Haxe Roundup № 486

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

  • Shader Tutorial Series - EP023 - Morph grid.
  • Shader Tutorial Series - EP024 - Circle color pulse.
  • Checkout the trailer for BREAK N TAKE, an extraterrestrial arcade experience of battering buildings with plasma balls and flinging flailing humans into orbit!
  • Checkout the trailer for Trigono, an arcade puzzle game.
  • A quick video about OTO by Lewis Lepton.
  • The Brinker has tried Haxe with Roblox and made a short video summary of their attempt.
  • Add a video related to Haxe.

Upcoming Events & Talks

Job Offers & Bounties

Product Releases

In case you missed it

Code Examples

Previews & Demos

Open Source

Closed Source

Some Library Releases

Framework Updates

In case you missed it

People & Projects to support

  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Lewis Lepton is creating tutorials, code and videos.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

87~ commits have been made to Haxe compiler in the last week.

In case you missed it
  • Add js.lib.Number pull request
  • Context warnings API merged.
  • Add Context.info(msg,pos) merged.
  • Hold error/warning messages while trying to unify call arguments pull request.
  • [hxcs] Allow using -D hxcs.DEFINE and add documentation pull request.
  • [cs] Enable sys.thread API merged.
  • [cs] Add support for .NET core -D netcore_ver merged.
  • [hxcs] Add .NET core netlibs merged.
  • [cs] Add support for native cs type parameter constraints merged.
  • Rework iterator/iterable/array access resolving in for loops merged.
  • [hxcpp] Improve build times, linear instead of quadratic, relative to the number of files merged.

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!