Haxe Roundup 662

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • [events/upcoming] HaxeJam 2023: Winter Jam will start February 6th. ⭐
  • One Day After Fraymakers Early Access Launch (updates on keys, performance, controllers, and content!) article. Plus 0.5.1 performance improvements!
  • Haxe Neovim project progress update.
  • [devlog] ☠️ Perilous Shores: WIP Area Labels article by Oleg Dolya.
  • [devlog] Dune: Spice Wars - “Line In The Sand” Community Update.
  • [devlog] Wartales Roadmap Update!
  • [devlog] Minicology Public Demo 0.9.5 Base Building Fest!
  • [devlog] New teaser for Dead Cells Return to Castlevania DLC and Keymailer open for content creators post.
  • [devlog] Northgard - Cross of Vidar: Epilogue article.
  • 📌 Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon.
  • 📌 Haxe.Social is a new unofficial Akkoma instance for Haxe developers and projects.
In case you missed it

Videos & Music

In case you missed it
  • Rogue of Vallas Level 1, 2023 Version video by Merrak.
  • Using shape keys in Armory 3D video.
  • Fraymakers Early Access Launch Trailer!
  • Install ArmorPaint in Linux (Substance Painter Alternative) video.

Jobs, Bounties

Looking for work

Job listings

Bounties

Product Releases & Announcements

  • Play Bruno & Sebas: Arcade version (Pixel day demo) - A Run N Gun game with RPG elements on Newgrounds by BYRgames, made in Stencyl.
In case you missed it

Previews & Demos

Open Source

Community Previews
Git Repos
  • haxe-concurrent 4.1.0 has been released.
  • [openfl] Arabic ligature + Better RTL pull request.
  • [vshaxe] Fix fully qualified completion on new foo.bar.X merged.
  • [vshaxe] Fix LSP for documents with surrogates pairs pull request. ⭐
  • haxeui-hxgodot git - HaxeUI backend for Godot using HxGodot.
  • Check out the latest open source Haxe projects over on GitHub.

LD52 “Harvest”

In case you missed it

Closed Source

  • Nothing this week.

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

27~ updates have been made to Haxe in the last week.

  • Revive test for #8616 ~ temp var counter instability with cache server merged.
  • [typer] Only infer getter/setter types when dealing with actual getter/setter merged.
  • [server] Remove early macro context flush merged.
In case you missed it

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and see you next week. 🇺🇦