A Haxe ChromeCast multiplayer game created by Media Monks has been featured at Google IO 2015!
There have been two OpenFL live coding previews released over the last week.
The second is from Thomas Baudon who has released a preview of live coding with OpenFL on PC and Android. I'm unsure if this is open source or not.
Jonathan Hirz has published the Prototypes article in which he shares five prototypes all built using luxe engine. “I’m sure this is something all makers can relate to… I have too many prototypes floating around!”
Vadim has posted on Twitter a teaser showing Haxe compile to GML or GameMaker Language, which he has been working on for a while now, not written in OCaml, but using a custom generator. The source code doesn't appear to be open sourced.
And to finish this weeks roundup off Juraj Kirchheim has official announced the release of tink_xml which provides a way to strongly type XML structures with as little effort from you, all made possible with macros, an advanced and powerful feature of Haxe.