Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.
News from the Community
News and Articles
- Static blog engine made with Haxe by Ashes999.
- Filestat Ctime on Unix by Ashes999.
- Where’s My Dog Devlog #10 by Eduardo Lopes.
- Introduction to Haxe by Itzik Arzoni.
- HaxeFlixel Tutorial - Tiled Map Editor by Justin C.
Game releases
- Find Pair 2048 for Android by Maksym Kotov.
- Zany Faces for iOS by Osaka Red LLC.
Pictures and Demos
- HXCPP debugger call stack in Visual Studio Code by Jeff Ward.
- How to use
hxcppObjectGraphViewer
via Lars Doucet. - Speed Sort HaxeFlixel LoadingJam Gif by Gamepopper.
- HaxeFlixel JRPG Gif by Ingénoire.
- Instanced rendering in Kha by Lubos Lenco.
- Interesting refactoring glitches using luxe engine Gif by Tilman Schmidt.
- ChopEngine’s mint renderer featuring Corgi the Destroyer of Worlds by Ohmnivore.
- HaxeUI v2 demos for NME, PixiJS, OpenFL, Flambe & luxe engine by Ian Harrigan.
- StablexUI v2 Flash and HTML5 demos by Alexander Kuzmenko.
- NaNoGenMo 2015 Haxe entry by Daniel.
- Validate JSON files at compile time by Mark Knol.
- Abstract
OneOf<A, B>
example by Justo Delgado. - Auto update g/set when you rename properties in FlashDevelop by Slava_Ra.
- Video player Chrome App written in Haxe by Ryan Davis.
Some library releases
- glm
1.0.0
by Kenton Hamaluik. - pixijs
3.0.27
by Adi Reddy Mora. - perf.js
1.0.6
by Adi Reddy Mora. - starling
0.3.7
by Pete Shand. - thx.core
0.38.0
by Franco Ponticelli. - pointwise
0.8.1
by 0b1kn00b. - thx.stream
0.5.0
by Franco Ponticelli. - minicanvas
0.5.1
by Franco Ponticelli. - compiletime
2.6.0
by Jason O`Neil. - hxtelemetry
0.3.3
by Jeff Ward. - haxpression
0.4.2
by Andy White. - openfl-nativedialog
1.2.0
by Federico Bricker. - pixi-flump-runtime
0.1.2
by Jack Lee. - openfl-alivepdf by Nick Grebenshikov.
Jobs
- Front End Developer at GameSys.
- Haxe Developer at Docler Holding’s.
- Haxe and OpenFL coder at Pixeljam Games.
Updates from the Haxe core
44 commits have been made to the Haxe compiler in the last week, with 11 combined pull requests merged across the Haxe ecosystem.
You can start using the latest features by grabbing a nightly build of Haxe.
Have a good week everyone!