Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[event/upcoming]
Join in on the next Haxe Roundup Roundup over on the Haxe Discord server on October 30th at 18:30.- Day and Night cycle Armory example.
- Character Customization
WIP
Armory example. - Haxe Injection
3.0.0
released – A dependency container for Haxe announcement. - Northgard: The Night of the living Draugar strikes again article.
- Dune: Spice Wars - Accessibility Update is out now.
- Brandon Boouizel invites HaxeFlixel game devs to join the yearly Tankmas ADVENTure on Newgrounds.
- Closed Beta
0.8.3
QoL v2! Remappable controls, Hotbar-scroll support, new settings & accessories to help you craft, play and more in Minicology! Plus big news being announced tomorrow!
In case you missed it
- HaxeUI gets a new builder, available at http://haxeui.org/builder/.
- Cave Generator
1.1.0
: customization by Oleg Dolya.
Videos & Music
- How to call node trees in Armory 3D video.
- Using variables and variable trees in Armory 3D video.
- How to use tilesheets in Armory 3D video.
- How to make outlines in Armory 3D without code video.
- Add a video related to Haxe.
In case you missed it
- Mesh optimization is Armory 3D - LOD’s explained by Armory 3D Community Channel.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is available for freelance work.
Job listings
- Fire Falcom are actively looking for Gaming Platform Programmers.
- Hacksaw Studios are looking for a Haxe developer to join their team working on the core framework. EU candidates preferred & position is remote friendly.
- Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Staff Software Engineer, plus one other technical positions.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Five new Armory3D bounties have been listed.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Rogue of Vallas gets updated for Halloween!
- Allan Dowdeswell has recently updated the kitchen design app for RTA Outdoor Living, using FeathersUI.
- Spirkop are working on a big update for Energy Island Corp.
- The Dead Cells Boss Rush update is available on all consoles!
- Evoland Legendary Edition by Shiro Games is now available on the Epic Games store, and will be free until 15:00 UTC on Thursday. ️ ️
In case you missed it
- Chibi Ninja Shino-kun is on Steam!
- New update coming to Tightrope Theatre on 27th of October! 👻
- Create your own platforms in Ledge Throw, newest game by Robert Alvarez.
Previews & Demos
Open Source
Community Previews
- Crimson Lakes by Oleg Dolya.
- 👻Ghost Quarter by Oleg Dolya.
- Constellations generator by Oleg Dolya.
- ʇ0mmy has updated xUnreal
git
to be in a more usable state. - Via the Haxe Discord server, Frying☆Pan has made Chroma Fighters
git
repo public. - Nanjizal continues work on pixelimage
git
library:- Radial gradients.
- Mask field added.
Git Repos
- ceramic
0.17.2
has been released. - Improve & Add documentation to classes inside
haxe.ui.components
pull request. - Implement collapsible dialogs in HaxeUI merged.
- Chartist-hx
git
- Externs for chartist.js library. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- I wonder what this could be…? from Bring It On! by Axol Studio.
- Spin skulls from Patches Of Adventure by Rob Clemmons Jr.
- The first indie guest coming soon to Dead Cells. Will deal damage in spades!
- New GIFs from Renaine:
- New quick videos from Chibi Ninja Shino-kun: Treasure of Demon Tower by Ando:
- A true ninja has secret ancient techniques to open doors! …such as using the key.
- I think I did it wrong.
- Currently reworking tilesets.
- I had to add a teetering animation.
From the Haxe Discord server
- More 3D OpenFL progress by 47Rooks.
LD51 “Every 10 seconds”
In case you missed it & ranked (Top 100 Overall).
- Tenjutsu, 48h game by Sébastien Benard. Play Tenjutsu on
itch.io
, with source code available on GitHub.5th
- Autoball by torcado using OpenFL.
7th
- Near Death Sentence by jefvel.
23rd
- Relay PeaJay and quick intro article by Aeveis made with HaxeFlixel.
24th
- Drill Bill by Aurel and Eido Volta.
25th
- Heartbeat by Yanrishatum
code
, Shessart/story
, bublickart
and Elvendanmusic
.60th
- Assault on Hartblood Hotel by fireslash
code
, kiririn51art/writing
and junejimusic
. - I’m Just Hungry by zwodahs.
- Help my pain by not so studio using HaxeFlixel, via Discord.
- Be Fast! by codescapade using aeons
git
.
Some Library Releases
- haxe-injection
3.0.0
- vision
1.1.1
- hxdefold
1.3.7
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
17~ updates have been made to Haxe in the last week.
- MainLoop issues on HEAD issue.
- Class with
@:structInit
typed as Anonymous Structure issue. [hxcpp]
Fix invalidc++
when storingcpp.Pointers
in enums pull request.[hxcpp]
Support extern enums pull request.[hl]
HL thread name merged.
In case you missed it
toString
as instance variable issue.[cpp]
Fixed@:nativeGen
extension generation merged.[eval]
No error when running a method on a null object issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.