Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
News from the Community
News and Articles
The World Wide Haxe Conference 2016 crowd-funding campaign has been successfully funded! The campaign gained a total of £4300
! The Silex Labs team have recently released the WWX2016 schedule.
Evoland 2, by Nicolas Cannasse’s studio Shiro Games, is currently in the Eye Candy Humble Bundle. Go grab it!
Jeff Ward has tweeted about recently discovering global imports, which work with functions and variables.
A few more updates from the community.
- Clothsoul dev update.
- Heaps and Haxe tutorial.
- HaxeFlixel Discord server.
- More updates at HaxeFlixel-based Willy and Mathilda’s Houseboat Adventure Game devlog by KJB of IBwWG
And this week’s videos from Lewis Lepton.
- Kha tutorial 20 - player movement.
- Kha tutorial 21 - bounds.
Events
- Develop Webapps with Haxe 10th May at JSConf Budapest 2016.
- Haxe lecture 19th of May at Frontend-Developer-Meetup-Amsterdam presented by Matthijs Kamstra.
- WWX2016 Haxe Conference at Mozilla Paris between 27th-30th May. Crowd-funding has successfully been funded!
- Add an upcoming event which will be about Haxe.
Job Offers & Bounties
- HaxeFlixel $150 bounty adding
FlxScaleMode
with customizable Shader. - OpenFL $50 bounty by making filters work, but not with
BitmapData.draw()
. - Haxe developer at LiveJasmin in Luxembourg.
- Front End Engineer in Luxembourg at Docler Holding.
- Add an available job which involves Haxe.
Previews, Demos & Snippets
- Verlet warping in Kha.
- Growing fond of these abominations in clothsoul using HaxeFlixel.
- Explode or Implode using OpenFL.
- Water proof Kha
- hxWidgets restructured
- Pew pew pew
- Haxe compiled Lua enabled nginx!.
- Enemies now die in Clothsoul.
- Two two using luxe engine.
- UI in Northgard using Heaps.
- Kha axe render.
- Adaptive, multi-res voxelization of arbitrary tri-soups. What?
- Real time polygonal light shading using Kha.
- Collect Fairy Dust swimming side-scroller in Willy and Mathilda’s Houseboat Adventure Game.
- Juggling simulator…on top of a trampoline simulator in Willy and Mathilda’s Houseboat Adventure Game.
- Trampoline simulator in Willy and Mathilda’s Houseboat Adventure Game.
- Aikido game in Willy and Mathilda’s Houseboat Adventure Game.
Game releases
- Trump-o-Rama! using HaxeFlixel.
Some library releases
- nginhx
git
- tink_macro
0.8.1
- extension-amazon-sns
0.1.1
- ithril
git
- flxscrollablearea
0.1.2
- scrollable-area
9.9.9
- eskimo
0.0.2
- hxInflate
0.2.5
- haxe-ws
0.0.6
- priori
0.0.3
- priori-bootstrap
0.0.1
- priori-fontawesome
0.0.1
- priori-scenemanager
0.0.1
- extern-js-aqb
git
- mithril
0.27.3
- hxnodejs-aws-sdk
2.2.0-alpha
- travix
0.3.5
- thx.csv
0.2.0
- utest
1.4.1
- thx.core
0.40.1
- thx.color
0.18.0
- graphx
1.0.0
- bson
0.1.0
- robotlegs
0.3.3
- swiftsuspenders
0.1.5
- dataclass
0.18.0
Updates from the Haxe core
31 commits have been made to Haxe compiler in the last week.
- Support UTF8 mode in EReg for the Lua target.
- Cache
load_macro
results in common context, should speed up macro heavy libraries.
You can start using the latest features by grabbing a nightly build of Haxe.
Take it easy everyone and have a good week!