Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
News from the Community
News and Articles
Slickrock.io
now open sourced.- Dan Korostelev’s thoughts on Haxe’s future features.
- In-development
try.haxe.org
allows you to choose your Haxe version & includes a bunch of popular HaxeLibs. - Alex
fzzr
Koz sharesduckduckgo.com
cheat sheets for Haxe operators, the Neko standard library, Neko operators, Neko’s CLI and Neko’s builtins.
Video Tutorials
- Kha Tutorial EP33 - Buttons.
- Kha Tutorial EP34 - Bouncing Ball.
Text Tutorials
- Kha Tutorial - Speed Race.
Events
- Add an upcoming event which will be about Haxe.
Job Offers & Bounties
- Nevosoft is looking for an engineer to join their them as a remote team member.
- Haxe & OpenFL jobs available in Copenhagen at mpeople.dk.
- MyTinks are looking for a Haxe/NodeJS Backend Engineer.
- GameSys Frontend Game Developer.
- OpenFL $50 bounty by making filters work, but not with
BitmapData.draw()
. - Haxe developer at LiveJasmin in Luxembourg.
- Add an available job which involves Haxe.
Previews, Demos & Snippets
- Doing backflips in HaxeFlixel with Nape.
- First render of the new Under the Spell of Shiny Shimmering Sunbeam Sparkles mechanic in Willy and Mathilda’s Houseboat Adventure: The Game.
- Didn’t picture how it would all fit in Willy and Mathilda’s Houseboat Adventure: The Game.
- Mathilda approves in Willy and Mathilda’s Houseboat Adventure: The Game.
- Who learned me to spell? in Willy and Mathilda’s Houseboat Adventure: The Game.
- Done in four hard-coded difficulties… in Willy and Mathilda’s Houseboat Adventure: The Game.
- Totally changes the feel of it in Willy and Mathilda’s Houseboat Adventure: The Game.
- Indie dev HaxeFlixel progress.
- Wave, path and stage views made with HaxeFlixel.
- Kha is going multilingual.
- Kha based Unity API, the first Cube.
- Subpixel morphological anti-aliasing and reflection filtering in Kha.
- Sakura Cherry Blossoms in OpenFL.
- Sakura Cherry Blossom levels.
- Sakura improvements.
- Flambé particle physics in Kha using Nape.
- Swarm Alpha game play on Android made with HaxeFlixel.
- Paper Airplane made with HaxeFlixel.
- Hegemone Pass AI needs some work….
- Taking a break from coding…
- Animate the pattern.
Devlog updates
- General updates at Willy and Mathilda’s Houseboat Adventure: The Game devlog.
- Tracking down double-update bugs in technical devlog for Willy and Mathilda’s Houseboat Adventure: The Game.
- Snake Island - A New Start update.
- Derhier Elementar 2 progress.
App & Game releases
- Free or PWYW beta of HaxeFlixel-based Willy and Mathilda’s Houseboat Adventure: The Game on
itch.io
. - Interactive Conways Game of Life made with Haxe and ThreeJS.
- Captain Stargo available from
itch.io
, including source. - Kryce available for Windows from
itch.io
made with luxe engine.
Community developments
- HaxeTink libraries now have a gitter channel.
- OpenHaxe now has a gitter channel.
C#
support coming to OpenFL and Lime.
Some library releases
- FlxScrollableArea
0.3.0
- waud
0.5.4
- puremvc-pipes
1.3.0
- puremvc-standard
1.3.0
- puremvc-multicore
1.4.0
- puremvc-statemachine-standard
1.3.0
- puremvc-statemachine-multicore
1.3.0
- starling
0.5.7
- moon-core
1.0.0
- dataclass
0.21.1
- haxe-doctext
0.3.2
- abstracts-core
0.1.1
- ithril
1.1.0
- haxe-strings
1.2.0
- jquery-uipages
0.0.1
- hxslam
0.1.1
- raven
0.3.0
- tink_await
0.1.4
- haxelow
0.7.1
- signal
0.9.9
- bindings
0.9.2
- luce
0.8.1
- glory
1.2.0
- rexit
1.0.2
- promhx-unit-test
2.0.1
Updates from the Haxe core
30 commits have been made to Haxe compiler in the last couple of weeks.
haxe.org
now supportshttps
- comment.- Add initial working Dockerfile for
haxe.org
website - commit. - Haxe XML is slow, why? - issue.
You can start using the latest features by grabbing a nightly build of Haxe.
Take it easy everyone and have a good week!