Haxe Roundup № 454

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

Upcoming Events & Talks

Past Events Slides

Job Offers & Bounties

Product Releases

Videos

  • HaxeUp Sessions October 13th videos are available on YouTube as separate vids or you can binge watch the full length Twitch video. 🌟
  • Add a video related to Haxe.

Code Examples

Previews & Demos

Open Source

Closed Source

Some Library Releases

Framework Updates

  • [lix] Set a HashLink version with Lix issue. 🙏

People & Projects to support

  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross plaform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Lewis Lepton is creating tutorials, code and videos.
  • Ilya Malanin is creating improvements for the Haxe IntelliJ IDEA plugin.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

14~ commits have been made to Haxe compiler in the last week.

  • Add haxe.Log.debug pull request.
  • HTML Extern improvements merged. 🌟
  • Removing @:functionCode from the standard library “if we ever want to have a JVM target” comment.
  • Move JQuery and SWFObject to HaxeLib issue. 👏
  • Add @:semantics to deal with native semantics merged. 🌟

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!