Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- Two weeks left to back Feathers UI for Haxe and OpenFL.
- If Feathers UI can get to $10K, the Moonshine IDE team guarantees$15Kto reach the Kickstarter goal!
- War Stories: Designing Dead Cells was a marriage of man and machine - an interview with Dead Cells lead designer Sébastien Bénard. 
- A new role based access control library for Haxe has been released! 
- Write your first ‘Hello World’ Game Screen in 5 seconds with HaxeFlixel by Priyansh Sangule.
- Procgen Mansion by Oleg Dolya has been updated: size selection, floor plans export and lots of small visual improvements.
- Defender’s Quest 2 Progress: February - July 2019 by Lars Doucet.
In case you missed it
- New update on Feathers UI Kickstarter campaign: SWF targets now enabled in the OpenFL version of Feathers UI!
- New ArmorPaint builds are up! Now with curvature baker, 16/32bitpainting,.exrexport, undo for layer operations, custom keymaps and 256 layers per project!
- Flaxe - A Flash/AS2/AS3 conversion helper by Eric Bishton.
- Gamedevbynight has made an extern generator for OpenUI5. Checkout the externs themselves and examples repo.
- Haxe Toolkit plugin v1.2for IntelliJ IDEA, Android Studio, and other JetBrains’ products is now available. Includes 2019.x support!
- Contributing to the Haxe Manual is easier than ever! 
- Juraj Kirchheim is looking into putting together a Haxe coding camp on Coconut (a reactive UI framework).
- The Official release of Haxe 4.0.0-rc.3has been announced, including the new JVM target, improved Unicode support and IDE services!
- Vshaxe 2.13.0and a brand-new extension for the lix package manager are now available in the VSCode marketplace.
Videos & Music
- Shader Tutorial Series - EP027 - Image color.
- Shader Tutorial Series - EP028 - Image manipulate.
- Checkout the Darksburg PvP trailer!
- Armory3d - Dissolve Tutorial video by Armory Blender.
- SciAnts Evolved Gameplay Trailer [BETA]by Axol Studio (the game is being made with HaxeFlixel).
- Add a video related to Haxe.
Upcoming Events & Talks
- None this week.
- Add an upcoming event about Haxe.
Job Offers & Bounties
- A new job offer involving Haxe in Copenhagen at Laerdal Copenhagen. 
- Bounty (up to 250US$) for finishing the implementation UWP (WINRT) using ANGLE (in Lime).
- Nevosoft Inc (Saint-Petersburg, Russia) are looking for a Haxe developer to join Charm Farm team. 
- Room 8 Studio (Kiev, Ukraine) are looking for a C#/Haxe developer. 
- Inno Games are looking for a Frontend (Haxe) developer (btw, you could apply through Dan Korostelev, who is working at Inno Games). 
- Poptropica game are looking for a remote Haxe developer to convert Flash games to web and mobile. 
- Haxe developers wanted in Montreal to join Mino Games.
- Julie Games are looking for a Haxe/C# programmer to join their team in Moscow, Russia. 
- Playtika are looking for a Haxe programmer to work at their Minsk branch (Belarus). They are maintaining a Html5 version of their C# game engine, so required skills are: C#, Haxe, Javascript & WebGL. Please contact Ed Ryzhov for details.
- The Proletariat Inc team is growing. They are looking for artists, engineers and strong community people. Apply Here!
- CODEFATHER company (Moscow, Russia) is looking for JavaScript/Haxe programmer who will work on extending game engine built with Pixi.js/Haxe. 
- Shiro Games are looking for a Senior Game Programmer to join them. 
- Lars Doucet’s latest bounty for $250is if you can come up with a nice way to unify HXCPP and HashLink C bindings.
- Lars Doucet’s list of various open bounties. 
- Add an available job involving Haxe.
Product Releases
- Tankzors Lux (made with Kha) by RblSb has been released onto Android.
