Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Jérémy Fa has written “Getting started with ceramic”, guiding you step by step creating your first project with ceramic.
- Defenders Quest 2 progress - tar! by Lars Doucet.
- PogoGirl Devlog
#20
: After Demo: Air Charges and Super Stomps article by Andrej. - Feathers UI Devlog
#33
: NumericStepper, app scaling, item renderer accessories, TextInputerrorString
. - “Haxe Aseprite Scripting” article by Kino Rose.
- Ceramic engine now has its own channel on Haxe Discord server.
- Lars Doucet’s thoughts on “Instant Games”, Friday Night Funkin, Flash games & monetization.
In case you missed it
- Jérémy Fa has written “Discover ceramic, a cross-platform and open-source 2D framework”.
- Elements and Leeches: DQ2 progress report for May 2021 by Lars Doucet. Lars has also shared his impressions of getting back into modern HaxeFlixel development.
- Kino Rose has written about “Haxe Build Macro Basics”.
- “Loading LDtk maps in HaxeFlixel” article written by bloodninja from the Haxe Discord server.
- The HaxeFlixel forum switched to to using GitHub Discussions.
- Make sure you don’t miss the PC Gaming Show this Sunday, where Shiro Games’ newest title may very well be making an appearance.
- RPG Playground related news:
- Stats on RPG Playground.
- Premium version of RPG Playground news are incoming.
Videos & Music
- Introduction to HaxeFlixel Part 15 by Questionable Programming.
- Sprite packing & player movement in HaxeFlixel | 2D Stealth indie game devlog #3 by Richard Oliver Bray.
- Add a video related to Haxe.
In case you missed it
- Haxe and OpenFL Tutorial: Part 2 “Exploring Haxe and OpenFL” video by Chris Speciale.
- Rogue of Vallas Devlog
#18
: VGA Colors Conundrum by Merrak. - Introduction to HaxeFlixel Part 14 by Questionable Programming.
- Haxe + Node a perfect combination | 2D Stealth indie game devlog
#2
by Richard Oliver Bray. - ArmorPaint. News. June 4, 2021 video by Alexander Kiryanov.
- Super Cosmic Heist - Fierce’s Theme composed by Pat.
- Morgan Lewis is streaming their work on Project Fire.
- Cameron teaches coding streams:
- Episode 1.
- Episode 2.
- And the source code from streams is available on GitHub.
Upcoming Events & Talks
- Add an upcoming event about Haxe.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Peter Achberger is available for freelance work.
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- Saga Education are looking to hire a full-time software engineer focusing on web & edtech. US only.
Saga Education, is hiring a senior-level software engineer. We use a lot of tech, both frontend and backend, but a lot of our frontend code is in Haxe. We build cool, meaningful EDTech products like this digital whiteboard: Woot Math Scratchpad.
- Allan Dowdeswell is looking for Haxe developers for outsourcing relationship.
- HaxeFlixel RPG project.
- Nexters (Moscow, Russia) are looking for a Haxe developer to work on their HTML5 game.
- To reach their goal of helping to save one million lives every year by 2030, Laerdal is looking for a Software Platform Developer to join them in Copenhagen. Remote work is possible, but will require several days a week on site.
- Shiro Games are looking for an Engine/Graphics programmer.
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website.
- BeeInventor Limited are hiring for a Haxe fullstack developer to join them in Taipei & Hong Kong.
Bounties
- Squidly has opened up a bounties page for HaxeFlixel features.
- Lars Doucet’s list of various open bounties.
Product Releases & Announcements
- PogoGirl Devlog
#21
: Demo Updated! by Andrej. - Double Turn Update
v1.1.2
is out. Full patch notes are available. - Kino Rose has released Sprocket onto
itch.io
, made with HaxeFlixel for#gmtk2021
. - A Renaine demo will be available today or tomorrow on Steam Next Fest. Stay tuned to the game’s Steam page!
- Nicolas Cannasse has announced WarTales, a gritty mercenary game from ShiroGames. Get the free demo available now as part of the Steam Next Fest.
- Energy Island Corp. demo is now available as part of the Steam Next Fest. via SpirkopGames.
- Nuclear Blaze SCP now has a Steam page too, so you can wishlist it! It’s not 100% public right now, so all your feedback would be super useful to Sébastien.
From the Armory Discord server
- Phour has released Bleep Bloop Power Bot made with Armory3D onto
itch.io
, made for#gmtk2021
.
From the Haxe Discord server
- Sodap has released Tres Mangueras available on
itch.io
made for#gmtk2021
using HaxeFlixel. - Pirhana has released Pangaea available on
itch.io
made#gmtk2021
.
