Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Naxie is working on starting up a new game development studio for an upcoming project. Technologies they’re using: Haxe + OpenFL + HaxeFlixel and LDTK (for level editing). ️
- Dune: Spice Wars Community Update
#1
article out now! - Wartales Community Update
#3
article. [events]
Naoya has announced that Hitter is going to be present at the Solutec Gamer Expov2.22
in Maracay! As a demo of course.
In case you missed it
- Best method for evaluating
Expr
/TypedExpr
during Initialization macro? - Feathers UI
1.0
Release Candidate article by Josh Tynjala. - Josh Tynjala, creator of Feathers UI, joins the OpenFL leadership team!
- Playing with Sound and Music article by E. Zachary Knight.
- 🏡Village Generator
1.2.8
: Integration with Procgen Mansion article by Oleg Dolya. - Axol Studio have entered Bring It On! into the GDWC!
- Engine updates: Vector graphics, menus, text hotloading by Kirill Poletaev.
- Via the Haxe Discord server, Ceramic samples are now browsable directly on the website by Jeremy Fa.
Videos & Music
- FPS tutorial for backrooms escape game - Armory3D tutorial by Exceptional 3D tutorials.
- Impetus - Fraymakers Original Soundtrack.
- Scraps of Light shares a not quite a trailer trailer!
- Add a video related to Haxe.
In case you missed it
- Attack & Defense Damage Types RPG Playground indie devlog.
- Squidly continues streaming Renaine development.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is looking for full-time remote work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Saga Education, “a leading provider of in-person and online tutoring products, currently has multiple openings for Software Engineers”, Software Engineer III, Staff Software Engineer, plus two other technical positions.
- Shiro Games are looking for a talented marketing director to join them!
- ScottPlusPlus is looking to hire a Haxe developer, ideally with web experience, to help with consultation and code-reviews for a couple hours per week.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Scraps of Light demo has been “updated, it features 2x the content of the old demo and is better in every way”!
- Andrej has finished Cave of Lexip. If you played it and liked it, be sure to leave a rating!
- Tiny Dangerous Dungeons by AdventIslands is now live on Poki!
- AdventIslands has also updated all of their games on Google Play.
In case you missed it
- AdventIslands’s Tightrope Theatre now has a Steam store page! Hop on a shaky unicycle and complete increasingly dangerous tightrope acts! Do you have what it takes to become a superstar?
Previews & Demos
Open Source
Community Previews
- Saharan released 🌊Real-time 3d water simulation for PCs & smartphones. Made with OimoPhysics.
- Oleg Dolya has created the “option to request maps of arbitrary dimensions I can finally generate something like itinerary maps”.
- George is leaving haikus on HaxeFlixel contributions.
From the Haxe Discord server
- Yanrishatum is rewriting the fontgen
git
tool. - ShaharMS’ first Haxe tutorial in the Haxe Learning Center - OpenFL - With Multiple Windows. Feel free to contribute to the project if you’d like to!
- Snsvrno is working on some libraries to make TUI applications using Haxe. They have split out the basic ANSI commands into ANSI.hx
git
library. Next will be a little app framework for making “full terminal tui apps”.
Git Repos
- ceramic
0.12.2
has been released. - haxe-rename
2.2.2
has been released. - sparrow
git
-WIP
A 2D Game Framework For Haxe. - Endless-Square-Runner
git
- A simple xbox/switch compatible endless runner with squares and stuff. - puremvc-haxe-feathersui-demos
git
- Demonstrates how to create projects with PureMVC and Feathers UI. - Damilare Akinlaja is decoding the HashLink bytecode in Rust in their brass_vm
git
library. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- HaxeUI in action by Ian Harrigan, “powering @ClinTexCTi’s new clinical trials data visualization platform: OpTex!”
- In your books is “back on track as promised with this
#screenshotsaturday
. With this little one on the right, all the character are finished.” - Torcado is working on a big update to Heck Deck.
- Super Cosmic Heist Enemy Showcase #8 - “Trappa”.
- A block house to keep the lava out by Robert Alvarez.
From the Haxe Discord server
- Prexot is getting familiar with ceramic and spine.
- Rob Clemmons Jr has shared new screenshot from Patches of Adventure.
- Mostly accurate Sonic CD menu recreation in FNF by DaPootisBird.
Some Library Releases
- electron
18.3.0
- rename
2.2.2
- haxe-injection
1.0.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
Updates from the Haxe core
Current Proposals & Discussions
- Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
2~ commits have been made to Haxe compiler in the last week.
- Overriding files no longer works as expected in development builds fixed.
- Wrong diagnostic range for override keyword issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.