- Attraction Force by Ohsat Games will be released on July 26th 2019.
- BREAK N TAKE by Alex Johansson is available for preorder on iOS. The game will be released on 28th of August 2019. Alex has also prepared a press kit for the game.
In case you missed it
- Anders Nissen has released his Stoneset game onto iOS.
- The Signature Edition of Northgard is available to pre-order now for XBox One, PS4 and Nintendo Switch.
Code Examples
- Threading macro like Clojure and pipe operator article.
- Prototype SSL Socket Server article.
- Haxe to Emscripten article.
- Have an example you want to add? Consider contributing to the code.haxe.org cookbook.
Previews & Demos
Open Source
- Jeff Ward has been playing with SDF and Heaps.io. Checkout the web version of his experiment and the source code.
- A little bit of fun with HaxeUI bitmap themes from Ian Harrigan. 
- Guilherme Recchi C. forked Sébastien Bénard’s game jam project template and removed all Motion Twin closed source code. Checkout the itch.io template page and the GitHub repo.
- Proof of concept by Matthijs Kamstra that his creative coding library can switch between canvas and SVG rendering.
Closed Source
- Headbang Club are working hard on Double Kick Heroes!
- Cross promo popup for BREAK N TAKE integrated in other games by Alex Johansson.
- New GIF from the game by Austin East.
- Spooky GIF from the WIP 2D adventure game (made with Kha) by 1speed studio.
- Bulbombs in Renaine are territorial desert plants which fire mortal seeds at intruding knights. Jump over them and they’ll unleash a sneaky vine attack! 
- Debugging in Renaine can look kinda funky.
- Flappy Nerd - a GIF from an upcoming platformer game Joe Williamson.
- Super simple platform game by Hello Lightbulb using assets from Phaser tutorials.
- New GIFs from Dicey Dungeons by Terry Cavanagh:- Select your episode!
- Finishing up the last episodes.
 
Some Library Releases
- electron 5.0.7
- echo 0.5.1
- fuse 0.0.25
- h2dTiled 0.0.1
- bitmap 0.1.2
- stablexui 1.2.4
- hxWidgets 1.0.3
- RBXHaxe 1.0.1
- Checkout the most recent library releases on HaxeLib.
Framework Updates
In case you missed it
- Performance improvement proposals for Geometrize-Haxediscussion.
- [nme]NME now supports Gradle and multi-APK architecture support on Android.
People & Projects to support
- Robert Konrad, the Kha author, is creating Programming Toolkits.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross platform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Lewis Lepton is creating tutorials, code and videos.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
- Will Blanton is creating HaxeFlixel tutorials.
- Matthew Wallace is creating Haxe By Example tutorials.
- August Late is creating unique 2D lighting tech.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Selfaccess for abstracts proposal.
- Add support for Readable and Writable constraints proposal.
- [RFC]Xml Dsl’s discussion.
- Add new Sys API’s proposal.
- Add support for default type parameters proposal.
- Add polymorphic thistypes proposal.
- Add Type parameter variance for Enums.
- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
23~ commits have been made to Haxe compiler in the last week.
- Fix implicit return of arrow functions for :Voidpull request.
In case you missed it
- HashLink 1.10released.
- Date improvements merged. 
- Add Context.info(msg,pos)merged.
- [js]Improve TypedArray merged.
- Add js.lib.Numberpull request
- Context warnings API merged.
- Add Context.info(msg,pos)merged.
- [cs]Add using statements via- @:csUsingpull request.
- [hxcs]Allow using- -D hxcs.DEFINEand add documentation pull request.
- [cs]Enable- sys.threadAPI merged.
- [cs]Add support for .NET core- -D netcore_vermerged.
- [hxcs]Add .NET core netlibs merged.
- [cs]Add support for native cs type parameter constraints merged.
You can get started using the latest features by downloading a nightly build of Haxe.
Take it easy everyone and have a good week!