In case you missed it
- Saharan’s brand new site is made with Haxe which you can tell so by viewing its
main.js
. - Unlimited masks per layer and mask blending now in the latest ArmorPaint builds.
- Lampysprites’ Volk-san: Egg&Catch game is out and available on itch.io and gumroad.
- New Build of “Patches Of Adventure” is Ready by RobClemmonsJr.
- A demo of Energy Island Corp. by Spirkop Games will be available during the Steam Next Fest, it will start the 16th June!
From the Haxe Discord server
- Team Commander has been published to Newgrounds by Anshnagda, built using HaxeFlixel.
Code Examples
- Have an example you want to add? Consider contributing to the code.haxe.org cookbook.
Previews & Demos
Open Source
Community Previews
- Ian Harrigan shows further progress of the HaxeUI-pdcurses backend over on the Haxe Discord server.
- Michael Miriti has made the Ase library able to create, write and modify aseprite files.
- Disktree has released Noise Gen, a white, pink and brown noise generator, with the source available on GitHub.
- Edu has shared source code of their version of FlappyBird game developed with Haxe and HaxeFlixel.
- Elton Silva has made a new feature for Ogmo Editor: show all levels together.
- ColorLess
v1.0.1
is here by SavanDev. And the game’s source code is available as well.
Git Repos
- ceramic
0.7.9
and0.7.8
have been released. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- After 26 attempts, Jano Games finally lands him in the bath, more bath celebration levels to follow in Bad Soccer Manager. ⚽🛁👀 Made with Stencyl.
- Gepatto has gotten Friday Night Funkin running on the RaspberryPi as a proof of concept.
- Hello from Syo’s Jitter Sandbox, made with Heaps.
- Matthijs Kamstra continues to improve Paper-Toy-Builder
WIP
✂ by working on trapezoid and the splash screen. - Nuclear Blaze SCP by Sébastien Bénard gets a title screen, Options menu & is coming out soon!
- The latest Mine Blocks Beta update is out, with fishing 🎣, clouds & lightning ⚡, mobs and more.
- Matching arrow blocks to move obstacles in
WIP
puzzle game by Robert Alvarez. - Mauve has spent some time and added The Good Kind of Button Config for
WIP
Addlemoth game. - Fried Bandit on the other hand… from Super Cosmic Heist by Fierce.
- Fantomon is coding a fake command line console with Haxe and HaxeFlixel.
- RPG Playground has shared plans on project tree improvements.
- New GIFs and video from Renaine:
- The mouse society’s got a new mayor.
- Hmm let’s see how the first area I haven’t touched since the big backend rework is looking 2 days before the major demo.
- What bee sound do you guys like the most?
From the Haxe Discord server
- 01010111 shares a video of a game they are making for work inspired by Super Crate Box, made with PixiJS, OGMO and Echo.
- Skyfire2008 has added a preloader to avoider.
Some Library Releases
- coconut.vdom
0.9.1
- openfl-spine
1.6.7
- bootstrap_bundle
0.2.2
- udprotean
0.3.3
- poke-api
0.7.1
- openfl-aseprite
1.3.2
- ase
2.0.0
- externs
0.5.6
- lc-hotp
1.0.1
- aseprite-api
0.9.5
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
- Will Blanton is creating HaxeFlixel tutorials.
- Matthew Wallace is creating Haxe By Example tutorials.
- August Late is creating unique 2D lighting tech.
Updates from the Haxe core
Current Proposals & Discussions
- Add Safe navigation operator proposal.
- Add Destructor proposal.
- Add
enum abstract
overenum
proposal. - Add Enum abstract instances proposal.
- Add Null coalescing operator proposal.
- Add local static proposal.
- Allow enums to opt-out of publishing their constructors in the implicit global scope proposal.
- Add destructive assignments proposal.
- Add Matcher: setting variables and guard as expression in a pattern proposal.
- Add Single pattern check proposal.
- Add Shorthand nullable-type syntax proposal.
- Add support for on site getters & setters proposal.
- Add support for
Self
access for abstracts proposal. [RFC]
Xml Dsl’s discussion.- Add support for default type parameters proposal.
- Add polymorphic
this
types proposal. - Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
3~ commits have been made to Haxe compiler in the last week.
- Add methods to get
Map
andEReg
sizes pull request.
In case you missed it
- JSON parsing slow and memory intense on eval - due to
Reflect.setField
issue. [js]
Added-D js-global
to customizes the global object name pull request.- Allow passing
null
values toStd.string()
when null-safety is enabled pull request. [python/php]
Null Safety false positive issue.[python]
Null Safety false positive issue.- Breaking change macro
CString
backslashes issue.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and have a good week!