Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[event/upcoming]
Join in on the next Haxe Roundup Roundup over on the Haxe Discord server on October 30th at 18:30.- HaxeUI gets a new builder, available at http://haxeui.org/builder/.
- Cave Generator
1.1.0
: customization by Oleg Dolya.
In case you missed it
- hxRay devlog
#2
: Binding Switch by ThePercentageGuy. - Armory3D Release Notes - October 2022.10.
- Rebalancing – DQ2 Progress Report for September 2022 by Lars Doucet.
- Terranion and research tracker updates for Terrasavr by YellowAfterLife.
- Ando made Chibi Ninja Shino-kun Devlog
#2
public. - Cathay Capital reportedly pours
€50m
into Shiro Games. - Dune: Spice Wars has been nominated for ‘Best Early Access Launch’ at this years Golden Joystick Awards.
- Wartales Major Update 2: The Great Gosenberg.
Videos & Music
- Mesh optimization is Armory 3D - LOD’s explained by Armory 3D Community Channel.
In case you missed it
- There’s something for everyone in this short for Bring It On! by Axol Studios.
- Missing cool math games, check out Axol Studio games!
- Looking for a Halloween game, try Heck House by Axol Studio.
- Wartales | The Great Gosenberg release trailer by Shiro Games.
- Via the Haxe Discord server, Basically A Walking Simulator (B.A.W.S.): DEMO OUT! video by Spookin’_64.
- Add a video related to Haxe.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is available for freelance work.
Job listings
- Fire Falcom are actively looking for Gaming Platform Programmers.
- Hacksaw Studios are looking for a Haxe developer to join their team working on the core framework. EU candidates preferred & position is remote friendly.
- Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Staff Software Engineer, plus one other technical positions.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Five new Armory3D bounties have been listed.
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Chibi Ninja Shino-kun is on Steam!
- New update coming to Tightrope Theatre on 27th of October! 👻
- Create your own platforms in Ledge Throw, newest game by Robert Alvarez.
In case you missed it
- Battalion Commander 1917 “is a squad shmup set in WW1 settings, but with Tesla weapons” by IriySoft, available now from the Play Store.
- NextRealm Bubbles Beta has been updated, with performance improvements on the client and server side by Antriel.
Previews & Demos
Open Source
Community Previews
- Daniel Roberts has added Ogg/Vorbis support to WIP Endor
git
game engine.
Git Repos
- OimoPhysics
1.2.4
has been released. - colyseus-haxe
0.14.10
has been released. - hxdefold-extensions
git
- Haxe externs for various Defold extensions. - flixel-framebuffer
git
- Example project showing how to implement a ‘frame buffer’ to provide a full-screen texture to a game/camera filter. Uses 2D Dynamic lighting as a use case. - pixelimage
git
library by Nanjizal now has rounded rectangles. - stx_parse_uri
git
. - CustomBlueprints
git
- Source code of a Minecraft plugin written in Haxe. The plugin allows players to create blueprints of built structures. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Renaine: Greetings from Lineria.
- Buzzsaws in Chibi Ninja Shino-kun are sharp. Don’t touch them. Really, don’t.
- Mauve is spending some time polishing up the logic for the last(really) NPC for Addlemoth.
- The Air & Sand update for Dune: Spice Wars is approaching!
From the Haxe Discord server
- ZwodahS has started working on prototype for a roguelike deckbuilder city builder.
- Will Blanton has decided to keep working on Planet Monster (their LD51 game) for another couple of weeks.
- Skyfire2008 has added two new enemy types for TD2S.
LD51 “Every 10 seconds”
In case you missed it.
- Drill Bill by Aurel and Eido Volta.
- Relay PeaJay and quick intro article by Aeveis made with HaxeFlixel.
- Tenjutsu, 48h game by Sébastien Benard. Play Tenjutsu on
itch.io
, with source code available on GitHub. - Help my pain by not so studio using HaxeFlixel, via Discord.
- Heartbeat by Yanrishatum
code
, Shessart/story
, bublickart
and Elvendanmusic
. - Assault on Hartblood Hotel by fireslash
code
, kiririn51art/writing
and junejimusic
. - Be Fast! by codescapade using aeons
git
. - Near Death Sentence by jefvel.
- I’m Just Hungry by zwodahs.
Some Library Releases
- vision
1.1.0
- grig.midi
0.0.10
- feathersui-rpc-services
1.0.2
- genes
0.4.6
- rive-haxe
0.2.0
- colyseus
0.14.10
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Caller Tracking proposal.
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
18~ updates have been made to Haxe in the last week.
toString
as instance variable issue.[cpp]
Fixed@:nativeGen
extension generation merged.[eval]
No error when running a method on a null object issue.
In case you missed it
[lua]
Improve codegen for handling instanceVar
functions pull request.[hxcpp]
Wrong result fortrue == 1
comparison when variables typed asDynamic
orAny
issue.Warning : (WVarShadow)
This variable shadows a previously declared variable issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.