Haxe Roundup 648

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

  • Rogue of Vallas Trailer.
  • Games made by Axol Studio short.
  • 📝 Add a video related to Haxe.
In case you missed it
  • Dune: Spice Wars | House Corrino release trailer.
  • Secret bosses and special enemies in Bring It On! short by Axol Studios.

Jobs, Bounties

Job listings

Bounties

Product Releases & Announcements

  • Battalion Commander 1917 “is a squad shmup set in WW1 settings, but with Tesla weapons” by IriySoft, available now from the Play Store.
  • NextRealm Bubbles Beta has been updated, with performance improvements on the client and server side by Antriel.
In case you missed it

Previews & Demos

LD51 “Every 10 seconds”

Open Source

Community Previews
Git Repos
  • crypto 1.0.4 has been released, with better performance for block cipher mode operations.
  • Starling-FFParticleSystem git - Improved particle system for the Starling framework.
  • Check out the latest open source Haxe projects over on GitHub.

Some Library Releases

People & Projects to support

  • Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
  • Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
  • Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
  • Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

33~ updates have been made to Haxe in the last week.

  • Language server hangs due to duplicate --connect flags issue.
  • Added API to haxe.Http for multiple response headers with same name pull request.
  • Add Context.getDisplayMode() merged.
  • [neko] Uncaught exception - load.c(398) : Invalid module issue.
  • [hxcpp] Declaration of xxx hides previous local declaration issue.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and see you next week. 🇺🇦