Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[events/today]
The next HaxeIn event is today, at 18:00 CET. Check out the schedule.- HaxeUI
1.5
has been released! Read about the latest new components, examples and methods added in this big update! ️ - 🍂Autumn Wreaths article by Oleg Dolya.
- Hræsvelg: The clan of the Eagle have landed in Northgard.
- Game Objects RayGen devlog by thepercentageguy.
- Super Rare Games has partnered up with Terry Cavanagh to release Dicey Dungeons as a Switch physical for the first time! You can order it here.
- New Update for UPSQUID by Will Blanton: Tate mode, Music, Colors!
- NextRealm Bubbles Fun Debugging article by Peter Achberger.
- Josh Tynjala finishes up the release week of Feathers UI
v1.0
with these latest articles:- Form Validators
1.0
. - String Formatters
1.0
. - What a journey! The conclusion of Feathers UI
v1.0
Release Week.
- Form Validators
In case you missed it
- Armory3D Release Notes - September Release.
- PogoGirl Devlog
#31
: PogoGirl is Bouncing to Consoles! by Andrej. - Bug Hunt – DQ2 Progress Report for August 2022 by Lars Doucet.
- Renaine Kickstarter Update
#37
: Rollin’ Waves by Renaine. - 🏡Village Generator
1.3.0
: new trees and buildings article by Oleg Dolya. - Mixup Factory
v0.2.0
changelog by kyatt7. - Josh Tynjala continues to celebrate Feathers UI
v1.0
release with another week of announcements!
Videos & Music
- The latest shorts on earning XP, the fall update and a new boss in Bring It On! by Axol Studios.
- Northgard - The Clan of the Eagle release trailer.
- Add a video related to Haxe.
In case you missed it
- Axol Studio Bring It On! quick intro short, early release short and first boss short.
- Dead Cells - Break the Bank, Breaking Barriers and Enter the Panchaku mobile updates video.
Jobs, Bounties
- Add an available job involving Haxe.
Job listings
- Fire Falcom are actively looking for Gaming Platform Programmers.
- Hacksaw Studios are looking for a Haxe developer to join their team working on the core framework. EU candidates preferred & position is remote friendly.
- Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Staff Software Engineer, plus one other technical positions.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
In case you missed it
- Dead Cells Enter the Panchaku update is available on consoles.
- Bring It On!
v0.6
is now Live! - Renegade Racing by Paul Gene is now available on Amazon Fire Tablets and the Amazon Fire Stick.
- Via the Haxe Discord server, Sébastien Benard has updated Dungeon Crawler prototype with smoother rotations.
- Via the Haxe Discord server, New pre-alpha version of Rhythm Magus game (made with Ceramic) by Prexot.
Previews & Demos
Open Source
Community Previews
- Timothy Ian Hely is working on Summer Game Jam Game - Starmanders. The Source is available on GitHub GBSummerJam2022
git
. - Simple External Library example.
- Adding Haxe support to Starship shell prompt pull request. ️
- VShaxe
2.25.0
has been released with new inlay hints (here’s how to turn them off), automatic selection of Haxe configuration based on file name, support for inline markup and numeric separators / suffixes. ️ - Formatter update for try.haxe.org which supports inline markup and numeric separators / suffixes. Check out the demo.
- cornerContour
git
now has ‘Dash’ dot support. - Ceramic engine new Pixel Platformer sample showcasing how to create a simple platformer with a map with Tiled Map Editor.
- Starling shockwave demo + source.
- Via the Haxe Discord server, Aidan Lee shares progress on Hxcppdbg:
- Added support for the evaluate DAP request which means watch variables work as well as the debug console.
- Working on “composite breakpoints”.
- lldb backend now works fine with the vscode debugger protocol (still need to try mac).
Git Repos
[hxmath]
Refactor hxmath test cases pull request.[go2hx]
Replace typedefs inAst.hx
with@:structInit
classes pull request.- Ceramic
0.17.1
has been released! - hxjs-protobufjs
git
- hxsasl
git
- Simple Authentication and Security Layer (SASL). ️ - Check out the latest open source Haxe projects over on GitHub.
Via the Haxe Discord server
Closed Source
- Gank has recreated the Majin secret thingy in Haxe.
- Couple of screenshots showing a very early build of Wartales from back when it was looking a little more Northgard’y.
- SnkyGames is still experimenting with some bits in their Star Fox clone.
- A look at the first boss of Bring It On! by Axol Studio.
- Visual overhaul of HITTER’s pause menu.
- Mauve is working on finishing Somna’s sprite set once and for all for Addlemoth.
- Couple of animations by Gourami for Renaine:
- And chompy got a new petting animation in Renaine.
- New quick videos from CRYPTID by ysaml:
- Finished implementing some of the plant effects.
- Improved UI and created an army of waizy.
- Quick video from Chibi Ninja Shino-kun by Ando:
- Of course Chibi Ninja Shino-kun will feature moving platforms.
- Was tricky getting them to work, but carousel platforms are now in the game.
- Jerry Lee Lewis seems to have visited Demon Tower at some point.
- Here’s another move in arsenal: The dive kick! You’ll automatically start sliding when you hit the ground, so this is a good way to get some true ninja speed going.
- New GIFs and screenshots for Dungeon Crawler prototype by Sébastien Benard: ️
- The Dungeon Master 3 of my dreams.
- It’s always looking better with some lighting.
- Truly impressive results RTX4090.
From the Haxe Discord server
- Video of
WIP
Ace Attorney engine by A Crazy Town. - Tyler is building some stuff with Kha.
- GankDev recreated the Sonic CD sound test menu in Flixel.
Some Library Releases
- checkstyle
2.8.3
- formatter
1.14.3
- react-hooks
0.0.1
- jans
0.0.3
- newgrounds
2.0.0
- haxeui-pdcurses
1.5.0
- haxeui-heaps
1.5.0
- hxWidgets
1.10.0
- haxeui-winforms
1.5.0
- haxeui-pixijs
1.5.0
- haxeui-openfl
1.5.0
- haxeui-nme
1.5.0
- haxeui-kha
1.5.0
- haxeui-flixel
1.5.0
- haxeui-hxwidgets
1.5.0
- haxeui-html5
1.5.0
- haxeui-core
1.5.0
- hxminetest
0.2.0
- tvmaze
1.0.0
- thrift
0.17.0
- hxMP4
2.6.0
- feathersui-formatters
1.0.0
- redistHelper
0.7.0
- feathersui-validators
1.0.0
- hxluv
0.1.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Axol Studio is a small independent game development studio, making games with and contributing to HaxeFlixel.
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence.
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
12~ updates have been made to Haxe in the last week.
[eval]
Fixhaxe.Int64
to nativeInt64
conversion merged.[csharp]
Cannot referenceSystem.Diagnostics.Process.dll
required for.NET 5
issue.
In case you missed it
[cpp]
Add compiler metadata to append/prepend content to type/field definitions in header files pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.