Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- JVM Typed Functions, how the new JVM target got so fast.
- You can now use TypeScript definitions with Haxe:
dts2hx
is ready to use! - Fantasy Sphere RPG devlog
#8
by Peter Achberger. - RTA Outdoor Kitchen Design Tool by Allan Dowdeswell. Read more about it over on Allan’s blog!
- HashLink native extension tutorial from the Haxe community.
In case you missed it
- Haxe
4.1.0
has been released! Read all about the fastest target, the revamped Exception API, SSL, TRE and future features on the official announcement blog! - Vadim Dyachenko has made Pixel font generator. Check out the blog post detailing the reasoning & motivation behind its creation. You can also download an offline version of the tool from
itch.io
.
Videos & Music
- Luyren has released a new tutorial video about their Cutscene Resource Pack.
- Software & Workflow Tools by Lewis Lepton.
- Add a video related to Haxe.
In case you missed it
- Members of Osaka Red LLC have started livestreaming their OSS development process on Twitch and Youtube.
- New Stencyl quick tip by Luyren: Manual Timers.
- Armory3d | Half Life 2 Gravity Gun - showcase video by ArmoryBlender.
- New How-to videos about ArmorPaint (via Lubos Lenco):
Upcoming Events & Talks
- EU Haxe Summit 2020 - Let’s meet in Linz.
- Add an upcoming event about Haxe.
Job Offers & Bounties
- OpenFL/Lime Bounty to play video on iOS and Android for
$500
. - Playata are looking for a AS3/Haxe/PHP Software Developer to join them.
- Squidly has opened up a bounties page for HaxeFlixel features.
- Lars Doucet’s list of various open bounties.
- Add an available job involving Haxe.
Product Releases & Announcements
- Alex Johansson game 100% GOLF, a minimalist golf game is coming to iOS June 11th!
- Shiro Games announced free update for Northgard: The Map Editor! And the game itself has arrived on GOG.com.
- Alex Johansson has received financial support from the UK Games Fund for his game, MORSE. Check out the announcement trailer.
- Phantom Path by Kirill Poletaev is available on Steam!
In case you missed it
- After almost 2 years of work, Phantom Path by Kirill Poletaev will be released on Steam on May 15, 2020! Here are some new Phantom Path screenshots!
- Robert Alvarez has published the post-jam version of “Keep It Powered”, which contains 9 more levels, a music track, and other changes.
Code Examples
- Aleksandr Kuzmenko shares some Haxe tips:
- Add global
using
to select types. - You can see the Haxe code after all optimisations with
-D dump=pretty
. - You can import static fields & use them unqualified.
- Add global
- Have an example you want to add? Consider contributing to the code.haxe.org cookbook.
Previews & Demos
Open Source
- xSerial
git
by ʇ0mmy is a serial communication library for Haxe / C++. - Lewis Lepton has opened sourced
tode
, a small game engine that uses Kha, Nape and Tiled, in very early stages of development. - Nanjizal has created Trilateral3
git
which is a rebuild of Trilateral and a rethink of Trilateral2. - Lime GL test of
trilateral2
by Nanjizal. With the source code available on GitHub.
Closed Source
- Painting different colors in MC by Urjasvi Suthar.
- SUPER Cute Alien has been invited to the Steam Game Festival, from June 9th to June 14th.
- Another missed Haxe game made for LD46 - Chaleace Tournament auto-battle made with Ceramic engine.
- Austin East shows testing out their dynamic goopy goop with stars.
- Web version of Domino Solitaire by Nick Grebenshikov.
- Robert L. Watson is working on Thief of Vallas Stencyl game.
- Vsio is working on optimisations and refactoring on KelinKeliln.
- A start of hexagonal grid game by opensussex.
- Shaman4d is working on solitaire game.
- Animation progress for warping between regions in Renaine.
- Locks and keys by Robert Alvarez.
- The hellhounds from
WIP
turn based puzzle game by mauve. - Terry Cavanagh has helped make a digital version of Holly Gramazio’s Art Deck doodle. This was a very good project for getting the hang of Heaps.io.
- New GIFs from Skullz ‘n’ Skeletonz by Pizza:
- Coding this health bar at 2am.
- Big numbers for big numbers and smoll numbers for smoll numbers.
Some Library Releases
- deepnightLibs
0.0.41
- mcover
0.3.0
- broker
0.3.0
- banker
0.6.0
- ripper
0.3.2
- sneaker
0.9.1
- prayer
0.1.2
- sinker
0.2.0
- webstorage
1.0.2
- quadtree
0.4.3
- bytetype
0.5.3
- electron
9.0.0
- dropecho.dungen
0.7.1
- bind
0.4.7
- uuid
2.0.0
- connectsdk
19.0.12
- riverbed
0.0.2
- cobbles
0.101.1
- faxe2
0.4.0
- haxefmod
0.1.0-alpha
- jsasync
1.1.0
- safety
1.1.2
- nova
0.5.2
- gmodhaxe
0.0.1
- yield
3.0.1
- utest
1.10.3
- color
1.0.4
- hxcpp
4.1.1
- info
1.1.0
- signals
1.3.1
- notifier
1.1.21
- location
1.2.0
- Checkout the most recent library releases on HaxeLib.
Framework Updates
- None found this week.
People & Projects to support
- Alexander Gordeyko is developing Pony, a Haxe open-cross-library.
- Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
- Kevin Leung is creating open source software libraries.
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
- Will Blanton is creating HaxeFlixel tutorials.
- Matthew Wallace is creating Haxe By Example tutorials.
- August Late is creating unique 2D lighting tech.
Updates from the Haxe core
Current Proposals & Discussions
- Add Typed Metadata proposal.
- Add Default implementations in interfaces proposal.
- Add Abstract classes proposal.
- Add ReadOnlyArray optimisation proposal.
- Carry comments through to target language proposal.
- Add support for on site getters & setters proposal.
- Add support for
Self
access for abstracts proposal. [RFC]
Xml Dsl’s discussion.- Add support for default type parameters proposal.
- Add polymorphic
this
types proposal. - Add Type parameter variance for Enums.
- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
46~ commits have been made to Haxe compiler in the last week.
- The initial
haxe
,haxec
,haxelib
plan is being fleshed out. - Module level static declarations has been merged.
[draft]
Allowobject."field"
syntax pull request.[draft]
Proof of concept,trace
rework pull request.- Provide
winget
packages for Haxe issue. fastCodeAt
that’s actually fast issue.
In case you missed it
- Add
final
inference discussion. [js]
Fix Object, Reflect and Proxy merged.[js]
Allowsjs.lib.Symbol
instances a property names closed.[php]
Doctyping arrays idea.- Remove Lexer
fmt_string
mapping and process strings based on their single quotedness merged.
You can get started using the latest features by downloading a nightly build of Haxe and see the impact the latest changes have on each target by browsing the benchmarks site.
Take it easy everyone, stay safe and have a good week!