Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
[events]
Announcing HaxeHybrid LAX 2022 by Osaka Red LLC.- The online portion of HaxeHybrid 2022 LAX will be via Google Meet. There will still be a Twitch separate broadcast and after it’s over, the talks will be uploaded to YouTube. via Osaka Red LLC.
[events]
HaxeJam 2022: Summer Jam! ️- ⛏️Cave Generator article by Oleg Dolya.
- Motion Twin have shared the roadmap for Dead Cells. There’s plenty more cooking up for 2023 and beyond!
- Axol Studio are opening up their Discord Server!
In case you missed it
- SSSPICY by torcado won the
$10,000
grand prize for @Replit’s Kajam 2022 game jam! - ☠️Perilous Shores
1.4.1
: compass rose and other visual changes article by Oleg Dolya. - Addlemoth Dev Update: July 2022 by mauve.
- Bring It On!
v0.3
is now LIVE on Steam and itch.io with added Achievements, End-game bonuses, a Reroll button, and more! - Armory3D | Release Notes | 2022.07 - July Release.
Videos & Music
- Haxe Beginner’s Tutorial 9 - Function Arguments video by CRobes.
- My Orcane is looking kind of clean short video by Fraymakers.
- In Your Books - Trailer.
- Add a video related to Haxe.
In case you missed it
- A little reminder that Squidly is streaming development of Renaine on twitch.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Axol Studio’s are looking for a social media manager & for someone to playtest & help balance the game difficulty.
- Hacksaw Studios are looking for a Haxe developer to join their team working on the core framework. EU candidates preferred & position is remote friendly.
- Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Software Engineer III, Staff Software Engineer, plus two other technical positions.
- Shiro Games are looking for a talented marketing director to join them!
- ScottPlusPlus is looking to hire a Haxe developer, ideally with web experience, to help with consultation and code-reviews for a couple hours per week.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Bring It On!
v0.4
is out, with some minor bug & performance fixes, and a few minor features! Here is more info about it. - In Your Books will be released on August 3rd!
From the Haxe Discord server
- Slameron has made a shooter game for gmtk jam with haxeflixel - Diced Up!.
- Tigga reminds that there are 2 weeks until the release of Blobble Wars 2 on Steam. The game is being made with Haxe and OpenFL.
In case you missed it
- Dicey Dungeons is now out on mobile, available from the Play Store and AppStore. Also the new DLC Reunion is out everywhere (the DLC is included in the regular Steam update)!
- Jump and fly around to collect all the stars in Hop Warp by Robert Alvarez.
- Torcado has also released new version of SSSPICY with several bug fixes and a few more levels!
- New demo of SCRAPS OF LIGHT is out and available on itch.io, with rebalanced skills, added more QoL features, fixed bugs…
- The In your books Game’s soundtrack will officially be released June 20th, with the game’s trailer! via Eléa Lecoq.
Previews & Demos
Open Source
Community Previews
- First acceptable floor raycast rendering by Gauthier B, which is a continuation of their’s work on Maze3D in 1023 bytes made for the js1024 competition. Source code is available on GitHub.
- zzox (tyler) has released the source code for “my favourite place”.
From the Haxe Discord server
- BSOD has started working on Midnight Lib.
- Shahar is working on computer vision library:
- Implemented a couple of simple image drawing functions and spent some time on a way to draw images to the console.
- Implemented a Hough transform.
- Some other improvements.
Git Repos
- polymod
1.5.4
has been released. - hxdist
git
- A program to package Haxe applications for distribution. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- New networking with
hxbit
client exclusive object replication by GlassySundew. - Michael Bickel has gotten a
WIP
Haxe HXCPP built DLL loading and booting in Godot. - Tyler tests out pathfinding using Kha and astar lib.
- Mine Blocks wiki has gotten some big improvements, fancy new crafting templates, block & item catalogue and much more!
- Techy Wrinkles has made a simple viewer made in Heaps for a Blender3D model. And they are going to try and export it to Godot!
- Any lurkers in chat? quick video from
WIP
platformer by MortMort. - New GIFs and some info about SCRAPS OF LIGHT.
- SavanDev shares progress on level editor.
- JanoGames are starting work on a prototype - Footgolf.
- Fun with fire 🔥 in Renaine.
From the Haxe Discord server
- Isaac Denner shares progress on ‘jigsaw’-style structure generation system in Minicology.
Some Library Releases
- hxdist
0.1.2
- HxShaders
4.0.0
- extension-androidtools
1.2.0
- aeons
0.2.0
- bootstrap_bundle
1.4.0
- polymod
1.5.4
- haxe-injection
2.0.0
- raylib
1.0.0
- minecraft-api
0.1.0-alpha
- TelegramApi
1.0.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add Traits proposal.
- Add Constructor
this.arg
syntax proposal. - Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
20~ updates have been made to Haxe in the last week.
- Equality fails through
Dynamic
issue. [js]
BindingArray<T>.push
generates aT->Void
instead ofT->Int
fixed.[jvm]
Rest Array Comprehension cannot cast to class issue.
In case you missed it
- Unit test on high bit shifts issue.
- Ignore EOF while attempting to read the HTTP header pull request.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.