Haxe Roundup 500

by Skial Bainn edited on

Welcome to the latest edition of the Haxe Roundup. Haxe is a high level, strictly typed programming language and cross-compiler.

Community Updates

News and Articles

In case you missed it

Videos & Music

Upcoming Events & Talks

Job Offers & Bounties

Product Releases

In case you missed it
  • Ben Morris has published Kitty Catalyst, which is a incremental game where you raise and breed cats and made with HaxePunk.
  • Little Square Things is a free sokoban-like puzzle game by Gregory S. Reed, made with HaxeFlixel and is out now on Steam and itch.io. Gregory is also working on future updates for the game, like the ability to undo moves, expansion packs, a mobile release, and a level editor.
  • Dead Cells is now available on Apple TV! And it is coming to Android as well, but it will take some time!

Code Examples

Previews & Demos

LD45 “Starting with nothing”

Open Source

Closed Source

Some Library Releases

Framework Updates

  • [hscript] Fix calling with 0 args targeting Java merged.
  • [heaps] Remove Lime backend pull request.

People & Projects to support

  • Andy Li is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
  • Kevin Leung is creating open source software libraries.
  • Robert Konrad, the Kha author, is creating Programming Toolkits.
  • Lubos & contributors are creating Armory, an open source 3D game engine in Blender.
  • OpenFL is creating free open source software.
  • HaxeUI is creating an open source user interface libraries.
  • HaxeFlixel is creating an open source, cross platform 2D game engine.
  • Slava Ra is creating improvements for FlashDevelop and HaxeDevelop.
  • Mark Knol is working on Haxe and its documentation.
  • Dan Korostelev is working on the Haxe compiler.
  • Lewis Lepton is creating tutorials, code and videos.
  • Eric Bishton is creating the Haxe plugin for IntelliJ IDEA.
  • Will Blanton is creating HaxeFlixel tutorials.
  • Matthew Wallace is creating Haxe By Example tutorials.
  • August Late is creating unique 2D lighting tech.

Updates from the Haxe core

Current Proposals & Discussions

Core Changes

32~ commits have been made to Haxe compiler in the last week.

  • [hxcpp] Add write-barrier on Array set merged.
In case you missed it
  • @:inheritDoc(pack.MyType.field) pull request.
  • Inlined cost calculation for loop unrolling issue.

You can get started using the latest features by downloading a nightly build of Haxe.

Take it easy everyone and have a good week!