Haxe Roundup 565

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • Haxe 4.2.0 has been released! 🌟
  • Vshaxe 2.22.0 has been released. 🎉
  • Pecan coroutines announcement. 👏
    • pecan is a macro-based library for Haxe that lets you write coroutines, which are functions that can suspend their execution at any point.

  • PogoGirl Devlog #12: Power Up! by Andrej.
In case you missed it

Videos & Music

In case you missed it

Upcoming Events & Talks

Jobs, Bounties

Looking for work

  • Javid Jafari is looking for a job.
  • Joshua Granick is looking for paid work.
  • Justin Mills is looking for a fulltime job. Justin is an ex Flash/AIR/Away3D/Papervision3D expert who’s been using Haxe for 10 years, a good lateral thinker & loves visual stuff, maths and capable at fine art.
  • Andreas Drewke is looking for a part time job.
  • Torcado is looking for a publisher/indie fund to help him fund the rest of the development for Heck Deck. He would love to know any recommendations you may have.

Job listings

  • Shiro Games are still looking for people to join their team of passionate developers in Bordeaux to work on a new unannounced project. 🆕
  • Bloognoo is looking for a Haxe developer to help them save live venues.
  • The team behind Forge of Empires at InnoGames is looking for a Haxe developer, feel free to contact Dan Korostelev in case of any questions! More info can be found at the company’s website. ♻️
  • BeeInventor Limited are hiring for a Haxe fullstack developer to join them in Taipei. 🆕
  • Solar Powered Games are looking for a Haxe/OpenFL game developer to join them, check out the community posting for more detail. 🆕

Bounties

Product Releases & Announcements

In case you missed it

Code Examples

Previews & Demos

Open Source

Community Previews
Releases
Git Repos
  • [genes] Rough support of multiple types in dynamic import merged.
  • [armory3d] Add support for shadow map atlasing pull request.
  • Check out the latest open source Haxe projects over on GitHub.

Closed Source

Some Library Releases

People & Projects to support

  • Pavel Alexandrov is primarily contributing to the Heaps engine and is the creator of format-tiled library.
  • Ian Harrigan is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
  • Kaelan Evans is working on HxDoom, a Haxe adaption of Doom.
  • Richard Oliver Bray is teaching people the things he’s learnt, like React, Typescript and Haxe.
  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

12~ commits have been made to Haxe compiler in the last week.

  • @:using not working as intended when handling Class<> and Enum<> issue.
  • Suggestion: cpp Int64 should not implicitly cast to Int32 discussion.
  • [jvm] Request for implementation of JSR-45 Source Maps to allow for debugging with IDEs and JDB feature request.
  • [analyzer] String -> ConstCharStar generates invalid code issue.
In case you missed it
  • Enum abstract should be String fixed.
  • Add ability to query adjacent entries of a haxe.ds.BalancedTree pull request.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and have a good week!