Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- OpenFL Updates and Budget discussion.
- Created a shader language that can be converted to GLSL (Japanese) blog post about HGSL by Saharan. ️
- Nuclear Blaze by Sébastien Bénard will be showcased live at TokyoSandbox (in Akihabara) on Apr 23th-24th.
- Kirill Poletaev has integrated the new bitmap font generation system into Pilie Pals. Check out the article about it.
- Kirill has also published an article How I create games with with my own 3D engine alone (in Russian).
- Updates about Dune: Spice Wars:
- The Art of Dune: Spice Wars.
- Dune: Spice Wars FAQ - Part 2 from which you will get info about game’s price, system requirements, release window, future development plans and more.
In case you missed it
- Oleg Dolya has published “🌆City Viewer
1.2.0
: a bunch of new visual features” over on Patreon. - New Dead Cells alpha with accessibility options, Assist Mode and beginner item reworks! ️
Videos & Music
- Squuuidly has streamed work on Renaine on twitch.
- My Orcane is kind of moving by Fraymakers.
- Add a video related to Haxe.
In case you missed it
- How to create custom a deadzone or follow camera position in HaxeFlixel video by Richard Oliver Bray.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is looking for full-time remote work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Shiro Games are looking for a talented marketing director to join them!
- ScottPlusPlus is looking to hire a Haxe developer, ideally with web experience, to help with consultation and code-reviews for a couple hours per week.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Shiro Games are looking for a Senior Game Programmer.
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Mohamed Hreez has developed a 3D arcade game with Armory3D.
In case you missed it
- Motion Twin’s Dead Cells: The Queen and the Sea DLC is out on iOS and Android. The free updates Everyone is Here and Practice Makes Perfect are available to download too! ️
- Patreons can now check out an exclusive preview build of [Speer DX]!
Previews & Demos
Open Source
Community Previews
From the Haxe Discord server
- George is preparing for a new major HaxeFlixel version release, check out the list of changes.
Git Repos
- python-ext
git
“Extension libraries available when writing Python, such as support for Python’s multivariate arguments” by rainyt. - ocaml-haxe
git
- 使用Haxe编写OCaml代码 / Writing OCaml code with Haxe. ️ - hxSUInt
git
- hxSUInt is a simple implementation of a sequentially comparative unsigned integer. ️ - matrix-haxe-sdk
git
- Chip8EmulatorKha
git
- Chip8 emulator written in Haxe using Kha (alias pain). - armcat
git
- Print armory3d arm files as json, by tong. - ceramic
0.11.0
has been released! - LDtk
1.1.2
and1.1.3
have been released! - haxe-rename
2.1.0
has been released! - Check out the latest open source Haxe projects over on GitHub.
LD50 “Delay the inevitable”
- Unfamiliar, plus the game’s announcement by Dan Lin.
- Torcado’s Ludum Dare 50 entry - Chronis.
- Duck It! via Squidly.
- Volcano Maintenance by jefvel.
- The Pit by ZwodahS. Made with Heaps.
- Lightseekers by Chekisteg. Made with HaxeFlixel.
- Puddle Boat by Pirhana. Made with Heaps.
- Snowcastle meltdown by Noiyy. Made with OpenFL.
- Xermatt Redux. Made with Heaps.
- Calcium Carnage by Liam, made with HaxeFlixel.
Closed Source
- Shadowfi has made a quick xml resizer in Haxe.
- Super Cosmic Heist - World 2-7 by Fierce.
- Hand picked by the gods, Einherjars are the most renowned warriors in all of Northgard.
- Super Cosmic Heist - World 1-5 Flyla Stage by Fierce.
- EZWorksheet is “an app that takes images / documents of worksheets, and converts them into answerable documents, on which you can write and draw” built with HaxeUI by Shahar Marcus via Ian Harrigan.
- Merrak is “still working on revisions to High Security Compound level of Rogue of Vallas”.
- Couple of quick videos of boss fights from Renaine:
WIP
1 - look at em go.WIP
2 - jumpin n’ shootin (n’ kickin).
From the Haxe Discord server
- New screenshot from
WIP
game by Naoya. - Turbulence demo by semmi.
Some Library Releases
- electron
18.1.0
- hgsl
0.0.1
- magic-array-tools
1.2.0
️ - rename
2.1.0
️ - locator
0.5.0
- sinker
0.6.0
- travix
0.15.3
- texter
2.0.4
- permutation
0.1.0
- openfl-console
1.0.0
- ldtk-haxe-api
1.1.2-rc.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
Updates from the Haxe core
Current Proposals & Discussions
- Add new syntax for getters & setters inspired by the
C#
property syntax proposal. - Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
22~ commits have been made to Haxe compiler in the last week.
In case you missed it
[haxelib]
Fixhaxelib.json
issues merged.[macro/display]
Setting ComplexType to Field breaks Position data issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.