Haxe Roundup 538

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

  • The type inference mystery novel part 2. Will Detective Haxe redeem himself and overcome his inner demons?
  • HaxeUI v1.1 has been released by Ian Harrigan. 🌟 Lots of bug fixes and some new components!
In case you missed it

Videos & Music

In case you missed it

Upcoming Events & Talks

Job Offers & Bounties

Product Releases & Announcements

In case you missed it

Code Examples

Previews & Demos

Open Source

Closed Source

  • Kenny Goff is almost done with the next Double Turn game updates, profiles & alternate character palettes. Made with HaxeFlixel.
  • Fedellen is tinkering around with lots of colour changes and polish since their last update. Made with Stencyl.

Some Library Releases

Framework Updates

  • None this week.

People & Projects to support

  • Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

22~ commits have been made to Haxe compiler in the last week.

  • Can’t bind extern inline function issue.
  • Sqlite specification, fixes and tests merged.
  • [js] Inline StringMap iterators merged.
  • [abstracts] Code style changes for abstract unify functions merged.
  • [abstracts] Change handling of transitive casts pull request.
  • Support abstract modifier on classes and methods pull request. 🌟
  • Class flags merged.
In case you missed it
  • YCombinator definition issues “stack overflow” on static target issue.
  • Throw NotImplementedException in Std instead of Strings merged.
  • Collect and reset monomorphs on failed overload resolution merged.

You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.

Take it easy everyone, stay safe and have a good week!