Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
Haxe 4.0.0-preview.4
Release!
- Haxe
4.0.0-preview.4
has been released! - HashLink
1.6
has been released! - The HaxeLib website has had several improvements made live!
- The Haxe VSCode
2.0.0
extension has been released!
Community Updates
News and Articles
- Haxe: Cross-platform Development’s Best-kept Secret published on the Toptal Engineering Blog, resulting in some discussion on HackerNews.
- Forge of Empires has enabled their HTML5 build, made with OpenFL!
- Armory3D is out and free!
- OpenFL now has official support for Nintendo Switch and its free, once approved of course.
- Phil Chertok is planning a Haxe Feature Series, so reach out to get your story covered!
- You can now binge watch this years Haxe US Summit 2018!
- The Haxe Foundation teams adds a recurring donation option!
- Comparing Haxe, Dart and TypeScript bench.
- Help improve Haxe by filling out the Haxe User Survey!
Upcoming Events & Talks
- Nicolas Cannasse will be speaking at Game Camp France 18/19 June.
- Add an upcoming event about Haxe.
Job Offers & Bounties
- Matan is looking for HTML5 PixiJS devs to work on a kids math.
- The HaxeFoundation are still looking for a compiler developer to join the team.
- Proletariat Inc are looking for a Senior Gameplay Engineer to help them build their upcoming multiplayer game.
- Lars Doucet’s list of various open bounties.
- Add an available job involving Haxe.
Videos
- Haxe
4.0.0-preview.4
overview. - Armory3D Engine Series - Getting Started.
- Armory3D Engine Series - Scripting Basics.
- Kha Tutorial - EP083 - LERP.
- Kha Tutorial - EP084 - Random Range.
Code Examples
- Have an example you want to add? Consider contributing to the code.haxe.org cookbook.
Previews & Demos
Open Source
- Generating anonymous functions with the Haxe VSCode extension.
- Generating override signatures with the Haxe VSCode extension.
Some Library Releases
- hexmachina
1.0.0-alpha.3
- hlsdl
1.6.0
- hldx
1.6.0
- argan
0.9.2
- flixel
4.4.2
- Haxe4.0.0-preview.4
compatible - hxbit
1.4.1
- commonbox
0.1.1
- tink_await
0.4.0
- yield
1.2.0
- vscode
1.24.0
- nice
1.4.1
- tokentree
1.0.0
- hre
0.1.4
- Head on over to HaxeLib to checkout the latest library releases.
Library Updates
- [Lime] Alternatives to OpenAL issue.
- [Modular] Use Cherow for parsing instead of Acorn.js pull request.
People & Projects to support
- OpenFL is creating free open source software.
- HaxeFlixel is creating an open source, cross plaform 2D game engine.
- HaxeUI is creating an open source user interface libraries.
- Will Blanton is creating HaxeFlixel tutorials.
- Lewis Lepton is creating tutorials, code and videos.
- Dan Korostelev is working on the Haxe compiler.
- August Late is creating unique 2D lighting tech.
- Mark Knol is working on Haxe and its documentation.
- Aurel Bílý is creating Haxe games and apps.
- Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
- Ilya Malanin is creating improvements for the Haxe IntelliJ IDEA plugin.
- Matthew Wallace is creating Haxe By Example tutorials.
- Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
- Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
Updates from the Haxe core
Current Proposals & Discussions
- Add support for ES6 output proposal.
- Add support for inlining functions at call location proposal.
- Add stack based tuples proposal.
- Add
key => value
iteration syntax proposal. - Add polymorphic
this
types proposal. - Global using at declaration site proposal.
- Add
@:native
on structure fields. - Add Type parameter variance for Enums.
- Add Default values for enum parameters.
- Add Inline markup literals.
- Add Module-level functions & variables.
- Add Type Matching.
- Add Macro method forwarding.
- Do you have an idea to improve Haxe? Consider creating a proposal.
Core Changes
50 commits have been made to Haxe compiler in the last week.
- Express function purity in the type system issue.
- [js] Enum as objects cleanup issue.
- Inline cleanup merged.
- Add support for Intersection Types,
Type1 & Type2
syntax merged. - Allow
@:commutative
meta on non-static functions commit. - Implement inline XML syntax to allow DSLs issue.
- Full Unicode support delayed until after Haxe
4.0
comment. - Allow qualified metadata names commit, eg
@a.b
. enum abstract
syntax merged.extern
field syntax merged.- Deprecate private structure fields commit.
- Add semver version support commit.
You can get started using the latest features by downloading a nightly build of Haxe.
Take it easy everyone and have a good week!