Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[planning/event]
UK Meet Spring 2023 discussion.- Logo has been working on a list of people in the Haxe community on open platforms such as Mastodon. ️
- ☠️Perilous Shores
1.4.2
: labels and improved geometry by Oleg Dolya. - Papers, Please: Invisible Update Incoming by Lucas Pope.
- Steel Seraph Full Release Process Begins, Windows Version Updated to FINAL.
- Running a whole 2D Game Engine in Unity by Jérémy Faivre.
- Fraymakers Build Update
0.4.13
- Balance, Character Template & Custom Content Online devlog.
In case you missed it
- Flixel
5.0.0
has finally been released! With Flixel-addons3.0.0
being released alongside. - HaxeFlixel 5 Released review by Game From Scratch.
- Learning Haxe for experienced coders thread.
- Richard Oliver Bray’s upcoming Let’s make a browser multiplayer game in Haxeflixel stream link.
- Addlemoth Dev Update: November 2022 by mauve.
- Fraymakers Tester Build Update
0.4.12
notes. - Minicology public alpha
0.8.7.1
devlog - Woperator Abilities, Crates, Turrets and more! - Dune: Spice Wars - Air & Sand Update release.
Videos & Music
- Let’s Play Bring It On! Episode 02 - Featuring Black Magix.
- Northgard - 3 Million Players.
- How to create interactive 3D text in Armory 3D for speech bubbles or name-tags…
- A quick tutorial on spawning new objects in Armory 3D.
- Let’s make a browser multiplayer game in Haxeflixel stream recording by Richard Oliver Bray.
- Add a video related to Haxe.
In case you missed it
- Dune: Spice Wars | Air & Sand cinematic.
- Networking tutorial / multiplayer games in Armory 3D.
- Merrak added some new NPC AI to Rogue of Vallas.
- EyeDaleHim has recreated the Tender Treats credits in HaxeFlixel.
- A New Assist Joins Fraymakers!
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is available for freelance work.
Job listings
- Fire Falcom are actively looking for Gaming Platform Programmers.
- Hacksaw Studios are looking for a Haxe developer to join their team working on the core framework. EU candidates preferred & position is remote friendly.
- Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Staff Software Engineer, plus one other technical positions.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Five new Armory3D bounties have been listed.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- TD2S changelog
29.11.22
. - The free Bank Update for DeadCells is now live on iOS and Android. See Dead Cells - Break the Bank, Breaking Barriers and Enter the Panchaku mobile release trailer.
- Dead Cells+ will be released on Apple Arcade on December, 2nd. See Dead Cells Apple Arcade announcement trailer.
In case you missed it
- An open Wartales beta for the highly anticipated co-op mode had been launched. Join their official Discord server to gain access now.
- Via the Haxe Discord server, G-Switch Creator beta is a running platformer with level editing and sharing. Game made by Vasco with HaxeFlixel, back-end server code with NodeJS.
Previews & Demos
Open Source
Community Previews
- Last Man Fighting was originally created in the vanilla Blender Game Engine (BGE), ported to Godot, PlayCanvas, and now Armory3D.
- George Harpwood has updated source code of their prototypes to be compatible with Flixel
5.0.0
: - Experimental window manager is now in HaxeUI core! As well as three new examples in the component explorer:
From the Haxe Discord server
- 47rooks added lighting maps for diffuse and specular lighting for their OpenGL with OpenFL and Lime project.
- HaxeFlixel lsystemx example by Nanjizal. With source code available at GitHub.
- Jérémy Faivre plans to add Aseprite animations support into Ceramic.
Git Repos
- Ceramic
0.17.7
has been released. [armory3d]
armcli
- Armory command line interface discussion.[3star]
MSGhero’s ThreeStarJam-DPSgit
entry source.[3star]
Ninjamuffin99’s 3star2022git
entry source.[3star]
MasterEric’s 3-star entry, SpaceDamselgit
.- 3D-HaxeFlixel
git
uses the Away3D framework and makes it renderable in HaxeFlixel as a FlxSprite, by lunarcleint. - Bgabri’s Advent-of-code-2022
git
solutions repo. - Gama11’s AdventOfCode2022
git
solutions repo. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- New quick video from
WIP
game by Robert Alvarez: Boxes and switches. - The level editor for Latin American needs… GRAPE SODA! by SavanDev can now export/import levels.
- starfox-sleepy-batwing.gif by SnkyGames.
- New menu screen - Footgolf by JanoGames.
- New details about Chibi Ninja Shino-kun:
- Behold: LOOKING. Now featuring more debug overlays.
- I believe that the next floor of Chibi Ninja Shino-kun will be ice themed. You can get more details if you support Ando on Patreon.
- Balls.
From the Haxe Discord server
- New screenshot from
WIP
game Card City Mayor by ZwodahS. - New art and GIF from Hitter by Naoya.
Some Library Releases
- dropecho.langgen
0.6.2
- flixel
5.0.2
- zerolib
0.8.1
- extension-kizzyrpc
1.0.0
- flxanimate
3.0.0
- linc_luajit
0.0.6
- hxdefold
1.4.0
- SScript
1.0.0
- choc
0.1.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
19~ updates have been made to Haxe in the last week.
- Pretty errors, adding more contextual info draft pull request.
- Missing
return
ignored after short-circuitedthrow
issue. - DCE shouldn’t remove static calls to impure functions pull request.
In case you missed it
[hxcpp]
Crashes with win10 executables when non-ASCII chars present in exe path issue.[haxelib]
Add support for customMetas and customDefines fields merged. ️- Custom metadata and defines (documentation, completion) pull request. ️
[hxcpp]
Build error when building classes extending abstracts issue.- Fix anonymous functions in operator expressions regression pull request.
[hl]
FixInt64.isInt64
merged.[haxelib]
Add an--unstable
flag for installing unstable releases issue.[haxelib]
Attempt to restore legacy server merged.[cpp]
Extern STL Containers and ArrayAccess merged.[hl]
Fix printing i64’s merged.- Atomic API merged. ️
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.