Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Community Updates
News and Articles
- The Joy of Haxe - FontStruct’s love affair with a neglected programming language.
- Super Cute Alien won 3rd Place on Potenciate contest!
- HashLink
1.8
has been released. Fixes a bug with Haxe4.0.0-preview.5
and a few additional improvements. - The Haxe Foundation have released Haxe
4.0.0-preview.5
! - The next Haxe Summit in Seattle is scheduled for 8th-10th May 2019.
- Transcript of the Northgard AMA which was held on the 24th of October is now avaialable.
- HaxeFlixel discord server is now a general Haxe server. There are channels for every major game framework. And if you want to learn more about one of them, then just join!.
- DeadCells might be comming to Android?
Upcoming Events & Talks
- Show your interest in attending the Bavarian Haxe Meetup this November!
- David Mouton will be talking at this years BDX.io about “Haxe 2018 : plus t’en mets plus t’en as”, in Bordeaux, 9th Novemeber 2018.
- Add an upcoming event about Haxe.
Past Events Slides
- Aleksandr Kuzmenko’s Null Safety slides from last weeks first HaxeUp Session.
Job Offers & Bounties
- Shiro Games are looking for a Game Designer and a Senior Game Programmer to join them.
- Sigma Software are looking for a Middle Haxe Developer to join them.
- Lars Doucet’s latest bounty for
$100
is if you can come up with a nice way to unify HXCPP and HashLink C bindings. - Binkies 3D are looking a Front-end Haxe Developer to join them.
- Bradmax is looking for a Haxe developer to join them.
- The HaxeFoundation are still looking for a compiler developer to join the team.
- Lars Doucet’s list of various open bounties.
- Add an available job involving Haxe.
Product Releases
- An early test build of Defenders Quest 2 is getting ready to be distributed to bakers and testers.
- Boomy Studios has released “I ate two eggs” onto Newgrounds.
- Big Halloween update for OVERWHELM game made with OpenFL. Presenting NEW GAME+, better gamepad feel, and some fun shaders for new looks.
Videos
- HaxeUp Sessions October 13th videos are available on YouTube as separate vids or you can binge watch the full length Twitch video.
- Add a video related to Haxe.
Code Examples
[tink_http]
Cross-platform HTTPfetch
example.- Simple Heaps example showing 3D scene with 2D collisions.
- Nicolas Cannasse has collected a set of Heaps full open source games examples.
- Have an example you want to add? Consider contributing to the code.haxe.org cookbook.
Previews & Demos
Open Source
- SlavaRa continues his work on improving HaxeDevelop:
- Code generation for class fields and properties.
- Hints for function parameters stored in array.
- Better doc hints.
- Improved interface code generation.
- Jaime Domínguez finished implementing the Steam API for Haxe.
- Adam Parrott added moving enemies to his 7DFPS game jam entry.
Closed Source
- Charlie Riot is working on Mistriver Village for his game.
- SHUMP a fun and juicy shoot em’ up platformer hybrid made with Stencyl is available on the App Store.
- Ohsat games continues work on Chibi Ninja Shino-kun game and shows off the latest preview.
- Critical Update for Renaine game: The tiny birds have regional variants.
Some Library Releases
- haxe-phaser3
3.15.1
- buddy
2.9.2
- swiftsuspenders
1.0.5
- robotlegs
1.1.4
- hxp
1.0.5
- http-server
1.0.0
- tink_http
0.8.2
- deep_equal
0.3.2
- starling
2.4.1
- pony
0.8.4
- pixi-sound
2.0.4
- deepstate
0.2.1
- heaps
1.5.0
- hlsdl
1.8.0
- hldx
1.8.0
- extype
1.0.0-rc.1
- SteamWrap
git
- Head on over to HaxeLib to checkout the latest library releases.
Framework Updates
[lix]
Set a HashLink version with Lix issue.
People & Projects to support
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
- OpenFL is creating free open source software.
- HaxeUI is creating an open source user interface libraries.
- HaxeFlixel is creating an open source, cross plaform 2D game engine.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Mark Knol is working on Haxe and its documentation.
- Dan Korostelev is working on the Haxe compiler.
- Lewis Lepton is creating tutorials, code and videos.
- Ilya Malanin is creating improvements for the Haxe IntelliJ IDEA plugin.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
- Will Blanton is creating HaxeFlixel tutorials.
- Matthew Wallace is creating Haxe By Example tutorials.
- August Late is creating unique 2D lighting tech.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for Default type parameters proposal.
- Add polymorphic
this
types proposal. - Add Type parameter variance for Enums.
- Add Default values for enum parameters.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
14~ commits have been made to Haxe compiler in the last week.
- Add
haxe.Log.debug
pull request. - HTML Extern improvements merged.
- Removing
@:functionCode
from the standard library “if we ever want to have a JVM target” comment. - Move JQuery and SWFObject to HaxeLib issue.
- Add
@:semantics
to deal with native semantics merged.
You can get started using the latest features by downloading a nightly build of Haxe.
Take it easy everyone and have a good week!