Haxe Roundup № 467

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Haxe US Summit 2019

Community Updates

News and Articles

In case you missed it

Videos & Music

  • None this week.
  • Add a video related to Haxe.

Past Events

Upcoming Events & Talks

Job Offers & Bounties

Product Releases

In case you missed it

Code Examples

Previews & Demos

Open Source

Closed Source

Some Library Releases

Framework Updates

  • [kha] Khabind WebIDL binder pull request. 🌟
  • [kha][armory3d] Documentation on how to use Khabind, binding CPP libraries to Kha for JavaScript and HashLink comment.
  • [tink_web] Dynamic parameter names issue.
  • [tink_web] Merge params from different sources issue.

People & Projects to support

  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross plaform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Lewis Lepton is creating tutorials, code and videos.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

35~ commits have been made to Haxe compiler in the last week.

  • Null safety feature has been merged. 🌟 👍
  • Rare issue with compiler cache issue.
  • [js] HTML externs: modernize typedefs and change whitespace convention merged.
  • [js] HTML externs: add new API’s merged.
  • Faster CRC32 implementation using precomputed tables merged.
  • Context.defined/definedValue keys should translate dashes to underscores issue.
  • [std] Modernize some @:optional/@:extern/@:final/@:enum syntax merged.
  • [hxcpp] Unicode vs reflection issue
  • [eval] Runtime arguments are added twice to Sys.args() fixed.
  • [nullsafety] Null safety strictness levels issue.
  • Allow object."field" syntax discussion.

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!