
- A powerful and easy-to-use Ini parser written in Haxe. - NiteScript
git
. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Sinh Nguyen is working on Sea Battle game playable in Discord.
- Would you play this with your friends on Discord? Made with hxdefold.
- Starfox update 🐸🐰🦅🦊 by SnkyGames: experimenting with physics joints. The wings are welded at an anchor point and if the force exceeds they’ll separate and collide as debris. Added floor and ceiling if view is tilted a lot and upgraded debug display.
- Quick videos from
WIP
game by Robert Alvarez:- Crossing a weak bridge.
- Destroying blocks to create stairs.
- New quick videos from Renaine:
- The kraklings 🦑 make a face like you just insulted all four of their tentacles when you hit them …what could Aine be saying to them?
- Messing around with what some gameplay permanence could look like in Renaine, along with some new directional slash FX and jigglyness.
- Can’t just go running in attacking everything you see, yanno!
Some Library Releases
- hxgamejolt-api
1.0.2
- SSIni
1.0.0
- kiss-vscode-api
0.0.0
- hxlua
1.2.0
- haxe-nvim
0.2.2
- fonthx
0.0.7
- tink_domspec
0.4.2
- intl
0.4.0
- astar
2.0.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
27~ updates have been made to Haxe in the last week.
- Resolve non platform specific file before hitting cache merged.
- Completion on first structure field should not fallback to top-level issue.
- Alternative message reporting modes merged.
- Trailing commas merged.
[lua]
Int32/64 overflows incorrect issue.[java]
Functional interface support draft pull request.
In case you missed it
[lua]
Addlua_standalone
compiler define pull request.[python]
Int32
wrong result for shift left operations issue.[macro]
haxe.macro.Printer
add safe field expr merged.[macro]
@:this
discrepancy from Haxe4.1.4
to4.2.x
(only via getter) / Macro functions must be called immediately fixed.[neko]
Add support for loading arm ndlls pull request.[hxcpp]
Fix architecture check on windows pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.