Haxe Roundup 498

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

In case you missed it

Upcoming Events & Talks

Job Offers & Bounties

Product Releases

  • Coming soon: the SUSAN SUPPORTER PACK on Steam, October 14th. Including CHEAP GOLF OST + Art, Humor, Music, Videos & More Art.
  • WAHLRENNEN is a small browser game by Rat King. It was commissioned by the Centre for Political Education of Thuringia. And it’s made with Heaps. 🌟
  • Northgard is out NOW on the Nintendo Switch!
In case you missed it

Code Examples

Previews & Demos

Open Source

  • Check out Stackr by Austin East, which is also open sourced! Its a tool for previewing models using the method commonly known as “Sprite Stacking”.
  • Source code for Aurel Bily’s Alakajam! 7 entry.

Closed Source

  • Ideal transformer simulation by Samir Sabri.
  • The Licker from Renaine attacks with its quick tongue! So watch your step! 👅
  • Work in Progress GIF from “It’s About The Journey” game by MortMort, which is made with Stencyl.
  • For Alex Johansson’s sisters wedding, he and Katy Marshal made a cabinet containing a dessert themed game featuring the pair of them!
  • A couple of srceenshots from an application called OpenLife by PXshadow: Part one and two. All done in OpenFL using haxe.zip, Lime, CURL and a ton of amazing functionality thanks to Lime and OpenFL.
  • SUPER Cute Alien has added bots so you can play multiplayer arenas now.

Some Library Releases

Framework Updates

  • [hxgenjs] ES6 super call ordering fixed.

People & Projects to support

  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Lewis Lepton is creating tutorials, code and videos.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

32~ commits have been made to Haxe compiler in the last week.

  • Assertion failed on Abstract @:to fixed.
  • [cpp/hl] Slow performance of trace command issue.
  • [neko] (asys) Add libuv wrappers pull request.
  • [lua] Fix signed bitwise ops merged.
  • Better inlining of for loops with anonymous iterators pull request.
In case you missed it

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!