With Ludum Dare 25 now complete, here’s a list of games created with Haxe :
Small Theft Auto - devlog - source
Steve vs The Internet - devlog - source
A day in the life of the Minotaur - devlog
Deenergize - devlog - source
Fugitive X - devlog - source
Mr Wizard VS The World - devlog
Revenge of Dr. Green - devlog - source
Rise of the Ancients - devlog - source
The Rise and Fall of Professor Moriarty
Kalinka Christmas - devlog - source
Staying with games, checkout the post on Tourette Quest - Media, Magic and Nostrills!, the HaxeFlixel game exploring Tourette’s Syndrome by Lars Doucet.
Interested in using the Flash Gaming SDK with Haxe, checkout the incredibly detailed blog post by Mr Laurent Bédubourg.
Erifdex wrote a short blog post on <a href=“http://erifdex.net/2012/12/the-wonderful-world-of-haxe-for-game-development/” ">the wonderful world of Haxe for game development.
How about using torque and thrusters to move and rotate a <a href=“http://gamedev.tutsplus.com/tutorials/implementation/using-torque-and-thrusters-to-move-and-rotate-a-player-designed-spaceship/” ">player designed spaceship?
Check out this awesome <a href=“http://christmasexperiments.com/13/” ">Christmas experiment by <a href=“https://twitter.com/nicoptere” ">Nicolas Barradeau using three.js and Haxe.
Check out <a href=“https://twitter.com/goshki” ">Adrian’s new game, built with HaxeFlixel, <a href=“https://play.google.com/store/apps/details?id=pl.vigeo.santa” ">Santa’s Christmas Presents.
Another Christmas app, <a href=“https://play.google.com/store/apps/details?id=com.ehi.zorion” ">ZoriON has just been released by <a href=“https://plus.google.com/102380587942311349099” ">Josu Igoa.
Still not in the Christmas spirit, then checkout Krizlmas Christmas Puzzles for <a href=“https://itunes.apple.com/gb/app/krizlmas-christmas-puzzles/id583987194?mt=8&uo=4” ">iOS and <a href=“https://play.google.com/store/apps/details?id=com.rekim.krizlmas” ">Android by <a href=“https://plus.google.com/109806603665373134809” ">Mike Robinson.
Happen to be in East London, then take a look at the project by <a href=“http://www.ustwo.co.uk” ">ustwo - Hackney Xmas Projections. Read the <a href=“http://www.ustwo.co.uk/blog/hackney-xmas-projections/” ">blog post for project details. Also take a look at the shorter <a href=“https://plus.google.com/116335321298644733410/posts/Z94aEgsAtY2” ">google+ post.
Need convincing that Haxe can be used for non game apps? <a href=“https://plus.google.com/110737302749473101557” ">Mihail Ivanchev has written a <a href=“https://plus.google.com/110737302749473101557/posts/gSrEvRCTphj” ">google+ post about <a href=“https://play.google.com/store/apps/details?id=de.socialsweethearts.de.dailyhoroscope&feature=md” ">Tageshoroskop, his latest mobile app for Android.
<a href=“http://lib.haxe.org/u/ProG4mr” ">ProG4mr has released <a href=“https://github.com/ProG4mr/gconsole” ">GConsole, the kick ass, real time console. Awesome.
<a href=“https://plus.google.com/100356823074100990881” ">Fintan shows a <a href=“https://plus.google.com/100356823074100990881/posts/ACjN35dN6zy” ">quick demo on auto building a Haxe/javascript project with gruntjs and auto refreshing the browser with Live Reload. Impressive.
<a href=“https://twitter.com/saucelabs” ">Sauce Labs have announced an <a href=“http://sauceio.com/index.php/2012/12/announcing-open-sauce-free-unlimited-testing-accounts-for-oss-projects/” ">open sauce free unlimited testing for open source projects. I think the NME team would benefit from this the most.
Thanks to <a href=“https://twitter.com/postite” ">Dav Kert for sending me the <a href=“http://christmasexperiments.com/13/” ">Christmas experiment.