Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[events/inprogress]
HaxeJam 2023: Winter Jam the Again and Again theme, will finish on February 12th.[devlog]
Renaine Kickstarter Update 42: Six Years!. ️[devlog]
Perilous Shores1.5.0
: Area labels and conlang toponyms by Oleg Dolya.[devlog]
Week of 2023/01/27: IN FUNKIN’ WE TRUST by ninja_muffin99.[devlog]
Music playback and memory management in Citadelic article by Kirill Poletaev[devlog]
UI Design at Lower Resolutions Odd Verdure devlog.[devlog]
Fraymakers EA Updatev0.5.3
- Palette Performance, Tap Jump, Quick Reload & more.- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
- Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it
- New Armory3D Release! version
2023.02
. [devlog]
Go! Go! PogoGirl hits consoles soon![devlog]
DQ2 Progress Report for January 2023 by Lars Doucet.[devlog]
Odd Verdure Cameras article.[devlog]
Fraymakers Early Access Build0.5.2
update with new animations and more![devlog]
Minicology0.9.7
update and0.9.6
update with meteors reloaded and quality of life fixes.
Videos & Music
In case you missed it
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Alex Johansson is looking for a part time/contractor role.
- Rudy Geslin is available for freelance work.
Job listings
- Sean James McKenzie of Armor Games Studios is looking for a team experienced in porting Haxe games to console.
- Corrun is looking for an experienced Haxe programmer to make a deltarune engine.
- Fire Falcom are actively looking for Gaming Platform Programmers.
- Little team is looking for a Haxe developer to work on HTML5 games.
Bounties
- Keep an eye on the Funkin Bounties repo for future items.
- Armory3D bounties are available.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- zzox (tyler) has released sinesurf on itch and Newgrounds.
- Dicey Dungeons for PS4 and PS5 is OUT NOW! via Terry Cavanagh.
- The Root of the Problem is the 2023 Global Game Jam entry by Axol Studio.
- Casey Clyde is working on Into the Necrovale.
- Dead Cells: Return to Castlevania DLC is arriving 6th March on PC & consoles.
- IriySoft has ported Battalion Commander 2 to HTML5 with OpenFL.
In case you missed it
- The Clan of the Squirell is now available in Northgard on iOS and Android.
- Surprise! Dicey Dungeons is back for one last roll - the game will be released on Playstation 4 and 5 on Monday 6th February!
Previews & Demos
Open Source
Community Previews
- Reusable workflows for GitHub Actions to easily build/test Haxe code against different Haxe versions and compiler targets. haxe-reusable-workflows.
- Some new systems in HaxeUI.
- Michael Bickel is porting more and more bits of their old Godot 3 space-game project over to HxGodot and Godot Engine 4.
- Nanjizal is experimenting with their PixelImage library.
Git Repos
- Haxe-to-GCFreeCPP
git
- An alternative C++ target for Haxe that generates dependent-less, GC-less C++17 code using the reflaxe library. ️ - CastleDBGUI
git
is the adaptation of CastleDB. Works with HaxeUI and OpenFL. - yad
git
- Youtube Archive Downloader. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- This enemy from Chibi Ninja Shino-kun is supposed to throw shuriken….
- Rob Clemmons Jr thinks that Patches Of Adventure basics are there.
- HxcodecPlus Dev Build : 001.
- ZwodahS is working on extended version of Crop Rotation.
Some Library Releases
- electron
23.0.0
- linc_wintoast
0.0.4
- hxdiscord
0.2.5
- webstorage
4.0.3
- tokentree
1.2.6
- hldx
1.13.0
- hlsdl
1.13.0
- flx-jamkit
0.0.1
- lcov
5.0.0
- which
3.1.2
- bootstrap_bundle
2.1.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Integer data types proposal.
- Add Trailing Block Expressions proposal.
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
38~ updates have been made to Haxe in the last week.
- Wrong fields order for
@:structInit
object literal completion issue. - Rest vs optional arguments issue.
- Add test for Int/Int32 shift left operations with overflow pull request.
[eval]
Add-D eval-pretty-print
pull request.
In case you missed it
- Int/Int32 inconsistent results for shift left operations issue.
[eval]
Add-D eval-print-depth
merged.[hl]
Crash for multiplication of Int (Int64) issue.[hl]
HashLink1.13
has been released with support for contiguous memory via CArray, support for@:packed
, improved GC and more!
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.