Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Value types vs allocated types and SoA in Haxe question, with George Corney providing a proof of concept macro SoA & AoS abstract over plain byte buffers.
- Trigger vibration on Android from Heaps/Hashlink article by Brad Gill.
- Presenting Hexlock, a really fun game for Android by Brad Gill.
- New HUD, Animations and FrayTools Features! - November 2021 Fraymakers Roundup.
- Closed Hands featured in Kotaku’s “14 Fascinating Unknown Indie Games To Play Straight Away” article, via Dan Hett.
In case you missed it
- The Skeeball Game Remake: My Experience with Haxe in 2021 by David Conway. ️
- Hello World: Heaps on Android article by Brad Gill.
- How appropriate is OpenFL for 3D programming?.
- PogoGirl Devlog
#27
: Ice to Pogo You! article by Andrej. - ClinTex CTi are building their new product OpTex, a clinical trails data visualization & analytics platform with HaxeUI via Ian Harrigan.
- The Zen of Haxe?
Events
- HaxeJam 2021: Winter Edition by logo4poop. ️
Videos & Music
- Nuclear Blaze OST - Through fire and flames - Pentadrangle.
- Add a video related to Haxe.
In case you missed it
- PBR procedural water shader in Armory3D video by Willbot Studio.
- Mine Blocks is a browser game again! - 2D Minecraft video by Alex Lanzetta.
- Simon Krajewski has streamed some Haxe-dev over at twitch.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is looking for full-time remote work.
- Peter Achberger is available for freelance work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Frontend Game Developer job offer in Moscow, Russia.
- AS3 to JavaScript (React) via Haxe job offers.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on Hero Wars.
- Nevosoft (Saint Petersburg, Russia) are looking for a Haxe developer to work on their mobile game Charm Farm.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on the web-version of their project Throne Rush.
- Shiro Games are looking for a Senior Game Programmer.
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website. ️
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. FlxG.collide
with simple object “mass” for HaxeFlixel$100
bounty.- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- To celebrate the 20th year of Motion Twin and 6 million units sold of Dead Cells, Motion Twin has announced that The Queen and the Sea DLC a.k.a the epic conclusion of DLC Trilogy will land on PC & Consoles Q1 2022!
- The time has arrived. Wartales has been released into Early Access. Watch the early access release Trailer. ⚔
- Robert Alvarez has released new puzzle platformer called “Jump and Hover” on Itch and NewGrounds.
- Mauve has released the demo of Addlemoth! And is already working on players feedback.
- Rafael has released Trash Hook, in which you are “a fisherman, you decide to save the ocean, one trash at a time!”
- Some new additions to Nuclear Blaze by Sébastien Benard:
- Radioactive water in Reactor One zone
- Some extra context for the most obscure secret
- Via the Haxe Discord server, ZwodahS has released Dice Kingdom
v0.1.2
update. So what is dice kingdom?. - Via the Haxe Discord server, A little scared is an entry by Hello Lightbulb for GitHub’s Game Off 2021 game jam. via Richard Bray.
In case you missed it
- SmartPref Pro has been released.
- Mine Blocks is back and has been ported to HTML5 thanks to Haxe by Alex Lanzetta.
- Darksburg have released the Runes of Power update.
- A firefighter from Nuclear Blaze meeting someone whose head is on fire, what could possibly go wrong? Next free
1.1
update will feature many new areas to explore. - Nuclear Blaze soundtrack is available on Steam.
- Fiscal Jesters
v0.4.2
update by kyatt7. - EVERYONE IS HERE! Dead Cells Update 26 is live: Unlock 6 new outfits coming with their own weapons, specials & secrets. Compliments of Blasphemous, Curse of The Dead Gods, Guacamelee, Hollow Knight, Hyper Light Drifter & Skul!
- Via the Haxe Discord server, ZwodahS has released Dice Kingdom
v0.1.1
. - Via the Haxe Discord server, Skyfire2008 has updated TD2S, which you can play at itch.io.
Previews & Demos
Open Source
Community Previews
- Ian Harrigan has updated
raylib-haxe
externs to4.0
, which are now auto-generated. - LumbirBwut is learning how to use Haxe and LDtk. And they’ve created a free tutorial.
Git Repos
- Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Nyrh is working on the editor (instead of the game). It’s being made with Heaps and ImGui and AvenyrhEngine.
- Fraymakers show off and talk about a new costume being made in the palette editor, FrayTools.
- New Kanyon Karver trailer, featuring improved UI and new music.
- GUI hoops are a hassle for inspiration. by Techy Wrinkles.
- Winter in Go! Go! PogoGirl just seems to get colder and colder…
- Just slidin’ on ice in the wintertime. On a pogo stick.
- Clear_Assistance is creating a Pokemon MMO using HaxeFlixel.
- Zzox (tyler) is back to working on rhythm-fishing game.
- Rob Clemmons Jr has demonstrated a little progress with the shader for Patches Of Adventure.
Some Library Releases
- zenlog
0.1.0
- raycast
1.1.0
- watch
0.0.6
- mc2it_theme
1.5.1
- zygameui
11.0.5
- bootstrap_bundle
1.2.2
- raylib-haxe
1.0.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
Updates from the Haxe core
Current Proposals & Discussions
- Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
23~ commits have been made to Haxe compiler in the last week.
- Semaphores and condition variables pull request.
- Implement
abstract
expression keyword pull request - Type hole with open? structures issue.
[jvm]
@:strict
doesn’t produce arguments issue.- Default type parameters pull request.
In case you missed it
- Embedded/inlined objects discussion.
- Numeric literal suffixes pull request.
- Disallow case string interpolation merged.
- Add missing Python threading apis merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and have a good week!