Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Friday Night Funkin’: The Full Ass Game Kickstarter currently at
$1,744,810
with 12 days still to go! - Robert Yang & Eleanor Davis are working together for the MIF21 digital programme to “bring us a video game exploring gender, sexuality, gardening and society” called We Dwell in Possibility.
- PogoGirl Devlog
#16
: Winds of Fall article by Andrej. - Getting started with HaxeFlixel in 2021 article by Robert Yang.
- Some notes & feedback about the C# target.
- Village Generator
1.2.5
: fields post by Oleg Dolya. - Learning to Think in Types, a Farm Game Update by Eric Schmiel.
- HaxeFlixel – Decoupling With Signals article by Kino Rose.
- Heaps of code by MSGhero.
In case you missed it
- Haxe Godot externs announcement updated for Godot
3.3
. - Check out the Creator Spotlight interview with Adam Engebretson about using Haxe and Defold together.
- HF Breakout 4 - Paddles and HF Breakout 5 - Score! tutorials by Andrej.
- HaxeFlixel Camera – Following The Player article by Kino Rose.
- Haxe Finding Uses For Rest article by Kino Rose.
- Haxe Introductions to Enums article by Kino Rose.
- Limitations of running Lime / OpenFL on the Raspberry Pi by Patrick Gutlich.
- Friday Night Funkin’: The Full Ass Game Kickstarter currently at
$1,540,027
with 19 days still to go! - Eric Schmiel wrote the article “Trying out Haxe and Haxeflixel for the Ludum Dare 48 Game Jam”.
Videos & Music
- Rogue of Vallas Devlog 16: Implementing BASIC in Stencyl/Haxe video by Merrak.
- Shader course EP15. How to use a different camera to add a shader to a sprite in HaxeFlixel part 1 by Richard Oliver Bray.
- Introduction to HaxeFlixel Part 9 and Part 10 by Questionable Programming.
- ArmorPaint. News. May 4, 2021 in English and French by Alexander Kiryanov.
- Extra RPG share options & community groups video by RPG Playground.
- Heaps Tutorial video - How to Install HIDE - The Heaps IDE by tobil4sk.
- Michael Bickel previews his first baby steps with Haxe-Godot.
- Add a video related to Haxe.
In case you missed it
- Introduction to HaxeFlixel Part 8 by Questionable Programming.
- Armory3d | First Person Controller | Advanced Movement
#3
video by ArmoryBlender.
Upcoming Events & Talks
- Add an upcoming event about Haxe.
Jobs, Bounties
- Add an available job involving Haxe.
Looking for work
- Andreas Drewke is looking for a freelancer job or part time job.
Job listings
- To reach their goal of helping to save one million lives every year by 2030, Laerdal is looking for a Software Platform Developer to join them in Copenhagen. Remote work is possible, but will require several days a week on site.
- Shiro Games are looking for an Engine/Graphics programmer.
- The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website.
- BeeInventor Limited are hiring for a Haxe fullstack developer to join them in Taipei & Hong Kong.
Bounties
- Squidly has opened up a bounties page for HaxeFlixel features.
- Lars Doucet’s list of various open bounties.
Product Releases & Announcements
- HxCrush Saga is the 5th of 10 planned simple game prototypes made with HaxeFlixel by Harpwood. The game is also open sourced on GitHub.
- Newgrounds Snowboarding made for Pico Day 2021 by MSGhero.
- Fruit Blitz by Chris from OpenFL Discord server.
In case you missed it
- Try 10 Seconds Ago over on itch.io, a game made in HaxeFlixel for
#BulletHellJam
by Markl over on the Haxe Discord server. - The Whack a Mole update for Dead Cells by Motion Twin is live for Nintendo Switch, Xbox and PlayStation! Play with 3 new heavy weapons, 3 new mutations and spend cells in 5BC with the Collector’s Intern!
- Try The Facility over on Newgrounds, made for
LM0B Beginners Game Jam #22
by Magnus over on the Haxe Discord server. - Latin American needs… GRAPE SODA! initial release by Dylan Navas.
- Magnus from the Haxe Discord server has finished An Eternity Under Water (PROTOTYPE).
Code Examples
- Have an example you want to add? Consider contributing to the code.haxe.org cookbook.
Previews & Demos
Open Source
Community Previews
- The Haxe support extension is the second most starred asset for the Defold game engine!
Git Repos
- Setup Hashlink GitHub action has been released, supporting Linux, Windows, and Mac.
- Version
2021.5
of iron, zui and armory have been released. - Check out the latest open source Haxe projects over on GitHub.
Closed Source
- Psychofunk by Tommy Søreide Kjær is his latest
WIP
game, made in Stencyl. - Super Cosmic Heist - The Cavern Mines Level 2
WIP
by Fierce. Made in Stencyl. - Super Cosmic Heist - Boss 2
WIP
by Fierce. - Scraps of Light by Joel, made with Heaps, is a fast paced hectic dungeon crawler.
- Anti-entropinator and Maze VS Air in Jitter Sandbox by Syo, made with Heaps.
