There are two upcoming events, the first is the Haxe Meetup in London next Wednesday hosted by Massive Interactive. Remember to register your interest in attending.
If you are participating in Ludum Dare 30 this weekend, remember to add your game to the Ludum Dare 30 Haxe Roundup todo when you have finished. To get your gamedev juices flowing take a look at the LD29 Haxe Roundup.
Sean O'Dowd has written Building the first NHW game in which Manningham Neighbourhood Watch worked with Sean to create their first game, aimed at kids of all ages, which also needed to work across platforms. Sean decided to use the technology Nickelodeon and many others already use, Haxe and Flambe.
Jip Spinnewijn has written about finishing his first game which was made with Haxe, OpenFL and HaxeFlixel. You can play the game online or get it from the Google Play Store or checkout the source available from GitHub.
A new feature available from the Haxe nightly builds and hopefully the next release of Haxe is
haxe.Rest<T> which allows methods to accept an arbitrary number of arguments of the given type.
Here is a preview of Anders Nissen upcoming HaxeFlixel game, a fast paced retro game.
I'm not sure who created and maintains it, but Haxe Games Wiki is building a resource on anything Haxe games related.