Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Daily Speed-Scrabble-Bananagrams-like… with a Destructive Twist word game announcement of LetterShredder.com by Jeff Ward!
In case you missed it
- HaxeUI
1.4
in-depth release article by Ian Harrigan. - The first RPG Playground GAME NIGHT will be on Friday Feb 18 @ 7pm-9pm EST. ️
- Feathers UI Devlog
#41
: RouterNavigator path parameters and redirects, lime-openfl-maven-plugin, TodoMVN and HN Reader samples. ️ - Dan Hett “had a chance to go deep on the writing and production of Closed Hands with
@gamedevdotcom
, if you’re interested in why the game exists and how we managed it, have a peek!”. - Introducing: House Harkonnen in Dune: Spice Wars.
- Introduction to the Haxe programming language tutorial (in Greek) by Harpwood.
- Timothy Ian Hely is still working on new Snippets for HaxeFlixel. Do you have suggestions or want to help us out?
Videos & Music
- Fraymakers share “Where the pain grows” soundtrack, with the high quality version on YouTube.
- Vallas Alarm System video by Merrak.
- Adding physics to a HaxeFlixel game with Echo part 6 | Substates | Pausing updates | Pause screen by Richard Oliver Bray.
- Make potions from BAT WINGS indie game devlog by RPG Playground.
- Mixing Combat Mechanics from My Favorite Games? video by Isaac.
- Outtakes - Why do you make programmers lives so hard? by StoryDev.
- In Your Books - A Letter? trailer.
- Dune: Spice Wars Dev Chat stream VOD.
- Will Blanton started tik-tok account and posts micro devlogs there.
- How to color grade water in Armory3D game engine with blender video by Exceptional 3D tutorials.
- Add a video related to Haxe.
In case you missed it
- Rogue of Vallas Lighting Demonstration by Merrak.
- Adding physics to a HaxeFlixel game with Echo part 5 | Overlap triggers by Richard Oliver Bray.
- Importing assets on iOS video by ArmorPaint.
- Armory3D and blender versions explained - Why Armory doesn’t use normal blender by Exceptional 3D tutorials.
- Armory3D in 2022 | Is it good now? video by Exceptional 3D tutorial.
- Ingame Menu added game devlog by RPG Playground.
- I Made a Game with Ecological Mechanics! video by Isaac Denner.
- Did You Miss It? - Week
#2
Programming video by StoryDev. - Dune: Spice Wars - First Gameplay Trailer.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is looking for full-time remote work.
- Peter Achberger is available for freelance work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Shiro Games are looking for a talented marketing director to join them!
- ScottPlusPlus is looking to hire a Haxe developer, ideally with web experience, to help with consultation and code-reviews for a couple hours per week.
- ZAVOD Games (Moscow, Russia) are looking for a Senior Haxe developer to work on Taonga: the Island Farm.
- Frontend Game Developer job offer in Moscow, Russia.
- AS3 to JavaScript (React) via Haxe job offers.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on Hero Wars.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on the web-version of their project Throne Rush.
- Shiro Games are looking for a Senior Game Programmer.
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website. ️
Bounties
- The team at SoccerTutor are offering a bounty to get this
[cpp]
issue 8400 fixed. - Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. - Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- Dune: Spice Wars official website.
- Football Bin Fling! Play it now available on itch.io, by Jano Games.
- Unept has released Into The Pit, now live on Poki, made with Stencyl.
In case you missed it
- Wartales is
20%
off till the end of February the 20th on Steam! - Bad Soccer Manager is available on iOS by Jano Games made in Stencyl.
- Andrej has released version
1.0.3
of Go! Go! PogoGirl with a “much requested feature: A timer that tracks and saves your best times, so you can try to speedrun the game!” - New ArmorPaint builds are out on iOS and Android. More to come!
- MOTO RUN 3310 by Michael Miriti.
- Via the Haxe Discord server, Mig Moog has finished The Zoo Game and open sourced it.
Previews & Demos
Open Source
Community Previews
- Moonshine IDE
3.3.1
and SDK Install3.2.0
have been released!
Git Repos
- polymod
1.5.0
has been released. - gelavolt
git
- A fanmade version of Japan’s favorite puzzle fighter! - Haxe-ExtraFeatures
git
- Provides extra features not available in vanilla Haxe. - tanks
git
- Instant game,WIP
tanks multiplayer game. - hxcppdbg
git
- Experimental HXCPP debugger using lldb or the Windows debugger engine. Also check out the video preview over on the Haxe Discord server. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Hashlink running in WebAssembly by AxGord. ️
- New GIF from Addlemoth by mauve: ahaha she’s perfect.
- “The part of level design [Merrak] finds the most surprisingly difficult is ignoring [their] inner OSHA”.
- Squidly continue streaming development of Renaine. Here are new GIFs from it:
- Make like a throwing axe and spin your way in.
- Making a quiet mountain town and maybe programming a gnome or two.
From the Haxe Discord server
- Swordcube is making Subpar Rhythm game.
- Naoya shared new GIF from
WIP
game. - Frying☆Pan shared couple of GIFs showing platform fighter progress.
Some Library Releases
- texter
1.1.0
- extra-features
1.1.1
- mc2it_theme
1.7.1
- bootstrap_bundle
1.3.1
- hxyarn
0.1.2
- redistHelper
0.5.3
- slick_addons
1.4.0
- polymod
1.5.0
- modular
0.14.0
- bytesize
0.2.0
- echo
4.1.0
- vector-math
2.4.1
- test-adapter
2.0.1
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
Updates from the Haxe core
Current Proposals & Discussions
- Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
33~ commits have been made to Haxe compiler in the last week.
[tests]
Restore Flash tests pull request.[hl/php]
Enable sqlite tests and others pull request.[lua]
Minimal implementation of ssl pull request.- Implement
Context.withImports
pull request. Check out the example usage
In case you missed it
[neko]
Migrate to PCRE2 library merged.[hxcpp]
Fix Unicode file operations merged.- Semaphores and condition variables merged.
- Null coalescing operator merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and see you next week.