Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Three.js starter project announcement By George Corney.
- Feathers UI
beta.8
preview build on Haxelib article by Josh Tynjala. - Medieval Fantasy City Generator
0.9.0
: new alleys and buildings by Oleg Dolya. - A quick HaxeUI poll by Ian Harrigan about number stepper layout changes.
- Closed Hands by Dan Hett has been nominated for Excellence in Narrative at this years Independent Games Festival!
- Adding an Haxe function to receive events from external SDK in Stencyl thread.
- Getting a function from a DLL (C++) thread.
- Lampysprites thoughts on Armory3D.
In case you missed it
- Catch-up on the rankings from The HaxeJam 2021: Winter Edition!
- PogoGirl Devlog
#28
: The Release Date! - Heaps/Hashlink on Android and saving data for Android.
- Happy New Year! Let’s Talk Goals article by E. Zachary Knight.
- New Fraymakers Music! December 2021 Fraymakers Roundup.
- Making an Underwater Music Effect in HaxeFlixel article by Andrej.
- Nicolas Cannasse announces that Shiro Games are working on a new Dune strategy game called Dune: Spice Wars!
- RenchuAye has posted about their progress & getting into gamedev by using Haxe.
- What do you love most about Haxe?
- Oleg Dolya has released a brand new generator for Antlers.
- Oleg Dolya has released a small update for Antlers Generator
1.1.0
. - Perilous Shores
1.3.0
: roads and permalinks article by Oleg Dolya. - Castle in The Mist article by Oleg Dolya.
- Wartales Community Update #1 is now live.
- Web Workers in Lime article and A guide to threads in Lime article.
- Distilling Skills – DQ2 Progress Report for December 2021 by Lars Doucet.
- FeathersUI Devlog: TreeGridView, HierarchicalItemRenderer, required FormItems, and FlowRowsLayout.
- Fixing stutters in Papers Please on Linux article.
Videos & Music
- Rogue of Vallas Act 2 Level 1 Scene 2 video by Merrak.
- Adding physics to a HaxeFlixel game with Echo part 2 | FlxEcho tutorial | Echo-Flixel by Richard Oliver Bray.
- The first official trailer for Go! Go! PogoGirl! by Andrej.
- Add a video related to Haxe.
In case you missed it
- Rogue of Vallas Level 2 Construction Zone video by Merrak.
- Adding physics to a HaxeFlixel game with Echo | FlxEcho tutorial by Richard Oliver Bray.
- Live previewing in Armory3D video by Willbot Studio.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is looking for full-time remote work.
- Peter Achberger is available for freelance work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Frontend Game Developer job offer in Moscow, Russia.
- AS3 to JavaScript (React) via Haxe job offers.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on Hero Wars.
- Nevosoft (Saint Petersburg, Russia) are looking for a Haxe developer to work on their mobile game Charm Farm.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on the web-version of their project Throne Rush.
- Shiro Games are looking for a Senior Game Programmer.
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website. ️
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. FlxG.collide
with simple object “mass” for HaxeFlixel$100
bounty.- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- HECK DECK by torcado is out! ️
- Alien Shepherd Trailer 1 via Alien Shepherd twitter. You can wish list it on Steam.
- Dead Cells: The Queen and The Sea DLC is out!
From the Haxe Discord server
- Impulse by Daniel Blaker. Made with Haxe + Kha + poly2tri + Nape.
In case you missed it
- Gepatto released a gift for Christmas, a festive themed version of OpenFL’s PiratePig demo available to download for the Raspberry Pi, plus compiled to HTML5.
- IriySoft have released a simple match 3 game called Jewel Monsters made with OpenFL targeting HTML5.
- Ionosofts “Visual Cath Report, a cardiac catheterization reporting and coronary diagramming application). has updated to latest version of HaxeUI successfully (with minimal changes) allowing it utilise all its latest improvements!” via Ian Harrigan. ️
- Advent has released Super Dangerous Dungeons onto Poki! Made with Stencyl.
- Bay Riser Games has released the demo for Bright Bruiser, available on itch.io and Newgrounds, made with Stencyl.
- Mauve has released Addlemoth
1.0.2
demo patch, which is likely the last demo patch, unless more issues appear. - Chessformer by Robert Alvarez now has a release date for Steam: January 18, 2022!
- Math Push is now available on itch.io and NewGrounds.
- Dead Cells: The Queen and the Sea by Motion Twin has landed January 6th on PC & consoles!
- Energy Island Corp will be available on Steam the 19 January, 2022.
- Will Blanton has released two games:
- Upsquid - an endless squid-em-up where you try to swim as high as you can without falling into the darkness! Originally is was a LDJAM submission from 2015, remade from scratch in 2021!
- Oxalis origins is a virtual remote ranger application, which was originally released in Indiepocalypse 21.
From the Haxe Discord server
- ZwodahS has released Dice Kingdom
0.1.3
with updated graphics and a new tutorial. - Package Party by New_Cartoon_64_ツ.
Previews & Demos
Open Source
Community Previews
- Justin has added HaxeFlixel support to
cornerContour
, with some demos available on GitHub. - Gauthier B has ported a shmup to 3D using Haxe, source code available on GitHub.
From the Haxe Discord server
- Copy & paste is coming to LDtk.
Git Repos
- Moonshine IDE
3.3.0
has been released! - Feathers UI
v1.0.0-beta.8
for Haxe and OpenFL pre-release. - Kha Android Unicode input test pull request by Valentín Barros had been accepted.
- input2actions
git
- Library for better handling keyboard, gamepad and joystick devices inside Haxe and Lime. - motuz
git
- A Wordle clone but with infinite plays and other language support (German & Spanish) by Gauthier B. - stalin-sort
git
- Stalin sort in multiple languages! - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Super Cosmic Heist - World 5-6 by Fierce.
- George rewrote the HaxeFlixel’s pathfinder to allow custom navigation policies.
- SHOTDOGS is about 98% done!
- Fully functional multi-tile objects in Addlemoth by mauve.
- Dune’s deep desert is a dangerous and desolate stretch of near nothingness, a place that only the most experienced and rugged of explorers dare traverse…
- Couple of new GIFs from Jitter Sandbox UI/UX by Syo:
From the Haxe Discord server
- Skyfire2008 has added modifiers applying status effects to enemies.
- Minicology gets BOTW-style cooking buffs. You can apply to closed beta via Discord.
- Little game by TeBBRay made with Heaps.
- Frying☆Pan got slot switching working so you can move to a different slot if you want to.
- Kino continues work on a new game, which is being made with Heaps.
- !FSasquatch has shared couple of screenshots: wasm+hxRaylib and :3.
- DinoMa has made chip8 emulator with Kha and Haxe.
Some Library Releases
- kglog
1.0.2
- pony
1.7.1
- bp_duck
1.0.2
- appropos
1.0.1
- haxe-w
0.1.3
- feathersui
1.0.0-beta.8
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
Updates from the Haxe core
Current Proposals & Discussions
- Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
9~ commits have been made to Haxe compiler in the last week.
Std.parseInt()
does not parse negative hex numbers on neko/cpp target issue.- ARM64 Linux build with Earthly pull request.
[js]
Use plain method closure comparison for JS pull request.
In case you missed it
- Relative imports feature request.
- Allow typing expression with added imports and usings feature request.
- Implement
abstract
to access the abstract has been merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and have a great December & a Happy New Years!