- Ty is testing taking pictures in HaxeFlixel, plus a cool “too many birds” bug.
- New screenshots from
WIP
puzzle game by mauve: all on the new script/dialogue system. - And now properly announcing puzzle game - Addlemoth!
- Screen texture, optional GIF from
WIP
game by lampysprites. - Melon, apple or peach? GIF from
WIP
game Renaine. - Squidly has spent several hours recreating the old Newgrounds medal pop up effect in Haxe. Fetal Fury will be the first game to use this in, like, years…
- GlassySundew has ported Pixel planet generator shader onto Heaps to use in game menu.
- The Mine Blocks update from Friday reintroduces rabbits and splash potions.
- Couple of new GIFs from
WIP
puzzle game by Robert Alvarez:- Reflecting with mirrors.
- Double-sided laser blocks!
From the Haxe Discord server
- GIF from jam game by Nyrh.
- Jeremy Fa is trying some quick embedded map editing.
- MathJazz is learning Heaps. It’s not much yet, but it’s honest work.
- Spidyy has shared a couple screenshots from a personal tycoon game project in an RPG world. Made with Heaps.
- Bloodninja has messed around enough with their player state machine to get half-tile movement increments working.
- Sébastien Bénard is making progress in Nuclear Blaze this week.
- Sprite generator from bit mask with scale4x by Xusk.
LD48 “Deeper and deeper”
In case you missed it.
- One more game made for Ludum Dare 48 - Holey Moley.
- ☢ Nuclear Blaze, a Ludum Dare entry made with Heaps, LDtk and Gamebase: Nuclear Blaze by Sébastien Bénard.
- Improbability engine, an Escheresque point 'n click puzzle game by Aurel.
- Diacombs, “You are a microscopic creature called a Diacomb”, made with HaxeFlixel.
- Grem, “a short challenging tile-based action puzzle game” by Ty made with HaxeFlixel.
- Orbdig “a digging game with dynamite and explosions and lasers!” by Daniel made with Kha & Nape.
- Depth Orb, with “the goal of the game is to steer the orb left and right and thereby descend deeper and deeper into the game” by Of Mimas made with Heaps.
- Plunge, in which you “avoid the red, collect the green & how fast can you get to the end?” by ZwodahS over on the Haxe Discord server. The source is available on GitLab.
- Check out Fishing Trouble in which “you are in debt to a very bad mobster dude. The only way you can get out of it is to do what you do best - fish” by jefvel over on the Haxe Discord server.
- Miner Rescue, “save the last generation of space miners from their doom!” by Vasco over on the Haxe Discord server.
- Nalin Bermet by Kino, in which you “help our young hero grant his wish by venturing to the bottom of the well and obtaining the lotus” via the Haxe Discord server.
- You got 1 minute to blast through your insides in non-stop furious action. Kick your mom’s ass and beg for forgiveness! Fetal Fury
- Self reflection by torcado. Look deep within your own soul. what will you find?
- Bad Water by Andrei Rudenko. Where you play as a water creature, and slowly dive deep to save yourself from toxic pollution.
- Fleeting “the battle is already lost, and this is where we start. You are in shambles, an easy target for the predators to hunt down and tear apart, and there is not much you can do about it other than flee.”
- Escape is a “Vertical scrolling platformer. Go deeper into the pit of evil to avoid the spikes. Maybe there’s a way out?” made with HaxeFlixel by Matt.
- Check out more Haxe Ludum Dare games from the last theme LD47 “Stuck in a loop”.
Some Library Releases
- node-fetch
2.6.2
- extype
3.1.0
- form-data
4.0.0
- RBXHaxe
3.1.3
- SpriterHaxeEngine
2.2.0
- Check out the most recent library releases on HaxeLib.
People & Projects to support
- Funkin’ Crew is making Friday Night Funkin’, a cartoon rhythm gaming excellence
- Patrick is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
- Josh Tynjala is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
- Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
- Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
- Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
- Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
- Will Blanton is creating HaxeFlixel tutorials.
- Matthew Wallace is creating Haxe By Example tutorials.
- August Late is creating unique 2D lighting tech.
Updates from the Haxe core
Current Proposals & Discussions
- Add Destructor proposal.
- Add
enum abstract
overenum
proposal. - Add Enum abstract instances proposal.
- Add Null coalescing operator proposal.
- Add local static proposal.
- Allow enums to opt-out of publishing their constructors in the implicit global scope proposal.
- Add destructive assignments proposal.
- Add Matcher: setting variables and guard as expression in a pattern proposal.
- Add Single pattern check proposal.
- Add Shorthand nullable-type syntax proposal.
- Add support for on site getters & setters proposal.
- Add support for
Self
access for abstracts proposal. [RFC]
Xml Dsl’s discussion.- Add support for default type parameters proposal.
- Add polymorphic
this
types proposal. - Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
3~ commits have been made to Haxe compiler in the last week.
- Upcoming Haxe cookbook article: Add strictly-typed JSON macro article.
- Something like
Context.typeAndStoreExpr
issue has been added to nightly builds.
In case you missed it
- Basic implementation of upper bound constraints merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and have a good week!