Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- The Skeeball Game Remake: My Experience with Haxe in 2021 by David Conway. ️
- Hello World: Heaps on Android article by Brad Gill.
- How appropriate is OpenFL for 3D programming?.
- PogoGirl Devlog
#27
: Ice to Pogo You! article by Andrej. - ClinTex CTi are building their new product OpTex, a clinical trails data visualization & analytics platform with HaxeUI via Ian Harrigan.
- The Zen of Haxe?
In case you missed it
- Haxe Evolution meeting 2021 proposal verdict article by Aurel Bílý. ️
- Haxe Godot externs updated for Godot
3.4
. - Neighbourhood Generator by Oleg Dolya.
- Promising project for Haxe to Flutter.
Events
- HaxeJam 2021: Winter Edition by logo4poop. ️
Videos & Music
- PBR procedural water shader in Armory3D video by Willbot Studio.
- Mine Blocks is a browser game again! - 2D Minecraft video by Alex Lanzetta.
- Simon Krajewski has streamed some Haxe-dev over at twitch.
- Add a video related to Haxe.
In case you missed it
- Wartales: Early Access Announcement Trailer.
- Check player offscreen Armory3D tutorial by Willbot Studio.
- Collision layers and masks, Armory3D tutorial by Willbot Studio.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Rudy Geslin is looking for full-time remote work.
- Peter Achberger is available for freelance work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Frontend Game Developer job offer in Moscow, Russia.
- AS3 to JavaScript (React) via Haxe job offers.
- Little team is looking for a Haxe developer to work on HTML5 games.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on Hero Wars.
- Nevosoft (Saint Petersburg, Russia) are looking for a Haxe developer to work on their mobile game Charm Farm.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on the web-version of their project Throne Rush.
- Shiro Games are looking for a Senior Game Programmer.
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website. ️
Bounties
- Basic Platformer Pathfinding AI for HaxeFlixel
$150
bounty. FlxG.collide
with simple object “mass” for HaxeFlixel$100
bounty.- Squidly has opened up a bounties page for HaxeFlixel features.
Product Releases & Announcements
- SmartPref Pro has been released.
- Mine Blocks is back and has been ported to HTML5 thanks to Haxe by Alex Lanzetta.
- Darksburg have released the Runes of Power update.
- A firefighter from Nuclear Blaze meeting someone whose head is on fire, what could possibly go wrong? Next free
1.1
update will feature many new areas to explore. - Nuclear Blaze soundtrack is available on Steam.
- Fiscal Jesters
v0.4.2
update by kyatt7. - EVERYONE IS HERE! Dead Cells Update 26 is live: Unlock 6 new outfits coming with their own weapons, specials & secrets. Compliments of Blasphemous, Curse of The Dead Gods, Guacamelee, Hollow Knight, Hyper Light Drifter & Skul!
- Via the Haxe Discord server, ZwodahS has released Dice Kingdom
v0.1.1
. - Via the Haxe Discord server, Skyfire2008 has updated TD2S, which you can play at itch.io.
In case you missed it
- Next update for Nuclear Blaze by Sébastien Bénard will feature a NewGame+ mode. It will affect all levels a LOT, adding new threats, areas and items.
- Wartales by Shiro Games is coming to Steam Early Access on the 1st of December.
- Kyatt7 has released a magical new Fiscal Jesters update which features a new character The Bog Jester and a new currency Tarot Coins.
Previews & Demos
Open Source
Community Previews
- From 8-10 fps to 90 - 110 fps on the JavaScript target by switching to meshes. by Kaelan Evans.
From the Haxe Discord server
- Aidan Lee is implementing the integer suffix proposal.
- Go2hx unicode/utf8 tests are now running via PXShadow.
- Ian Harrigan has shared couple of new huge HaxeUI GIFs.
Git Repos
- ceramic
0.9.0
has been released. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- A quick update from Fraymakers on their first anniversary of the Kickstarter campaign.
- Addlemoth credits & Addlemoth: Is version
1.0
. It’s not out yet, mauve needs to iron out a few things first. - Music and lighting respond to environment changes in Tyler’s
WIP
game. - Unseen corners of the world of Wartales are waiting to be explored and exploited in Early Access.
- Animations and gameplay, united! by SavanDev.
From the Haxe Discord server
- ZwodahS is working on extended version of a haxe-jam game.
- Debug! by GlassySundew.
- Kino got animated textures on the billboard quad and added some textures to the cubes.
- Daniel Blaker is doing a bit of work on Orbdig.
Some Library Releases
- ceramic
0.3.0
- embed-js
0.2.0
- assets-web
0.2.0
- hxRaylib
4.0.0
- hxlr
0.2.0
- itertools
0.0.6
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
Updates from the Haxe core
Current Proposals & Discussions
- Add a type for meaningless values (similar to unit type) proposal.
- Add better Overload Support proposal.
- Add Static Extension Meta Functions proposal.
- Add
enum abstract
overenum
proposal, plus clarification. - Add Enum abstract instances proposal.
[RFC]
Xml Dsl’s discussion.- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
26~ commits have been made to Haxe compiler in the last week.
- Embedded/inlined objects discussion.
- Numeric literal suffixes pull request.
- Disallow case string interpolation merged.
- Add missing Python threading apis merged.
In case you missed it
...rest
arguments is not perfect issue.[js]
Implementjs.lib.WeakRef
merged.[hxcpp]
Reading fromstdout
of a process can hang on Windows issue.[haxelib]
Library name capitalisation issues.[hashlink]
Build a library usable for embedding & FFI pull request.[hashlink]
Phantom fields appear in typedef argument in 64-bit Hashlink closed.[hashlink]
Implement profiler for Linux merged.- The following proposals have been accepted.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and have a good week!